Player Matchup

Mercury
Mercury
Gesuv
Mercury
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 24L
1,499 Elo+
Party 1
Izanami
Izanami
KingJulXIII
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,308 Elo+
Solo
Baron Samedi
Baron Samedi
Leonardo51RGB
Baron Samedi
Level 26
God Stats
3W - 2L
1,771 SR
Queue Stats
47W - 44L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
VeretaAurnor
Kukulkan
Level 20
God Stats
5W - 5L
1,373 SR
Queue Stats
104W - 101L
1,495 Elo+
Solo
Neith
Neith
k1nerain
Neith
Level 5
God Stats
3W - 1L
1,797 SR
Queue Stats
8W - 12L
1,565 Elo+
Solo
Team Averages
Level 16
1,588 SR
1,471 Elo+

VS

Team Averages
Level 16
1,432 SR
1,507 Elo+
Rama
Rama
Amostein
Rama
Level 28
God Stats
1W - 0L
1,767 SR
Queue Stats
49W - 21L
1,705 Elo+
Solo
Raijin
Raijin
BigJad11
Raijin
Level 7
God Stats
1W - 2L
1,187 SR
Queue Stats
7W - 10L
1,372 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nusick
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 151L
1,456 Elo+
Solo
Guan Yu
Guan Yu
RyukJackson
Guan Yu
Level 7
God Stats
1W - 0L
1,206 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
kwouale
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gesuv
Mercury
20
13 / 11 / 17
15,101
1,079
21,588
24,202
12,536
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Izanami
KingJulXIII
Izanami
15
0 / 2 / 5
10,530
752
2,173
1,971
626
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Leonardo51RGB
Baron Samedi
20
12 / 10 / 21
16,101
1,150
26,018
29,960
17,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
VeretaAurnor
Kukulkan
20
6 / 3 / 26
15,219
1,087
22,779
12,757
6,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
k1nerain
Neith
20
7 / 5 / 22
14,269
1,019
14,069
16,884
9,219
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
25 / 4 / 4
20,261
1,447
52,282
22,185
10,313
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Raijin
BigJad11
Raijin
20
1 / 5 / 12
13,136
938
5,388
12,143
5,331
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
Nusick
Morgan Le Fay
20
4 / 8 / 10
13,672
977
15,326
17,786
7,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
RyukJackson
Guan Yu
20
1 / 9 / 13
13,419
959
5,268
20,210
20,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
kwouale
Nemesis
20
0 / 12 / 11
12,959
926
4,840
20,421
7,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
81
38
Kills
31
31
Deaths
38
91
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Rama
25
4
4
6.75
W
Raijin
BigJad11
Raijin
1
5
12
1.4
L
Mercury
Gesuv
Mercury
13
11
17
1.95
L
Izanami
KingJulXIII
Izanami
0
2
5
1.25
L
Baron Samedi
Leonardo51RGB
Baron Samedi
12
10
21
2.25
W
Morgan Le Fay
Nusick
Morgan Le Fay
4
8
10
1.13
W
Guan Yu
RyukJackson
Guan Yu
1
9
13
0.83
L
Kukulkan
VeretaAurnor
Kukulkan
6
3
26
6.33
L
Neith
k1nerain
Neith
7
5
22
3.6
W
Nemesis
kwouale
Nemesis
0
12
11
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,627
Damage
83,104
85,774
Taken
92,745
46,518
Mitigated
51,473
13,895
Healing
17,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
52,282
48,468
0
8,911
22,185
10,313
0
10,201
11,984
0
118,088
W
Raijin
BigJad11
Raijin
5,388
729
0
433
12,143
5,331
0
4,752
7,391
23,206
0
L
Mercury
Gesuv
Mercury
21,588
10,580
0
728
24,202
12,536
0
3,917
20,225
0
26,898
L
Izanami
KingJulXIII
Izanami
2,173
1,930
0
0
1,971
626
0
668
1,267
0
5,534
L
Baron Samedi
Leonardo51RGB
Baron Samedi
26,018
3,250
2,590
6,144
29,960
17,329
0
9,288
20,497
61,518
0
W
Morgan Le Fay
Nusick
Morgan Le Fay
15,326
1,242
0
1,325
17,786
7,749
0
10,272
7,514
37,748
0
W
Guan Yu
RyukJackson
Guan Yu
5,268
327
1,126
3,378
20,210
20,104
0
11,132
9,078
966
21,387
L
Kukulkan
VeretaAurnor
Kukulkan
22,779
849
633
2,268
12,757
6,808
0
3,238
9,433
76,180
0
L
Neith
k1nerain
Neith
14,069
7,543
0
1,532
16,884
9,219
0
4,097
12,707
0
28,450
W
Nemesis
kwouale
Nemesis
4,840
894
0
2,033
20,421
7,976
0
12,440
7,981
0
15,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,220
Gold Earned
73,447
256
Minions Killed
295
6
Camps Cleared
13
1,048,799
Distance Traveled
1,112,033
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
20,261
1,447
137
10
6
245,279
0
W
Raijin
13,136
938
49
4
0
193,500
0
L
Mercury
15,101
1,079
11
1
1
280,527
0
L
Izanami
10,530
752
11
1
1
40,411
1
L
Baron Samedi
16,101
1,150
98
7
2
223,766
0
W
Morgan Le Fay
13,672
977
39
3
1
248,986
0
W
Guan Yu
13,419
959
45
3
5
256,163
2
L
Kukulkan
15,219
1,087
111
8
0
279,181
0
L
Neith
14,269
1,019
25
2
2
224,914
2
W
Nemesis
12,959
926
25
2
1
168,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role