Player Matchup

Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
 
Eset
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AmgDilara
Izanami
Level 27
God Stats
16W - 21L
1,431 SR
Queue Stats
75W - 102L
1,459 Elo+
Party 2
Guan Yu
Guan Yu
Eomyn
Guan Yu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
1,531 Elo+
Solo
Hera
Hera
Lorsay
Hera
Level 69
God Stats
27W - 22L
1,668 SR
Queue Stats
600W - 604L
1,567 Elo+
Party 2
Team Averages
Level 77
1,520 SR
1,511 Elo+

VS

Team Averages
Level 67
1,617 SR
1,568 Elo+
Anhur
Anhur
Scrinter
Anhur
Level 156
God Stats
10W - 3L
1,796 SR
Queue Stats
223W - 147L
1,725 Elo+
Party 3
Janus
Janus
ShartBait
Janus
Level 45
God Stats
2W - 0L
1,693 SR
Queue Stats
75W - 30L
1,747 Elo+
Party 3
Chaac
Chaac
Thonn9
Chaac
Level 29
God Stats
22W - 23L
1,517 SR
Queue Stats
342W - 367L
1,432 Elo+
Party 1
Loki
Loki
Xiduz
Loki
Level 49
God Stats
26W - 33L
1,452 SR
Queue Stats
469W - 442L
1,522 Elo+
Party 1
Athena
Athena
YungShio
Athena
Level 58
God Stats
11W - 12L
1,627 SR
Queue Stats
462W - 459L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
6 / 4 / 2
8,735
582
7,095
10,661
3,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
 
Eset
10
1 / 8 / 0
6,285
419
3,675
8,868
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
AmgDilara
Izanami
10
0 / 5 / 0
6,245
416
2,024
9,936
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Eomyn
Guan Yu
13
2 / 2 / 1
7,687
512
3,310
9,676
10,300
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hera
Lorsay
Hera
13
2 / 2 / 4
7,835
522
4,065
5,996
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Scrinter
Anhur
17
12 / 0 / 3
10,110
674
14,034
7,663
2,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
ShartBait
Janus
14
2 / 4 / 2
8,103
540
4,772
8,015
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Thonn9
Chaac
14
1 / 2 / 2
8,279
552
6,851
8,937
5,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
Xiduz
Loki
14
5 / 3 / 3
8,592
573
4,550
8,291
3,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Athena
YungShio
Athena
12
1 / 2 / 6
7,382
492
4,141
8,647
3,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
11
Kills
21
21
Deaths
11
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
6
4
2
1.75
L
Eset
 
Eset
1
8
0
0.13
L
Izanami
AmgDilara
Izanami
0
5
0
0
L
Guan Yu
Eomyn
Guan Yu
2
2
1
1.25
L
Hera
Lorsay
Hera
2
2
4
2
W
Anhur
Scrinter
Anhur
12
0
3
13.5
W
Janus
ShartBait
Janus
2
4
2
0.75
W
Chaac
Thonn9
Chaac
1
2
2
1
W
Loki
Xiduz
Loki
5
3
3
2.17
W
Athena
YungShio
Athena
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,169
Damage
34,348
45,137
Taken
41,553
18,820
Mitigated
18,240
8,820
Healing
10,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,095
3,988
0
250
10,661
3,954
0
1,849
8,726
0
60,396
L
Eset
 
Eset
3,675
473
0
1,090
8,868
1,303
226
1,599
7,247
18,610
0
L
Izanami
AmgDilara
Izanami
2,024
1,144
0
1,959
9,936
1,528
98
1,563
8,351
0
32,816
L
Guan Yu
Eomyn
Guan Yu
3,310
654
155
3,604
9,676
10,300
0
986
8,690
0
35,686
L
Hera
Lorsay
Hera
4,065
1,146
0
1,762
5,996
1,735
65
2,572
3,210
44,959
0
W
Anhur
Scrinter
Anhur
14,034
7,644
0
2,087
7,663
2,512
1,680
1,605
5,792
0
82,325
W
Janus
ShartBait
Janus
4,772
175
0
989
8,015
2,412
31
2,472
5,503
51,280
0
W
Chaac
Thonn9
Chaac
6,851
1,810
0
2,733
8,937
5,611
583
0
8,937
0
48,911
W
Loki
Xiduz
Loki
4,550
1,127
0
2,070
8,291
3,856
265
1,029
7,224
0
40,277
W
Athena
YungShio
Athena
4,141
1,154
0
2,912
8,647
3,849
383
2,136
6,357
16,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,787
Gold Earned
42,466
403
Minions Killed
461
0
Camps Cleared
0
1,447,157
Distance Traveled
1,494,037
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,735
582
100
7
0
323,495
5
L
Eset
6,285
419
49
3
0
276,897
0
L
Izanami
6,245
416
66
4
0
261,329
5
L
Guan Yu
7,687
512
92
6
0
292,501
5
L
Hera
7,835
522
96
6
0
292,935
4
W
Anhur
10,110
674
145
10
0
280,604
4
W
Janus
8,103
540
100
7
0
246,860
4
W
Chaac
8,279
552
106
7
0
310,844
3
W
Loki
8,592
573
79
5
0
303,937
5
W
Athena
7,382
492
31
2
0
351,792
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role