Player Matchup

Sol
Sol
AsafTheMagniv
Sol
Level 25
God Stats
0W - 1L
1,616 SR
Queue Stats
54W - 55L
1,386 Elo+
Party 3
Bellona
Bellona
MisterioZvezd
Bellona
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,172 Elo+
Solo
Neith
Neith
iloi12
Neith
Level 20
God Stats
0W - 1L
1,887 SR
Queue Stats
41W - 41L
1,396 Elo+
Party 3
Loki
Loki
mrkiller2102
Loki
Level 22
God Stats
7W - 10L
1,358 SR
Queue Stats
40W - 27L
1,411 Elo+
Solo
Ne Zha
Ne Zha
李恩至の野爹
Ne Zha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,329 Elo+
Solo
Team Averages
Level 19
1,572 SR
1,339 Elo+

VS

Team Averages
Level 29
1,442 SR
1,440 Elo+
Bellona
Bellona
Berzerkeer
Bellona
Level 17
God Stats
10W - 12L
1,468 SR
Queue Stats
23W - 20L
1,421 Elo+
Party 2
Ymir
Ymir
Caliiii
Ymir
Level 28
God Stats
4W - 0L
1,508 SR
Queue Stats
52W - 53L
1,370 Elo+
Party 1
Neith
Neith
ClicktowinPI
Neith
Level 66
God Stats
2W - 1L
1,383 SR
Queue Stats
20W - 13L
1,491 Elo+
Party 2
Discordia
Discordia
RoberkK
Discordia
Level 22
God Stats
6W - 1L
1,599 SR
Queue Stats
43W - 41L
1,464 Elo+
Party 2
Bakasura
Bakasura
Skarraa
Bakasura
Level 12
God Stats
3W - 3L
1,253 SR
Queue Stats
16W - 18L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 0
7,918
528
7,783
8,409
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
13
3 / 2 / 2
7,813
521
6,418
10,909
6,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
iloi12
Neith
9
1 / 6 / 2
6,105
407
4,309
9,285
2,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 2 / 1
6,476
432
2,702
4,910
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 7 / 4
6,708
447
3,092
11,809
6,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Berzerkeer
Bellona
14
7 / 2 / 1
9,145
610
8,527
9,340
4,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
Caliiii
Ymir
11
2 / 2 / 9
8,108
541
4,311
9,936
9,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
9 / 3 / 3
8,950
597
11,425
7,670
2,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
RoberkK
Discordia
15
2 / 1 / 4
8,724
582
4,155
7,237
2,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Skarraa
Bakasura
15
1 / 2 / 2
8,638
576
2,270
9,036
3,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
10
Kills
21
21
Deaths
10
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Bellona
Berzerkeer
Bellona
7
2
1
3.75
W
Ymir
Caliiii
Ymir
2
2
9
3.25
W
9
3
3
3.5
L
Bellona
3
2
2
2
W
Discordia
RoberkK
Discordia
2
1
4
4
W
Bakasura
Skarraa
Bakasura
1
2
2
1
L
Neith
iloi12
Neith
1
6
2
0.33
L
3
2
1
1.75
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,304
Damage
30,688
45,322
Taken
43,219
20,684
Mitigated
23,273
10,467
Healing
11,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,783
404
0
1,849
8,409
3,041
1,514
2,078
6,331
43,403
0
W
Bellona
Berzerkeer
Bellona
8,527
2,093
0
2,189
9,340
4,989
842
1,448
7,795
0
35,938
W
Ymir
Caliiii
Ymir
4,311
69
0
757
9,936
9,344
1,483
0
9,936
18,153
0
W
11,425
5,335
0
1,251
7,670
2,777
3,681
1,006
6,592
0
47,667
L
Bellona
6,418
1,359
0
2,032
10,909
6,845
280
246
10,551
233
37,212
W
Discordia
RoberkK
Discordia
4,155
137
0
2,773
7,237
2,771
384
3,167
3,686
52,269
0
W
Bakasura
Skarraa
Bakasura
2,270
1,808
0
4,742
9,036
3,392
1,080
1,686
7,240
0
48,553
L
Neith
iloi12
Neith
4,309
1,528
0
1,272
9,285
2,796
0
2,424
6,861
0
20,230
L
2,702
632
0
1,775
4,910
1,786
0
425
4,413
0
20,941
L
3,092
431
0
3,539
11,809
6,216
50
3,293
8,516
0
27,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,020
Gold Earned
43,565
294
Minions Killed
402
0
Camps Cleared
0
1,278,849
Distance Traveled
1,483,468
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,918
528
85
6
0
283,831
3
W
Bellona
9,145
610
84
6
0
324,729
8
W
Ymir
8,108
541
27
2
0
261,532
1
W
Neith
8,950
597
83
6
0
274,401
5
L
Bellona
7,813
521
84
6
0
269,659
2
W
Discordia
8,724
582
91
6
0
289,653
3
W
Bakasura
8,638
576
117
8
0
333,153
0
L
Neith
6,105
407
40
3
0
266,790
2
L
Loki
6,476
432
50
3
0
218,237
0
L
Ne Zha
6,708
447
35
2
0
240,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role