Player Matchup

Artemis
Artemis
CrazyPumpkin21
Artemis
Level 18
God Stats
108W - 115L
1,541 SR
Queue Stats
234W - 301L
1,473 Elo+
Solo
Fenrir
Fenrir
Dan_Dilberian
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,468 Elo+
Solo
Ah Puch
Ah Puch
kelicoMichi
Ah Puch
Level 12
God Stats
1W - 3L
1,146 SR
Queue Stats
6W - 5L
1,331 Elo+
Solo
Persephone
Persephone
kingofavengers27
Persephone
Level 66
God Stats
6W - 5L
1,581 SR
Queue Stats
16W - 26L
1,390 Elo+
Party 1
Mulan
Mulan
laurie97441
Mulan
Level 8
God Stats
3W - 7L
1,497 SR
Queue Stats
10W - 22L
1,306 Elo+
Party 1
Team Averages
Level 26
1,453 SR
1,394 Elo+

VS

Team Averages
Level 13
1,480 SR
1,345 Elo+
Kuzenbo
Kuzenbo
DryBonesJA72
Kuzenbo
Level 6
God Stats
2W - 5L
1,365 SR
Queue Stats
57W - 50L
1,486 Elo+
Party 2
Loki
Loki
Fabe9747
Loki
Level 17
God Stats
10W - 7L
1,364 SR
Queue Stats
22W - 25L
1,294 Elo+
Solo
Cthulhu
Cthulhu
OK Boomer9957
Cthulhu
Level 14
God Stats
8W - 12L
1,485 SR
Queue Stats
42W - 41L
1,429 Elo+
Party 2
Aphrodite
Aphrodite
SatanicWolf2969
Aphrodite
Level 3
God Stats
3W - 7L
1,415 SR
Queue Stats
15W - 15L
1,329 Elo+
Party 2
Sol
Sol
ToilettePhone
Sol
Level 24
God Stats
1W - 1L
1,769 SR
Queue Stats
42W - 29L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 8 / 8
13,213
1,101
25,979
20,993
8,852
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 11 / 10
12,790
1,066
17,282
20,905
9,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
kelicoMichi
Ah Puch
14
0 / 0 / 1
9,011
751
395
758
227
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
kingofavengers27
Persephone
19
6 / 9 / 11
13,548
1,129
32,843
15,225
6,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 10 / 11
11,469
956
4,667
20,454
11,234
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DryBonesJA72
Kuzenbo
18
6 / 6 / 11
12,068
1,006
8,226
22,691
37,127
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
18
6 / 7 / 6
11,807
984
14,185
14,837
5,719
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
20
4 / 3 / 28
13,215
1,101
20,850
19,817
18,467
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
SatanicWolf2969
Aphrodite
20
3 / 3 / 24
13,478
1,123
4,595
16,242
13,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
18 / 4 / 11
15,845
1,320
24,062
16,672
5,704
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
117
23
Kills
37
38
Deaths
23
41
Assists
80
Player
Kills
Deaths
Assists
KDA
L
8
8
8
1.5
L
7
11
10
1.09
W
Kuzenbo
DryBonesJA72
Kuzenbo
6
6
11
1.92
W
Loki
6
7
6
1.29
W
Cthulhu
4
3
28
6
W
Aphrodite
SatanicWolf2969
Aphrodite
3
3
24
5
W
18
4
11
5.88
L
Ah Puch
kelicoMichi
Ah Puch
0
0
1
0.5
L
Persephone
kingofavengers27
Persephone
6
9
11
1.28
L
2
10
11
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,166
Damage
71,918
78,335
Taken
90,259
36,338
Mitigated
80,761
7,388
Healing
18,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,979
15,198
0
4,270
20,993
8,852
0
17,604
3,389
0
56,386
L
17,282
6,678
0
1,189
20,905
9,651
0
15,069
5,836
0
25,229
W
Kuzenbo
DryBonesJA72
Kuzenbo
8,226
4,014
0
0
22,691
37,127
0
10,301
12,290
19,679
0
W
Loki
14,185
8,387
0
1,031
14,837
5,719
0
4,718
10,119
0
29,253
W
Cthulhu
20,850
2,066
1,837
986
19,817
18,467
0
7,835
11,982
45,698
0
W
Aphrodite
SatanicWolf2969
Aphrodite
4,595
2,322
3,746
5,517
16,242
13,744
0
6,501
9,741
17,342
0
W
24,062
12,195
0
5,605
16,672
5,704
0
3,883
12,789
53,085
0
L
Ah Puch
kelicoMichi
Ah Puch
395
65
0
0
758
227
0
544
214
1,297
0
L
Persephone
kingofavengers27
Persephone
32,843
1,688
0
1,865
15,225
6,374
0
11,460
3,756
67,971
0
L
4,667
734
0
64
20,454
11,234
0
13,048
7,406
0
14,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,031
Gold Earned
66,413
183
Minions Killed
209
5
Camps Cleared
6
747,177
Distance Traveled
1,005,555
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,213
1,101
63
5
1
151,656
0
L
Fenrir
12,790
1,066
6
1
2
203,363
0
W
Kuzenbo
12,068
1,006
20
2
1
213,232
0
W
Loki
11,807
984
36
3
1
163,638
1
W
Cthulhu
13,215
1,101
59
5
2
249,111
1
W
Aphrodite
13,478
1,123
30
3
0
197,479
1
W
Sol
15,845
1,320
64
5
2
182,095
2
L
Ah Puch
9,011
751
5
0
0
27,444
0
L
Persephone
13,548
1,129
92
8
1
190,973
0
L
Mulan
11,469
956
17
1
1
173,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role