Player Matchup

Ymir
Ymir
 
Ymir
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Dajiaz
Xbalanque
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,438 Elo+
Party 3
Guan Yu
Guan Yu
Dankkermit10
Guan Yu
Level 14
God Stats
4W - 3L
1,809 SR
Queue Stats
38W - 57L
1,374 Elo+
Party 2
Bakasura
Bakasura
Jepri
Bakasura
Level 27
God Stats
0W - 2L
1,738 SR
Queue Stats
193W - 186L
1,479 Elo+
Solo
Ra
Ra
autumnbloom
Ra
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,460 Elo+
Party 3
Team Averages
Level 24
1,609 SR
1,450 Elo+

VS

Team Averages
Level 19
1,475 SR
1,459 Elo+
Arachne
Arachne
AriaSigma
Arachne
Level 17
God Stats
71W - 74L
1,454 SR
Queue Stats
75W - 79L
1,392 Elo+
Solo
Cu Chulainn
Cu Chulainn
Poltae
Cu Chulainn
Level 21
God Stats
1W - 2L
1,208 SR
Queue Stats
50W - 36L
1,554 Elo+
Party 1
Merlin
Merlin
chrissagga
Merlin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,280 Elo+
Solo
Izanami
Izanami
つSekhmetつ
Izanami
Level 12
God Stats
11W - 6L
1,667 SR
Queue Stats
42W - 29L
1,553 Elo+
Party 1
Nu Wa
Nu Wa
幸甚至灾
Nu Wa
Level 17
God Stats
32W - 34L
1,545 SR
Queue Stats
167W - 165L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 9 / 3
9,223
922
5,913
27,290
26,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Dajiaz
Xbalanque
15
0 / 6 / 5
8,698
870
4,195
15,715
6,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
Dankkermit10
Guan Yu
14
1 / 8 / 3
8,533
853
3,834
20,922
17,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Jepri
Bakasura
15
2 / 8 / 3
9,616
962
7,387
19,486
7,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
2 / 6 / 3
9,461
946
7,341
17,347
6,891
Shoes

Shoes

+6%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

48

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AriaSigma
Arachne
16
6 / 1 / 20
10,436
1,044
7,672
7,293
3,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Poltae
Cu Chulainn
17
4 / 3 / 25
10,067
1,007
14,891
12,759
10,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
chrissagga
Merlin
17
8 / 0 / 23
11,153
1,115
22,799
5,374
1,539
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
18
16 / 1 / 17
13,228
1,323
29,939
6,067
2,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
3 / 1 / 29
10,465
1,047
18,517
3,382
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
151
6
Kills
37
37
Deaths
6
17
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
9
3
0.28
W
Arachne
AriaSigma
Arachne
6
1
20
16
L
Xbalanque
Dajiaz
Xbalanque
0
6
5
0.42
L
Guan Yu
Dankkermit10
Guan Yu
1
8
3
0.31
L
Bakasura
Jepri
Bakasura
2
8
3
0.44
W
Cu Chulainn
Poltae
Cu Chulainn
4
3
25
5.5
L
2
6
3
0.58
W
Merlin
chrissagga
Merlin
8
0
23
19.5
W
Izanami
16
1
17
24.5
W
3
1
29
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,670
Damage
93,818
100,760
Taken
34,875
64,348
Mitigated
18,201
18,775
Healing
4,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,913
785
387
1,296
27,290
26,005
0
8,144
19,001
24,471
0
W
Arachne
AriaSigma
Arachne
7,672
5,755
0
647
7,293
3,046
0
3,546
3,600
0
11,177
L
Xbalanque
Dajiaz
Xbalanque
4,195
1,668
0
919
15,715
6,631
0
6,755
8,815
0
22,356
L
Guan Yu
Dankkermit10
Guan Yu
3,834
521
2,688
1,872
20,922
17,711
0
10,563
10,207
0
15,587
L
Bakasura
Jepri
Bakasura
7,387
4,214
0
1,717
19,486
7,110
0
6,208
13,098
0
17,994
W
Cu Chulainn
Poltae
Cu Chulainn
14,891
1,124
0
1,455
12,759
10,363
0
4,162
7,767
0
23,297
L
7,341
246
6,243
3,653
17,347
6,891
0
9,646
7,641
45,299
0
W
Merlin
chrissagga
Merlin
22,799
1,698
428
1,649
5,374
1,539
0
2,346
2,903
31,973
0
W
Izanami
29,939
24,419
0
570
6,067
2,090
0
2,069
3,503
0
68,998
W
18,517
3,699
0
58
3,382
1,163
0
1,131
2,151
39,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,531
Gold Earned
55,349
213
Minions Killed
207
7
Camps Cleared
5
873,413
Distance Traveled
877,641
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,223
922
37
4
1
140,403
0
W
Arachne
10,436
1,044
13
1
2
209,988
0
L
Xbalanque
8,698
870
37
4
0
159,240
0
L
Guan Yu
8,533
853
10
1
0
190,396
0
L
Bakasura
9,616
962
37
4
5
206,371
0
W
Cu Chulainn
10,067
1,007
19
2
0
179,113
0
L
Ra
9,461
946
92
9
1
177,003
0
W
Merlin
11,153
1,115
18
2
1
163,900
0
W
Izanami
13,228
1,323
102
10
2
167,732
0
W
Nu Wa
10,465
1,047
55
6
0
156,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role