Player Matchup

Ra
Ra
CADASE4
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
GlPSl
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,332 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KG祁木
Morgan Le Fay
Level 5
God Stats
6W - 3L
1,699 SR
Queue Stats
21W - 18L
1,419 Elo+
Solo
Ymir
Ymir
lapisuru
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,175 Elo+
Party 1
Nemesis
Nemesis
nona196
Nemesis
Level 7
God Stats
0W - 2L
1,255 SR
Queue Stats
0W - 2L
1,175 Elo+
Party 1
Team Averages
Level 5
1,491 SR
1,318 Elo+

VS

Team Averages
Level 18
1,507 SR
1,434 Elo+
Skadi
Skadi
DarkJh1n Qc
Skadi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 63L
1,485 Elo+
Party 2
Osiris
Osiris
KvngBill
Osiris
Level 12
God Stats
17W - 24L
1,500 SR
Queue Stats
51W - 62L
1,510 Elo+
Solo
Ares
Ares
SickBeer
Ares
Level 35
God Stats
9W - 8L
1,556 SR
Queue Stats
153W - 153L
1,522 Elo+
Party 2
Eset
Eset
SnowbunnyPawg420
Eset
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 15L
1,317 Elo+
Solo
Bellona
Bellona
V1SIT-_-
Bellona
Level 16
God Stats
4W - 2L
1,478 SR
Queue Stats
16W - 19L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 15 / 3
7,726
386
3,964
17,459
7,306
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gilgamesh
GlPSl
Gilgamesh
11
1 / 14 / 2
8,715
436
4,786
25,387
13,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
KG祁木
Morgan Le Fay
14
5 / 9 / 0
8,880
444
13,939
12,735
4,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
13
2 / 8 / 3
9,101
455
5,649
23,958
21,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
nona196
Nemesis
14
2 / 9 / 4
9,373
469
3,250
16,115
5,794
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
18 / 3 / 12
11,467
573
15,837
11,943
5,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
KvngBill
Osiris
15
4 / 2 / 21
10,162
508
9,743
17,513
14,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ares
15
6 / 1 / 29
10,627
531
12,754
15,478
13,799
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
25 / 1 / 12
12,913
646
29,754
12,162
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
V1SIT-_-
Bellona
15
2 / 5 / 16
9,948
497
7,061
15,248
9,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
145
11
Kills
55
55
Deaths
12
12
Assists
90
Player
Kills
Deaths
Assists
KDA
L
1
15
3
0.17
W
18
3
12
8
L
Gilgamesh
GlPSl
Gilgamesh
1
14
2
0.14
L
Morgan Le Fay
KG祁木
Morgan Le Fay
5
9
0
0.56
W
Osiris
KvngBill
Osiris
4
2
21
7.25
W
Ares
6
1
29
20.5
W
25
1
12
31
W
Bellona
V1SIT-_-
Bellona
2
5
16
2
L
Ymir
2
8
3
0.44
L
Nemesis
nona196
Nemesis
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,588
Damage
75,149
95,654
Taken
72,344
52,483
Mitigated
48,577
7,064
Healing
21,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,964
734
117
408
17,459
7,306
0
7,417
10,042
16,338
0
W
15,837
9,232
0
1,398
11,943
5,258
3,062
5,756
6,187
0
51,028
L
Gilgamesh
GlPSl
Gilgamesh
4,786
1,452
207
2,260
25,387
13,248
0
12,266
13,121
0
20,786
L
Morgan Le Fay
KG祁木
Morgan Le Fay
13,939
1,168
0
774
12,735
4,984
0
6,962
5,773
43,297
0
W
Osiris
KvngBill
Osiris
9,743
3,356
0
6,068
17,513
14,428
1,586
5,006
12,507
0
48,166
W
Ares
12,754
1,958
0
1,650
15,478
13,799
486
5,356
10,122
32,606
0
W
29,754
3,244
3,535
5,409
12,162
5,212
1,696
4,272
7,890
100,824
0
W
Bellona
V1SIT-_-
Bellona
7,061
2,922
0
3,144
15,248
9,880
381
3,162
12,086
0
54,657
L
Ymir
5,649
1,549
0
1,009
23,958
21,151
0
10,664
13,294
30,143
0
L
Nemesis
nona196
Nemesis
3,250
392
0
2,289
16,115
5,794
326
5,199
10,916
0
43,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,795
Gold Earned
55,117
221
Minions Killed
426
0
Camps Cleared
0
1,415,427
Distance Traveled
1,812,059
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,726
386
16
1
0
286,976
0
W
Skadi
11,467
573
65
3
0
311,171
2
L
Gilgamesh
8,715
436
29
1
0
278,032
0
L
Morgan Le Fay
8,880
444
57
3
0
300,819
2
W
Osiris
10,162
508
87
4
0
342,820
0
W
Ares
10,627
531
34
2
0
419,808
6
W
Eset
12,913
646
148
7
0
375,606
5
W
Bellona
9,948
497
92
5
0
362,654
2
L
Ymir
9,101
455
49
2
0
294,577
0
L
Nemesis
9,373
469
70
4
0
255,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role