Player Matchup

Bacchus
Bacchus
Kyletc97
Bacchus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,564 Elo+
Solo
Ravana
Ravana
SenpaiSpyder
Ravana
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 35L
1,757 Elo+
Solo
Baron Samedi
Baron Samedi
ZTE-AD7Y34-redjo
Baron Samedi
Level 28
God Stats
6W - 8L
1,369 SR
Queue Stats
77W - 65L
1,438 Elo+
Solo
Hachiman
Hachiman
testigo-sesudo5
Hachiman
Level 7
God Stats
3W - 2L
1,470 SR
Queue Stats
20W - 18L
1,534 Elo+
Solo
Xbalanque
Xbalanque
wki_miki
Xbalanque
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,677 Elo+
Solo
Team Averages
Level 14
1,468 SR
1,594 Elo+

VS

Team Averages
Level 29
1,463 SR
1,448 Elo+
Ra
Ra
B4D2WIN
Ra
Level 11
God Stats
8W - 5L
1,780 SR
Queue Stats
37W - 43L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
Cybervirse123
Gilgamesh
Level 88
God Stats
9W - 2L
1,663 SR
Queue Stats
111W - 100L
1,491 Elo+
Party 1
Amaterasu
Amaterasu
Hokage_242
Amaterasu
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 206L
1,347 Elo+
Solo
Fenrir
Fenrir
Shvdowi
Fenrir
Level 11
God Stats
3W - 6L
1,147 SR
Queue Stats
16W - 39L
1,129 Elo+
Solo
Hou Yi
Hou Yi
xxHoudinimothxx
Hou Yi
Level 7
God Stats
1W - 1L
1,223 SR
Queue Stats
11W - 5L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kyletc97
Bacchus
11
1 / 4 / 3
6,458
431
6,684
10,711
9,278
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ravana
12
7 / 5 / 2
7,687
512
9,072
9,270
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ZTE-AD7Y34-redjo
Baron Samedi
12
3 / 7 / 5
7,095
473
7,860
10,356
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
1
0 / 0 / 0
2,854
190
0
0
0
Xbalanque
wki_miki
Xbalanque
10
1 / 5 / 5
6,595
440
3,574
8,640
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 6
9,407
627
9,383
10,727
4,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Cybervirse123
Gilgamesh
13
4 / 1 / 4
9,139
609
5,560
11,479
4,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
Hokage_242
Amaterasu
15
3 / 1 / 5
9,228
615
3,823
13,065
7,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Shvdowi
Fenrir
12
2 / 3 / 3
7,556
504
3,253
10,077
4,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 4 / 4
8,708
581
6,741
9,726
3,496
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
12
Kills
21
21
Deaths
12
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
3
6
3.67
W
Gilgamesh
Cybervirse123
Gilgamesh
4
1
4
6
W
Amaterasu
Hokage_242
Amaterasu
3
1
5
5.5
L
Bacchus
Kyletc97
Bacchus
1
4
3
0.63
L
Ravana
7
5
2
1.6
W
Fenrir
Shvdowi
Fenrir
2
3
3
1.17
L
Baron Samedi
ZTE-AD7Y34-redjo
Baron Samedi
3
7
5
0.79
L
Hachiman
0
0
0
0
L
Xbalanque
wki_miki
Xbalanque
1
5
5
0.7
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,190
Damage
28,760
38,977
Taken
55,074
20,593
Mitigated
23,729
5,597
Healing
22,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,383
846
1,604
3,840
10,727
4,036
1,715
4,200
6,527
48,111
0
W
Gilgamesh
Cybervirse123
Gilgamesh
5,560
1,531
0
3,160
11,479
4,305
420
3,388
8,091
0
28,901
W
Amaterasu
Hokage_242
Amaterasu
3,823
1,246
0
5,641
13,065
7,856
203
601
12,464
0
57,607
L
Bacchus
Kyletc97
Bacchus
6,684
1,050
0
1,515
10,711
9,278
0
1,585
9,126
24,805
0
L
Ravana
9,072
1,787
0
1,653
9,270
3,638
276
2,298
6,972
0
31,584
W
Fenrir
Shvdowi
Fenrir
3,253
601
0
3,314
10,077
4,036
796
2,631
7,446
0
27,435
L
Baron Samedi
ZTE-AD7Y34-redjo
Baron Samedi
7,860
1,230
499
1,515
10,356
4,250
722
3,094
7,262
39,210
0
L
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
wki_miki
Xbalanque
3,574
1,895
0
415
8,640
3,427
0
2,406
6,234
0
22,378
W
6,741
3,111
441
4,045
9,726
3,496
2,750
3,724
6,002
0
52,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,689
Gold Earned
44,038
179
Minions Killed
386
0
Camps Cleared
0
1,032,550
Distance Traveled
1,408,868
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,407
627
88
6
0
280,839
3
W
Gilgamesh
9,139
609
46
3
0
290,575
1
W
Amaterasu
9,228
615
102
7
0
286,174
5
L
Bacchus
6,458
431
28
2
0
232,869
0
L
Ravana
7,687
512
53
4
0
286,099
1
W
Fenrir
7,556
504
46
3
0
323,130
4
L
Baron Samedi
7,095
473
55
4
0
218,520
0
L
Hachiman
2,854
190
0
0
0
0
0
L
Xbalanque
6,595
440
43
3
0
295,062
2
W
Hou Yi
8,708
581
104
7
0
228,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role