Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Invisible5
Cthulhu
Level 125
God Stats
11W - 20L
1,395 SR
Queue Stats
834W - 831L
1,596 Elo+
Solo
Hera
Hera
Mίleena
Hera
Level 146
God Stats
6W - 10L
1,591 SR
Queue Stats
166W - 161L
1,591 Elo+
Solo
Chiron
Chiron
VoldMort
Chiron
Level 160
God Stats
1W - 2L
1,601 SR
Queue Stats
144W - 164L
1,519 Elo+
Solo
Loki
Loki
hoshtapler
Loki
Level 108
God Stats
6W - 10L
1,799 SR
Queue Stats
228W - 230L
1,561 Elo+
Solo
Team Averages
Level 125
1,577 SR
1,554 Elo+

VS

Team Averages
Level 119
1,603 SR
1,569 Elo+
Kali
Kali
BrotUndSaft
Kali
Level 157
God Stats
15W - 9L
1,654 SR
Queue Stats
358W - 355L
1,535 Elo+
Solo
Khepri
Khepri
HartjeChloe
Khepri
Level 95
God Stats
1W - 2L
1,315 SR
Queue Stats
74W - 66L
1,560 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lustu
Morgan Le Fay
Level 63
God Stats
23W - 5L
1,900 SR
Queue Stats
291W - 277L
1,547 Elo+
Solo
Anhur
Anhur
Sancheto14
Anhur
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 13L
1,571 Elo+
Solo
Baron Samedi
Baron Samedi
fero57
Baron Samedi
Level 120
God Stats
7W - 6L
1,647 SR
Queue Stats
1,154W - 1,104L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
1 / 5 / 1
8,378
493
6,631
15,425
13,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Invisible5
Cthulhu
9
1 / 5 / 1
6,279
369
9,354
13,913
7,257
Hera
13
0 / 5 / 1
7,716
454
4,452
11,780
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
VoldMort
Chiron
15
2 / 4 / 0
9,104
536
6,797
8,980
1,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
3 / 4 / 2
8,299
488
4,815
13,432
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 4
10,109
595
10,898
15,137
7,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
14
1 / 1 / 11
8,974
528
6,092
9,870
9,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Lustu
Morgan Le Fay
15
4 / 2 / 3
9,150
538
13,534
5,902
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
18
8 / 1 / 0
10,727
631
8,715
14,577
5,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
fero57
Baron Samedi
17
3 / 1 / 2
9,927
584
8,268
7,802
4,610
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
7
Kills
23
23
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
5
1
0.3
W
7
2
4
4.5
W
Khepri
1
1
11
6.5
L
Cthulhu
Invisible5
Cthulhu
1
5
1
0.3
W
Morgan Le Fay
Lustu
Morgan Le Fay
4
2
3
2.75
L
Hera
0
5
1
0.1
W
Anhur
8
1
0
8
L
Chiron
VoldMort
Chiron
2
4
0
0.5
W
Baron Samedi
fero57
Baron Samedi
3
1
2
4
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,049
Damage
47,507
63,530
Taken
53,288
29,791
Mitigated
28,749
20,241
Healing
25,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,631
1,197
255
5,643
15,425
13,108
0
7,958
7,467
0
49,949
W
10,898
6,990
0
6,906
15,137
7,085
145
2,982
11,808
0
66,371
W
Khepri
6,092
1,311
0
2,356
9,870
9,142
847
4,609
4,871
18,814
0
L
Cthulhu
Invisible5
Cthulhu
9,354
1,079
516
4,502
13,913
7,257
0
7,230
6,683
23,990
0
W
Morgan Le Fay
Lustu
Morgan Le Fay
13,534
1,230
0
1,689
5,902
2,569
1,972
3,173
2,609
62,325
0
L
Hera
4,452
501
0
3,030
11,780
4,069
0
6,720
5,060
50,615
0
W
Anhur
8,715
4,345
0
8,910
14,577
5,343
339
1,787
12,558
0
83,876
L
Chiron
VoldMort
Chiron
6,797
3,156
255
2,354
8,980
1,889
36
2,195
6,785
0
55,758
W
Baron Samedi
fero57
Baron Samedi
8,268
1,220
483
4,784
7,802
4,610
0
406
6,957
61,508
0
L
4,815
1,250
0
3,686
13,432
3,468
0
3,791
9,641
0
40,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,776
Gold Earned
48,887
466
Minions Killed
501
0
Camps Cleared
0
1,393,186
Distance Traveled
1,537,673
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,378
493
112
7
0
303,671
2
W
Kali
10,109
595
97
6
0
312,321
7
W
Khepri
8,974
528
31
2
0
330,498
7
L
Cthulhu
6,279
369
41
2
0
235,805
2
W
Morgan Le Fay
9,150
538
102
6
0
309,696
2
L
Hera
7,716
454
103
6
0
241,652
1
W
Anhur
10,727
631
145
9
0
288,684
1
L
Chiron
9,104
536
121
7
0
293,093
2
W
Baron Samedi
9,927
584
126
7
0
296,474
2
L
Loki
8,299
488
89
5
0
318,965
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role