Player Matchup

Hercules
Hercules
Barrybokoesan
Hercules
Level 69
God Stats
0W - 3L
1,705 SR
Queue Stats
33W - 36L
1,303 Elo+
Solo
Neith
Neith
BrianaBear
Neith
Level 83
God Stats
97W - 92L
1,548 SR
Queue Stats
270W - 282L
1,498 Elo+
Solo
Sol
Sol
Canis lupus7361
Sol
Level 76
God Stats
30W - 42L
1,219 SR
Queue Stats
1,093W - 1,174L
1,507 Elo+
Solo
Loki
Loki
FmFLoveR
Loki
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 84L
1,506 Elo+
Solo
Janus
Janus
MotherRucker2
Janus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 73L
1,342 Elo+
Solo
Team Averages
Level 64
1,494 SR
1,431 Elo+

VS

Team Averages
Level 79
1,527 SR
1,459 Elo+
Yemoja
Yemoja
Gunner Zero27
Yemoja
Level 128
God Stats
176W - 155L
1,508 SR
Queue Stats
619W - 679L
1,471 Elo+
Solo
Zeus
Zeus
Mighty T6596
Zeus
Level 88
God Stats
65W - 60L
1,548 SR
Queue Stats
224W - 241L
1,453 Elo+
Solo
Scylla
Scylla
OrginalSin
Scylla
Level 86
God Stats
42W - 32L
1,547 SR
Queue Stats
1,411W - 1,419L
1,417 Elo+
Solo
King Arthur
King Arthur
SomaliaSurvivorr
King Arthur
Level 49
God Stats
33W - 34L
1,559 SR
Queue Stats
395W - 416L
1,521 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zCrimsonChaos
Morgan Le Fay
Level 43
God Stats
36W - 25L
1,475 SR
Queue Stats
225W - 225L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Barrybokoesan
Hercules
18
1 / 2 / 3
12,000
857
9,951
27,552
39,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
19
2 / 5 / 2
13,037
931
20,984
19,854
8,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
2 / 9 / 2
12,680
906
10,178
22,588
8,655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
11
0 / 8 / 1
10,819
773
2,649
12,199
5,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 9 / 3
11,666
833
9,870
18,945
7,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 19
12,745
910
3,591
8,334
9,319
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
14 / 0 / 11
14,846
1,060
38,787
6,814
3,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
OrginalSin
Scylla
20
2 / 2 / 19
13,694
978
12,149
9,134
4,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
SomaliaSurvivorr
King Arthur
20
4 / 0 / 20
13,008
929
10,854
18,275
23,084
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
zCrimsonChaos
Morgan Le Fay
20
11 / 3 / 17
14,858
1,061
30,148
18,697
11,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
119
5
Kills
33
33
Deaths
5
11
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Hercules
Barrybokoesan
Hercules
1
2
3
1.25
L
Neith
2
5
2
0.6
L
2
9
2
0.33
L
Loki
0
8
1
0.06
W
2
0
19
11.5
W
14
0
11
19.5
L
0
9
3
0.17
W
Scylla
OrginalSin
Scylla
2
2
19
5.75
W
King Arthur
SomaliaSurvivorr
King Arthur
4
0
20
14
W
Morgan Le Fay
zCrimsonChaos
Morgan Le Fay
11
3
17
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,632
Damage
95,529
101,138
Taken
61,254
70,055
Mitigated
51,002
12,380
Healing
25,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Barrybokoesan
Hercules
9,951
1,813
0
5,430
27,552
39,677
0
21,060
6,492
223
29,367
L
Neith
20,984
8,314
506
3,896
19,854
8,503
0
18,383
1,471
0
76,885
L
10,178
2,308
0
2,548
22,588
8,655
0
19,943
2,645
39,533
0
L
Loki
2,649
626
0
0
12,199
5,321
0
10,068
2,131
0
6,053
W
3,591
921
11,485
2,997
8,334
9,319
0
4,127
4,207
14,703
0
W
38,787
983
796
2,138
6,814
3,142
0
3,970
2,844
59,796
0
L
9,870
292
0
0
18,945
7,899
0
15,221
3,724
26,083
0
W
Scylla
OrginalSin
Scylla
12,149
704
0
224
9,134
4,406
0
2,444
6,690
50,725
0
W
King Arthur
SomaliaSurvivorr
King Arthur
10,854
1,526
0
0
18,275
23,084
0
4,264
13,618
0
19,958
W
Morgan Le Fay
zCrimsonChaos
Morgan Le Fay
30,148
1,241
1,928
5,552
18,697
11,051
0
5,466
13,231
71,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,202
Gold Earned
69,151
281
Minions Killed
305
6
Camps Cleared
7
1,053,568
Distance Traveled
1,343,943
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,000
857
42
3
1
291,800
0
L
Neith
13,037
931
137
10
0
199,170
0
L
Sol
12,680
906
54
4
3
273,609
1
L
Loki
10,819
773
1
0
0
98,511
0
W
Yemoja
12,745
910
18
1
0
245,649
4
W
Zeus
14,846
1,060
68
5
2
270,704
1
L
Janus
11,666
833
47
3
2
190,478
0
W
Scylla
13,694
978
117
8
1
252,591
0
W
King Arthur
13,008
929
11
1
1
289,282
0
W
Morgan Le Fay
14,858
1,061
91
7
3
285,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role