Player Matchup

Ymir
Ymir
Doktorhund
Ymir
Level 88
God Stats
6W - 10L
1,552 SR
Queue Stats
47W - 52L
1,434 Elo+
Party 2
Ra
Ra
Shadofier
Ra
Level 68
God Stats
6W - 7L
1,511 SR
Queue Stats
47W - 52L
1,434 Elo+
Party 2
Thor
Thor
VaccinesKillYou
Thor
Level 27
God Stats
14W - 7L
1,674 SR
Queue Stats
110W - 70L
1,624 Elo+
Solo
Team Averages
Level 61
1,579 SR
1,497 Elo+

VS

Team Averages
Level 46
1,493 SR
1,397 Elo+
Achilles
Achilles
Damonitan
Achilles
Level 34
God Stats
0W - 4L
1,860 SR
Queue Stats
176W - 227L
1,456 Elo+
Solo
Thor
Thor
LoulouLaBrute
Thor
Level 3
God Stats
0W - 2L
1,325 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 1
Agni
Agni
Romain_A_mc
Agni
Level 100
God Stats
0W - 1L
1,294 SR
Queue Stats
6W - 9L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 13
8,378
838
6,630
8,734
8,550
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
7 / 0 / 13
8,928
893
7,242
7,225
2,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
9 / 0 / 9
8,838
884
10,819
8,929
3,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Damonitan
Achilles
9
0 / 7 / 0
6,007
601
4,789
11,996
7,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 9 / 0
5,644
564
2,051
9,104
2,519
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 7 / 1
6,259
626
6,076
9,364
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
1
23
Kills
0
1
Deaths
23
35
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
Damonitan
Achilles
0
7
0
0
W
7
1
13
13.5
L
0
9
0
0
L
0
7
1
0.07
W
7
0
13
13.5
W
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,691
Damage
12,916
24,888
Taken
30,464
14,687
Mitigated
11,931
9,616
Healing
1,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Damonitan
Achilles
4,789
1,634
0
1,176
11,996
7,337
0
6,392
5,604
0
14,434
W
6,630
1,992
0
2,173
8,734
8,550
432
1,789
6,771
18,054
0
L
2,051
986
0
0
9,104
2,519
0
4,769
4,335
0
5,630
L
6,076
515
0
270
9,364
2,075
0
2,711
6,653
23,956
0
W
7,242
1,582
2,068
4,925
7,225
2,771
1,107
2,042
4,863
29,371
0
W
10,819
2,745
0
450
8,929
3,366
661
1,560
7,178
0
32,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,144
Gold Earned
17,910
125
Minions Killed
70
0
Camps Cleared
0
568,669
Distance Traveled
449,061
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,007
601
25
3
0
168,085
0
W
Ymir
8,378
838
28
3
0
187,955
2
L
Thor
5,644
564
10
1
0
124,704
0
L
Agni
6,259
626
35
4
0
156,272
1
W
Ra
8,928
893
63
6
0
208,727
3
W
Thor
8,838
884
34
3
0
171,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role