Player Matchup

Cthulhu
Cthulhu
CobDoEn
Cthulhu
Level 19
God Stats
60W - 45L
1,532 SR
Queue Stats
156W - 147L
1,437 Elo+
Solo
Ra
Ra
FifthChalice21
Ra
Level 23
God Stats
13W - 12L
1,504 SR
Queue Stats
63W - 65L
1,448 Elo+
Party 1
Artemis
Artemis
KamilBos123
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,517 Elo+
Party 1
Janus
Janus
Walsaltokiemon
Janus
Level 18
God Stats
11W - 11L
1,454 SR
Queue Stats
56W - 51L
1,472 Elo+
Party 1
Ares
Ares
fr0styyv2
Ares
Level 4
God Stats
1W - 1L
1,244 SR
Queue Stats
1W - 2L
1,235 Elo+
Solo
Team Averages
Level 16
1,447 SR
1,422 Elo+

VS

Team Averages
Level 15
1,483 SR
1,427 Elo+
Amaterasu
Amaterasu
AlminoKiriin
Amaterasu
Level 16
God Stats
47W - 37L
1,322 SR
Queue Stats
83W - 81L
1,332 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Apollo72
Morgan Le Fay
Level 24
God Stats
6W - 14L
1,300 SR
Queue Stats
40W - 52L
1,402 Elo+
Solo
Baron Samedi
Baron Samedi
InekeKiriin
Baron Samedi
Level 15
God Stats
68W - 49L
1,521 SR
Queue Stats
82W - 82L
1,325 Elo+
Party 2
Medusa
Medusa
Kyotsui
Medusa
Level 14
God Stats
5W - 5L
1,772 SR
Queue Stats
57W - 49L
1,584 Elo+
Solo
Odin
Odin
SuricoG
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CobDoEn
Cthulhu
20
8 / 1 / 21
18,513
1,157
21,738
22,356
24,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 5 / 21
15,443
965
8,301
16,141
8,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
KamilBos123
Artemis
20
9 / 3 / 14
16,386
1,024
30,296
20,818
10,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
13 / 8 / 17
18,397
1,150
34,298
20,194
8,197
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
16
0 / 1 / 0
11,610
726
264
892
208
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

73

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlminoKiriin
Amaterasu
20
7 / 12 / 5
16,730
1,046
17,150
37,266
25,132
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
Apollo72
Morgan Le Fay
17
0 / 2 / 0
11,940
746
3,348
3,469
1,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
InekeKiriin
Baron Samedi
20
0 / 1 / 7
14,475
905
8,374
13,080
16,921
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Kyotsui
Medusa
20
8 / 4 / 2
17,410
1,088
36,405
18,285
7,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
SuricoG
Odin
20
3 / 14 / 7
15,543
971
10,468
30,108
38,948
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
39
33
Kills
18
18
Deaths
33
73
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AlminoKiriin
Amaterasu
7
12
5
0.79
L
Morgan Le Fay
Apollo72
Morgan Le Fay
0
2
0
0
W
Cthulhu
CobDoEn
Cthulhu
8
1
21
18.5
W
3
5
21
2.7
L
Baron Samedi
InekeKiriin
Baron Samedi
0
1
7
3.5
W
Artemis
KamilBos123
Artemis
9
3
14
5.33
L
Medusa
Kyotsui
Medusa
8
4
2
2.25
L
Odin
SuricoG
Odin
3
14
7
0.46
W
13
8
17
2.69
W
Ares
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,897
Damage
75,745
80,401
Taken
102,208
50,995
Mitigated
89,718
16,086
Healing
8,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AlminoKiriin
Amaterasu
17,150
7,099
189
637
37,266
25,132
0
22,012
15,254
0
36,676
L
Morgan Le Fay
Apollo72
Morgan Le Fay
3,348
303
0
556
3,469
1,324
0
1,956
1,513
9,812
0
W
Cthulhu
CobDoEn
Cthulhu
21,738
954
1,343
6,174
22,356
24,139
0
5,440
16,916
53,411
0
W
8,301
814
1,425
4,039
16,141
8,133
0
1,835
14,306
32,673
0
L
Baron Samedi
InekeKiriin
Baron Samedi
8,374
0
1,738
2,157
13,080
16,921
0
8,199
4,881
28,795
0
W
Artemis
KamilBos123
Artemis
30,296
17,083
0
1,996
20,818
10,318
0
2,012
18,387
0
62,255
L
Medusa
Kyotsui
Medusa
36,405
15,672
0
1,989
18,285
7,393
0
12,736
5,549
0
107,589
L
Odin
SuricoG
Odin
10,468
2,449
0
1,492
30,108
38,948
0
19,698
10,410
49
36,190
W
34,298
4,458
460
649
20,194
8,197
0
2,462
17,732
73,576
0
W
Ares
264
160
0
0
892
208
0
0
892
264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,349
Gold Earned
76,098
315
Minions Killed
324
9
Camps Cleared
14
1,269,180
Distance Traveled
1,376,814
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
16,730
1,046
41
3
1
349,339
1
L
Morgan Le Fay
11,940
746
13
1
0
72,168
0
W
Cthulhu
18,513
1,157
69
4
2
389,233
0
W
Ra
15,443
965
59
4
1
311,657
0
L
Baron Samedi
14,475
905
54
3
0
357,383
1
W
Artemis
16,386
1,024
74
5
3
276,362
1
L
Medusa
17,410
1,088
160
10
11
345,626
0
L
Odin
15,543
971
56
4
2
252,298
2
W
Janus
18,397
1,150
113
7
3
271,699
0
W
Ares
11,610
726
0
0
0
20,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role