Player Matchup

Yemoja
Yemoja
Monkey47
Yemoja
Level 159
God Stats
24W - 28L
1,444 SR
Queue Stats
663W - 714L
1,423 Elo+
Solo
Tiamat
Tiamat
Monolit2699
Tiamat
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,190 Elo+
Party 2
Kukulkan
Kukulkan
Patatje491
Kukulkan
Level 92
God Stats
3W - 1L
1,685 SR
Queue Stats
135W - 110L
1,478 Elo+
Solo
Set
Set
onli173
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
sanekha
Heimdallr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 74
1,526 SR
1,418 Elo+

VS

Team Averages
Level 104
1,401 SR
1,470 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Athecles
Bakasura
Level 157
God Stats
4W - 3L
1,271 SR
Queue Stats
135W - 123L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
Fennee
Danzaburou
Level 87
God Stats
5W - 7L
1,406 SR
Queue Stats
179W - 169L
1,446 Elo+
Party 1
Sol
Sol
GodOfSn0re
Sol
Level 47
God Stats
8W - 11L
1,326 SR
Queue Stats
315W - 344L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Monkey47
Yemoja
8
0 / 0 / 0
4,562
456
2,148
5,118
1,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
7
0 / 8 / 1
4,413
441
2,530
6,235
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Patatje491
Kukulkan
8
2 / 4 / 0
5,115
512
5,380
5,157
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Set
7
1 / 9 / 0
4,867
487
2,089
7,172
2,311
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
sanekha
Heimdallr
6
0 / 5 / 1
4,117
412
1,083
5,589
1,609
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
3 / 0 / 4
6,431
643
3,369
2,767
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
 
Athena
8
0 / 0 / 2
5,294
529
1,992
5,550
2,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Bakasura
Athecles
Bakasura
13
7 / 0 / 0
7,083
708
5,547
5,969
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Fennee
Danzaburou
8
0 / 2 / 0
4,915
492
619
5,415
1,731
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
16 / 1 / 0
7,657
766
10,604
8,585
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
26
26
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
4
5
W
Athena
 
Athena
0
0
2
1
W
Bakasura
Athecles
Bakasura
7
0
0
7
W
Danzaburou
Fennee
Danzaburou
0
2
0
0
W
16
1
0
16
L
Yemoja
Monkey47
Yemoja
0
0
0
0
L
Tiamat
0
8
1
0.06
L
Kukulkan
Patatje491
Kukulkan
2
4
0
0.5
L
Set
1
9
0
0.11
L
Heimdallr
sanekha
Heimdallr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,230
Damage
22,131
29,271
Taken
28,286
10,350
Mitigated
9,484
3,269
Healing
10,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,369
298
0
1,009
2,767
763
457
783
1,984
29,953
0
W
Athena
 
Athena
1,992
145
0
610
5,550
2,093
0
2,638
2,912
11,944
0
W
Bakasura
Athecles
Bakasura
5,547
3,459
0
1,984
5,969
2,276
0
860
5,109
0
43,759
W
Danzaburou
Fennee
Danzaburou
619
0
0
664
5,415
1,731
0
3,247
2,168
0
27,137
W
10,604
4,137
0
5,791
8,585
2,621
2,659
2,200
6,055
41,627
0
L
Yemoja
Monkey47
Yemoja
2,148
377
30
1,638
5,118
1,859
0
1,504
3,419
20,777
0
L
Tiamat
2,530
396
0
148
6,235
3,292
168
4,661
1,394
13,241
0
L
Kukulkan
Patatje491
Kukulkan
5,380
543
0
890
5,157
1,279
0
1,681
3,149
25,384
0
L
Set
2,089
1,201
0
166
7,172
2,311
80
5,028
2,004
0
10,023
L
Heimdallr
sanekha
Heimdallr
1,083
671
0
397
5,589
1,609
62
2,731
2,394
0
7,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,074
Gold Earned
31,380
135
Minions Killed
320
0
Camps Cleared
0
827,262
Distance Traveled
943,195
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,431
643
64
6
0
198,620
3
W
Athena
5,294
529
19
2
0
199,753
3
W
Bakasura
7,083
708
105
11
0
245,178
2
W
Danzaburou
4,915
492
62
6
0
164,093
5
W
Sol
7,657
766
70
7
0
135,551
0
L
Yemoja
4,562
456
37
4
0
157,134
3
L
Tiamat
4,413
441
26
3
0
153,245
0
L
Kukulkan
5,115
512
45
5
0
183,601
3
L
Set
4,867
487
16
2
0
161,822
0
L
Heimdallr
4,117
412
11
1
0
171,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role