Player Matchup

Chronos
Chronos
 
Chronos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ImmortalFenyx
Cthulhu
Level 7
God Stats
2W - 0L
1,792 SR
Queue Stats
10W - 6L
1,658 Elo+
Party 1
Kukulkan
Kukulkan
MarKoS0101
Kukulkan
Level 27
God Stats
27W - 20L
1,689 SR
Queue Stats
130W - 137L
1,527 Elo+
Solo
Thor
Thor
SimplifyDesire
Thor
Level 16
God Stats
1W - 0L
1,306 SR
Queue Stats
20W - 17L
1,520 Elo+
Party 2
Jing Wei
Jing Wei
TheGodOne21
Jing Wei
Level 11
God Stats
2W - 2L
1,513 SR
Queue Stats
10W - 7L
1,658 Elo+
Party 1
Team Averages
Level 18
1,560 SR
1,573 Elo+

VS

Team Averages
Level 22
1,518 SR
1,543 Elo+
Set
Set
 
Set
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Greinger
Cthulhu
Level 15
God Stats
8W - 6L
1,704 SR
Queue Stats
17W - 14L
1,525 Elo+
Party 3
Medusa
Medusa
IncreCreat
Medusa
Level 13
God Stats
5W - 5L
1,768 SR
Queue Stats
15W - 11L
1,550 Elo+
Party 3
Raijin
Raijin
PrinceAbubu
Raijin
Level 27
God Stats
0W - 2L
1,116 SR
Queue Stats
87W - 53L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
7
2 / 0 / 0
4,390
878
973
1,707
504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
5
0 / 0 / 0
3,066
613
787
1,704
615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
MarKoS0101
Kukulkan
7
2 / 1 / 0
4,071
814
1,223
2,090
619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

5
0 / 0 / 0
3,286
657
230
2,154
463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
TheGodOne21
Jing Wei
5
0 / 0 / 0
3,249
650
354
1,314
251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
6
1 / 2 / 0
3,675
735
795
3,258
940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hel
 
Hel
2
0 / 1 / 0
2,646
529
597
989
174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
Greinger
Cthulhu
5
0 / 0 / 0
2,868
574
1,112
1,306
665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Medusa
IncreCreat
Medusa
5
0 / 0 / 0
2,946
589
573
1,227
267
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Raijin
6
0 / 1 / 1
3,505
701
1,022
3,538
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
1
1
Deaths
4
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
0
0
2
L
Set
 
Set
1
2
0
0.5
L
Hel
 
Hel
0
1
0
0
L
Cthulhu
Greinger
Cthulhu
0
0
0
0
W
Cthulhu
0
0
0
0
L
Medusa
IncreCreat
Medusa
0
0
0
0
W
Kukulkan
MarKoS0101
Kukulkan
2
1
0
2
L
Raijin
0
1
1
0.5
W
0
0
0
0
W
Jing Wei
TheGodOne21
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,567
Damage
4,099
8,969
Taken
10,318
2,452
Mitigated
2,871
3,606
Healing
3,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
973
402
0
751
1,707
504
1,230
523
1,110
15,818
1,391
L
Set
 
Set
795
469
0
530
3,258
940
0
1,024
2,208
0
13,974
L
Hel
 
Hel
597
147
0
425
989
174
0
270
719
2,721
0
L
Cthulhu
Greinger
Cthulhu
1,112
0
0
776
1,306
665
0
210
976
5,786
0
W
Cthulhu
787
31
0
869
1,704
615
0
474
1,050
4,738
0
L
Medusa
IncreCreat
Medusa
573
0
0
250
1,227
267
0
337
770
0
7,690
W
Kukulkan
MarKoS0101
Kukulkan
1,223
360
0
400
2,090
619
0
924
1,068
16,106
0
L
Raijin
1,022
179
0
1,608
3,538
825
0
729
2,759
13,416
0
W
230
0
0
1,086
2,154
463
0
0
2,154
0
10,970
W
Jing Wei
TheGodOne21
Jing Wei
354
184
0
500
1,314
251
0
368
856
0
10,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,062
Gold Earned
15,640
148
Minions Killed
113
0
Camps Cleared
0
468,339
Distance Traveled
377,728
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
4,390
878
40
8
0
101,266
2
L
Set
3,675
735
42
8
0
94,227
1
L
Hel
2,646
529
5
1
0
33,759
0
L
Cthulhu
2,868
574
4
1
0
86,753
1
W
Cthulhu
3,066
613
7
1
0
93,992
1
L
Medusa
2,946
589
24
5
0
80,187
0
W
Kukulkan
4,071
814
38
8
0
80,057
1
L
Raijin
3,505
701
38
8
0
82,802
1
W
Thor
3,286
657
37
7
0
108,043
1
W
Jing Wei
3,249
650
26
5
0
84,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role