Player Matchup

Fenrir
Fenrir
Badx_xBlood
Fenrir
Level 7
God Stats
25W - 47L
1,359 SR
Queue Stats
32W - 55L
1,329 Elo+
Party 1
Neith
Neith
Gogeto385
Neith
Level 5
God Stats
1W - 3L
1,292 SR
Queue Stats
1W - 4L
1,249 Elo+
Solo
Ymir
Ymir
JLC0319
Ymir
Level 1
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 4
Hades
Hades
Suna-noo-Shukaku
Hades
Level 46
God Stats
4W - 2L
1,500 SR
Queue Stats
120W - 117L
1,391 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
onlinetiger1970
Morgan Le Fay
Level 67
God Stats
4W - 2L
1,619 SR
Queue Stats
60W - 73L
1,388 Elo+
Party 4
Team Averages
Level 25
1,454 SR
1,371 Elo+

VS

Team Averages
Level 16
1,499 SR
1,377 Elo+
Baron Samedi
Baron Samedi
Blade-GodLoenix
Baron Samedi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,385 Elo+
Party 2
Medusa
Medusa
Geldtropf
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nike
Nike
Kll_vn_
Nike
Level 19
God Stats
16W - 9L
1,507 SR
Queue Stats
73W - 66L
1,287 Elo+
Party 3
Merlin
Merlin
RoaadToBronzee
Merlin
Level 20
God Stats
54W - 47L
1,501 SR
Queue Stats
97W - 83L
1,287 Elo+
Party 3
Skadi
Skadi
saarmeisterSANTO
Skadi
Level 18
God Stats
18W - 20L
1,488 SR
Queue Stats
99W - 110L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
4 / 6 / 9
10,473
476
10,445
17,374
9,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Gogeto385
Neith
14
4 / 9 / 3
9,267
421
7,249
16,026
6,208
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
JLC0319
Ymir
9
0 / 9 / 4
7,238
329
1,363
13,924
10,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 5 / 8
10,636
483
12,017
15,411
9,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
onlinetiger1970
Morgan Le Fay
14
5 / 10 / 4
9,242
420
13,161
15,232
6,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blade-GodLoenix
Baron Samedi
17
6 / 6 / 11
11,116
505
15,856
17,768
7,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Geldtropf
Medusa
14
3 / 8 / 6
9,496
432
6,101
12,100
3,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
Kll_vn_
Nike
19
9 / 2 / 9
12,748
579
13,470
18,591
14,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
5 / 4 / 6
10,789
490
8,707
16,027
5,545
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
16 / 2 / 6
12,996
591
16,901
13,336
4,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
77
20
Kills
39
39
Deaths
22
28
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
6
9
1.42
W
Baron Samedi
Blade-GodLoenix
Baron Samedi
6
6
11
1.92
W
Medusa
Geldtropf
Medusa
3
8
6
0.75
L
Neith
Gogeto385
Neith
4
9
3
0.61
L
Ymir
JLC0319
Ymir
0
9
4
0.22
W
Nike
Kll_vn_
Nike
9
2
9
6.75
W
5
4
6
2
L
7
5
8
2.2
L
Morgan Le Fay
onlinetiger1970
Morgan Le Fay
5
10
4
0.7
W
16
2
6
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,235
Damage
61,035
77,967
Taken
77,822
41,724
Mitigated
35,956
7,725
Healing
21,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,445
2,769
0
394
17,374
9,278
0
3,660
13,544
0
69,469
W
Baron Samedi
Blade-GodLoenix
Baron Samedi
15,856
2,057
1,350
5,270
17,768
7,907
2,934
9,249
7,935
54,812
0
W
Medusa
Geldtropf
Medusa
6,101
2,896
0
485
12,100
3,856
2,198
3,020
9,030
0
31,165
L
Neith
Gogeto385
Neith
7,249
4,284
0
1,368
16,026
6,208
2,153
1,080
14,850
0
48,365
L
Ymir
JLC0319
Ymir
1,363
0
0
358
13,924
10,174
0
5,370
8,349
12,902
0
W
Nike
Kll_vn_
Nike
13,470
2,902
0
2,005
18,591
14,232
2,033
3,273
15,256
0
87,817
W
8,707
411
0
5,000
16,027
5,545
992
6,445
9,389
75,268
0
L
12,017
958
26
4,074
15,411
9,994
617
5,898
9,354
40,907
0
L
Morgan Le Fay
onlinetiger1970
Morgan Le Fay
13,161
1,034
0
1,505
15,232
6,070
547
7,551
7,307
40,270
0
W
16,901
10,390
0
6,896
13,336
4,416
2,243
3,577
9,671
0
86,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,856
Gold Earned
57,145
312
Minions Killed
508
0
Camps Cleared
0
1,618,211
Distance Traveled
1,867,977
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,473
476
105
5
0
379,654
0
W
Baron Samedi
11,116
505
89
4
0
316,256
3
W
Medusa
9,496
432
49
2
0
309,356
1
L
Neith
9,267
421
81
4
0
333,445
1
L
Ymir
7,238
329
22
1
0
212,995
0
W
Nike
12,748
579
145
7
0
446,667
0
W
Merlin
10,789
490
104
5
0
377,654
0
L
Hades
10,636
483
59
3
0
365,957
0
L
Morgan Le Fay
9,242
420
45
2
0
326,160
0
W
Skadi
12,996
591
121
6
0
418,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role