Player Matchup

Ares
Ares
BeTheNewGod
Ares
Level 3
God Stats
1W - 3L
1,737 SR
Queue Stats
92W - 91L
1,342 Elo+
Solo
Achilles
Achilles
Horehronec
Achilles
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
PQUplayer
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Strojvedoucii
Neith
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
franky0841
Xbalanque
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 55L
1,219 Elo+
Solo
Team Averages
Level 3
1,547 SR
1,412 Elo+

VS

Team Averages
Level 14
1,492 SR
1,384 Elo+
Cernunnos
Cernunnos
FunkeyMonkeyMan
Cernunnos
Level 28
God Stats
51W - 36L
1,464 SR
Queue Stats
64W - 55L
1,297 Elo+
Solo
Ymir
Ymir
Hakan1881
Ymir
Level 16
God Stats
10W - 5L
1,473 SR
Queue Stats
20W - 19L
1,340 Elo+
Solo
Chang'e
Chang'e
Noahk94
Chang'e
Level 22
God Stats
18W - 8L
1,523 SR
Queue Stats
163W - 165L
1,284 Elo+
Solo
Bellona
Bellona
PrimusTheOnly
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
SAHAZAZAZA
Da Ji
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,136
467
2,888
9,274
5,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
Horehronec
Achilles
8
0 / 1 / 1
4,943
449
1,093
5,201
1,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
3,566
324
0
0
0
8
2 / 3 / 0
5,459
496
2,936
4,929
1,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xbalanque
franky0841
Xbalanque
8
0 / 6 / 3
5,105
464
3,270
6,035
2,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FunkeyMonkeyMan
Cernunnos
9
3 / 0 / 4
5,755
523
5,029
2,515
753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
10
3 / 0 / 4
6,546
595
3,220
6,860
3,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Noahk94
Chang'e
13
3 / 1 / 0
7,162
651
2,772
5,007
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
10
3 / 1 / 3
6,084
553
3,157
5,869
3,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
9
3 / 2 / 3
5,578
507
1,915
4,062
1,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
15
15
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Cernunnos
FunkeyMonkeyMan
Cernunnos
3
0
4
5
W
Ymir
3
0
4
5
L
Achilles
Horehronec
Achilles
0
1
1
0.5
W
Chang'e
Noahk94
Chang'e
3
1
0
3
L
0
0
0
0
W
Bellona
3
1
3
4.5
W
Da Ji
3
2
3
2.25
L
2
3
0
0.67
L
Xbalanque
franky0841
Xbalanque
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,187
Damage
16,093
25,439
Taken
24,313
10,424
Mitigated
10,557
4,598
Healing
7,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,888
150
0
2,220
9,274
5,091
0
2,087
7,187
12,407
0
W
Cernunnos
FunkeyMonkeyMan
Cernunnos
5,029
3,007
0
338
2,515
753
2,078
524
1,991
0
29,302
W
Ymir
3,220
607
0
2,294
6,860
3,447
375
1,166
5,694
20,915
0
L
Achilles
Horehronec
Achilles
1,093
537
0
1,543
5,201
1,729
0
340
4,861
0
16,999
W
Chang'e
Noahk94
Chang'e
2,772
64
85
2,574
5,007
1,500
1,539
0
5,007
43,100
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
3,157
412
0
2,249
5,869
3,639
711
119
5,750
0
18,946
W
Da Ji
1,915
869
0
93
4,062
1,218
505
1,079
2,983
0
9,382
L
2,936
1,094
0
775
4,929
1,472
600
1,897
3,032
0
21,339
L
Xbalanque
franky0841
Xbalanque
3,270
2,455
0
60
6,035
2,132
356
1,668
4,367
0
21,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,209
Gold Earned
31,125
136
Minions Killed
242
0
Camps Cleared
0
760,316
Distance Traveled
961,146
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,136
467
13
1
0
172,639
3
W
Cernunnos
5,755
523
51
5
0
160,639
0
W
Ymir
6,546
595
37
3
0
195,252
0
L
Achilles
4,943
449
40
4
0
253,548
0
W
Chang'e
7,162
651
106
10
0
204,025
0
L
Ra
3,566
324
0
0
0
4,879
0
W
Bellona
6,084
553
32
3
0
196,992
1
W
Da Ji
5,578
507
16
1
0
204,238
0
L
Neith
5,459
496
43
4
0
192,562
2
L
Xbalanque
5,105
464
40
4
0
136,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role