Player Matchup

Ao Kuang
Ao Kuang
HydroSky59
Ao Kuang
Level 14
God Stats
10W - 7L
1,753 SR
Queue Stats
18W - 17L
1,447 Elo+
Party 2
Cernunnos
Cernunnos
L4V_WorM
Cernunnos
Level 16
God Stats
23W - 18L
1,582 SR
Queue Stats
27W - 28L
1,382 Elo+
Party 2
Merlin
Merlin
corvus_IQ
Merlin
Level 16
God Stats
1W - 5L
1,242 SR
Queue Stats
22W - 19L
1,419 Elo+
Solo
Hachiman
Hachiman
frictionfactor
Hachiman
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
179W - 176L
1,540 Elo+
Solo
Cthulhu
Cthulhu
railvivo2
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,050 Elo+
Solo
Team Averages
Level 14
1,515 SR
1,368 Elo+

VS

Team Averages
Level 10
1,473 SR
1,475 Elo+
Neith
Neith
CharlOnFire
Neith
Level 16
God Stats
31W - 31L
1,440 SR
Queue Stats
40W - 45L
1,393 Elo+
Party 1
Loki
Loki
D0NG0RG0N_A1
Loki
Level 15
God Stats
3W - 1L
1,614 SR
Queue Stats
31W - 24L
1,559 Elo+
Solo
Fenrir
Fenrir
IamUrJungler
Fenrir
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,662 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SPAMU3L
Morgan Le Fay
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 18L
1,589 Elo+
Party 1
Zeus
Zeus
kak__cam
Zeus
Level 4
God Stats
2W - 4L
1,312 SR
Queue Stats
2W - 5L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HydroSky59
Ao Kuang
4
0 / 1 / 0
3,120
520
454
1,489
458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
L4V_WorM
Cernunnos
6
2 / 3 / 0
3,844
641
1,401
2,978
638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
corvus_IQ
Merlin
6
2 / 3 / 0
3,943
657
1,190
3,163
946
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Hachiman
7
2 / 1 / 1
4,150
692
2,124
3,699
944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
railvivo2
Cthulhu
2
0 / 3 / 0
2,831
472
90
2,409
676

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 0
4,028
671
844
3,306
726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 0 / 2
4,323
721
1,397
3,818
821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
7
4 / 0 / 0
4,757
793
2,736
3,100
915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
SPAMU3L
Morgan Le Fay
8
3 / 2 / 1
4,571
762
3,223
2,851
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zeus
6
1 / 1 / 0
3,921
654
916
1,901
436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
6
Kills
11
11
Deaths
6
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
3
0
0.67
W
1
0
2
2
L
Ao Kuang
HydroSky59
Ao Kuang
0
1
0
0
W
Fenrir
4
0
0
4
L
Cernunnos
L4V_WorM
Cernunnos
2
3
0
0.67
W
Morgan Le Fay
SPAMU3L
Morgan Le Fay
3
2
1
1.75
L
Merlin
corvus_IQ
Merlin
2
3
0
0.67
L
Hachiman
2
1
1
2.5
W
Zeus
1
1
0
1
L
Cthulhu
railvivo2
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,259
Damage
9,116
13,738
Taken
14,976
3,662
Mitigated
3,766
1,538
Healing
2,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
844
479
0
86
3,306
726
1,194
0
3,306
0
10,803
W
1,397
538
0
2,144
3,818
821
45
0
3,818
0
12,452
L
Ao Kuang
HydroSky59
Ao Kuang
454
97
0
170
1,489
458
0
720
769
3,942
937
W
Fenrir
2,736
870
0
0
3,100
915
0
294
2,806
0
18,155
L
Cernunnos
L4V_WorM
Cernunnos
1,401
920
0
0
2,978
638
442
0
2,978
0
13,348
W
Morgan Le Fay
SPAMU3L
Morgan Le Fay
3,223
374
0
484
2,851
868
0
794
2,057
21,908
0
L
Merlin
corvus_IQ
Merlin
1,190
187
0
900
3,163
946
0
2,163
1,000
9,648
0
L
Hachiman
2,124
756
0
468
3,699
944
0
436
3,263
0
15,182
W
Zeus
916
239
0
162
1,901
436
805
613
1,288
9,729
0
L
Cthulhu
railvivo2
Cthulhu
90
90
0
0
2,409
676
0
820
1,589
2,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,888
Gold Earned
21,600
97
Minions Killed
142
0
Camps Cleared
0
526,102
Distance Traveled
581,972
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,028
671
22
4
0
117,026
2
W
Loki
4,323
721
22
4
0
105,713
1
L
Ao Kuang
3,120
520
12
2
0
97,961
0
W
Fenrir
4,757
793
38
6
0
132,355
1
L
Cernunnos
3,844
641
29
5
0
96,620
1
W
Morgan Le Fay
4,571
762
36
6
0
107,668
0
L
Merlin
3,943
657
18
3
0
115,644
0
L
Hachiman
4,150
692
32
5
0
124,724
1
W
Zeus
3,921
654
24
4
0
119,210
0
L
Cthulhu
2,831
472
6
1
0
91,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role