Player Matchup

Fenrir
Fenrir
Big-Mitch-Energy
Fenrir
Level 126
God Stats
30W - 34L
1,344 SR
Queue Stats
432W - 382L
1,452 Elo+
Solo
Ymir
Ymir
DimosPhronimos78
Ymir
Level 77
God Stats
4W - 6L
1,439 SR
Queue Stats
515W - 490L
1,436 Elo+
Solo
Sol
Sol
Noir0124
Sol
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 29L
1,415 Elo+
Solo
Sun Wukong
Sun Wukong
Personaking24
Sun Wukong
Level 80
God Stats
18W - 17L
1,598 SR
Queue Stats
170W - 206L
1,433 Elo+
Solo
Ra
Ra
ProjectZeroHour
Ra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 30L
1,355 Elo+
Solo
Team Averages
Level 82
1,476 SR
1,418 Elo+

VS

Team Averages
Level 112
1,531 SR
1,473 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
I DAB NATION I
Athena
Level 96
God Stats
18W - 16L
1,628 SR
Queue Stats
77W - 63L
1,475 Elo+
Solo
Cu Chulainn
Cu Chulainn
Troy Scaletta
Cu Chulainn
Level 95
God Stats
30W - 33L
1,551 SR
Queue Stats
324W - 314L
1,446 Elo+
Solo
Thoth
Thoth
xrudsumx
Thoth
Level 79
God Stats
24W - 26L
1,474 SR
Queue Stats
463W - 488L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
7,085
545
5,542
8,862
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 5
6,627
510
7,896
9,038
3,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 1 / 3
6,752
519
7,149
7,238
1,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Personaking24
Sun Wukong
11
5 / 3 / 2
7,201
554
5,568
11,705
7,175
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 0 / 2
6,593
507
3,169
6,594
2,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
2 / 4 / 0
5,909
455
4,669
11,521
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
 
Loki
9
0 / 3 / 2
5,694
438
5,403
8,795
2,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
0 / 4 / 2
5,337
411
2,961
11,591
5,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cu Chulainn
Troy Scaletta
Cu Chulainn
11
3 / 3 / 0
6,627
510
7,575
8,514
4,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
xrudsumx
Thoth
11
0 / 3 / 0
6,174
475
3,957
5,690
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
5
5
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
4
0
0.5
L
Loki
 
Loki
0
3
2
0.33
W
5
1
2
6
W
3
0
5
5.5
L
0
4
2
0.25
W
3
1
3
4.5
W
Sun Wukong
Personaking24
Sun Wukong
5
3
2
2
W
0
0
2
1
L
Cu Chulainn
Troy Scaletta
Cu Chulainn
3
3
0
1
L
Thoth
xrudsumx
Thoth
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,324
Damage
24,565
43,437
Taken
46,111
18,357
Mitigated
18,650
21,695
Healing
7,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,669
1,661
99
2,608
11,521
3,733
0
5,542
5,979
0
24,350
L
Loki
 
Loki
5,403
1,232
0
1,591
8,795
2,672
0
2,751
6,044
0
30,097
W
5,542
1,067
0
4,595
8,862
3,172
0
751
8,111
0
31,588
W
7,896
2,050
343
4,797
9,038
3,794
388
2,351
6,687
29,370
0
L
2,961
1,056
87
878
11,591
5,796
0
7,828
3,763
16,713
0
W
7,149
3,726
0
3,477
7,238
1,895
2,150
552
6,686
47,406
0
W
Sun Wukong
Personaking24
Sun Wukong
5,568
1,718
0
3,527
11,705
7,175
924
829
10,876
0
28,747
W
3,169
155
513
4,443
6,594
2,321
0
3,068
3,526
38,726
0
L
Cu Chulainn
Troy Scaletta
Cu Chulainn
7,575
1,584
0
1,656
8,514
4,746
624
450
8,064
3,183
32,616
L
Thoth
xrudsumx
Thoth
3,957
113
0
559
5,690
1,703
0
1,643
4,047
40,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,258
Gold Earned
29,741
309
Minions Killed
231
0
Camps Cleared
0
1,206,237
Distance Traveled
1,124,494
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,909
455
45
3
0
242,385
0
L
Loki
5,694
438
51
4
0
230,842
2
W
Fenrir
7,085
545
57
4
0
261,308
2
W
Ymir
6,627
510
37
3
0
229,228
0
L
Athena
5,337
411
13
1
0
203,771
0
W
Sol
6,752
519
87
7
0
227,033
2
W
Sun Wukong
7,201
554
56
4
0
246,211
0
W
Ra
6,593
507
72
6
0
242,457
1
L
Cu Chulainn
6,627
510
67
5
0
227,953
2
L
Thoth
6,174
475
55
4
0
219,543
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role