Player Matchup

Izanami
Izanami
ArchieHcnyl
Izanami
Level 27
God Stats
78W - 39L
1,683 SR
Queue Stats
182W - 163L
1,600 Elo+
Solo
Hel
Hel
Nadirii
Hel
Level 4
God Stats
1W - 2L
1,723 SR
Queue Stats
4W - 3L
1,618 Elo+
Solo
Awilix
Awilix
PrinceAbubu
Awilix
Level 27
God Stats
0W - 2L
1,246 SR
Queue Stats
87W - 53L
1,651 Elo+
Solo
Cu Chulainn
Cu Chulainn
Yasumori98
Cu Chulainn
Level 15
God Stats
0W - 5L
1,085 SR
Queue Stats
17W - 22L
1,439 Elo+
Solo
Amaterasu
Amaterasu
kasjos
Amaterasu
Level 3
God Stats
1W - 1L
1,722 SR
Queue Stats
1W - 1L
1,678 Elo+
Solo
Team Averages
Level 15
1,492 SR
1,597 Elo+

VS

Team Averages
Level 17
1,590 SR
1,587 Elo+
Guan Yu
Guan Yu
IronMax3242
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,785 Elo+
Solo
Scylla
Scylla
Neith2Pro4You
Scylla
Level 21
God Stats
10W - 9L
1,578 SR
Queue Stats
44W - 38L
1,567 Elo+
Solo
Mercury
Mercury
NotShaolinTiger
Mercury
Level 27
God Stats
2W - 1L
1,856 SR
Queue Stats
58W - 34L
1,610 Elo+
Solo
Cthulhu
Cthulhu
PitaOdJabuka
Cthulhu
Level 27
God Stats
9W - 2L
1,700 SR
Queue Stats
23W - 19L
1,511 Elo+
Solo
Apollo
Apollo
WaterGost
Apollo
Level 5
God Stats
4W - 3L
1,318 SR
Queue Stats
8W - 6L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArchieHcnyl
Izanami
20
6 / 6 / 2
12,651
550
19,880
20,782
7,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hel
16
1 / 9 / 4
10,375
451
10,363
19,040
7,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
16
2 / 10 / 3
10,126
440
6,342
18,675
9,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Yasumori98
Cu Chulainn
18
3 / 7 / 5
11,674
508
15,297
19,612
14,906
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
kasjos
Amaterasu
12
1 / 7 / 1
8,461
368
5,957
17,326
8,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IronMax3242
Guan Yu
18
6 / 4 / 5
12,836
558
10,199
19,143
23,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
10 / 2 / 8
14,057
611
17,037
14,343
5,600
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
18 / 0 / 6
17,023
740
21,873
17,733
9,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
PitaOdJabuka
Cthulhu
15
2 / 1 / 15
11,744
511
11,587
15,985
18,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
WaterGost
Apollo
17
3 / 6 / 4
11,822
514
9,777
18,313
6,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
77
13
Kills
39
39
Deaths
13
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Izanami
ArchieHcnyl
Izanami
6
6
2
1.17
W
Guan Yu
IronMax3242
Guan Yu
6
4
5
2.13
L
Hel
1
9
4
0.33
W
10
2
8
7
W
18
0
6
21
W
Cthulhu
PitaOdJabuka
Cthulhu
2
1
15
9.5
L
Awilix
2
10
3
0.35
W
Apollo
WaterGost
Apollo
3
6
4
0.83
L
Cu Chulainn
Yasumori98
Cu Chulainn
3
7
5
0.79
L
Amaterasu
kasjos
Amaterasu
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,839
Damage
70,473
95,435
Taken
85,517
47,595
Mitigated
62,802
24,719
Healing
25,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ArchieHcnyl
Izanami
19,880
15,407
0
5,939
20,782
7,731
559
8,495
12,059
0
115,417
W
Guan Yu
IronMax3242
Guan Yu
10,199
1,347
228
7,612
19,143
23,564
2,412
992
17,960
0
50,605
L
Hel
10,363
433
2,736
5,608
19,040
7,438
0
8,749
10,027
62,005
0
W
17,037
1,247
0
4,198
14,343
5,600
1,403
4,646
9,697
75,949
0
W
21,873
15,456
0
1,366
17,733
9,310
4,216
1,304
16,429
0
184,856
W
Cthulhu
PitaOdJabuka
Cthulhu
11,587
404
2,677
5,204
15,985
18,020
221
2,238
13,747
27,025
0
L
Awilix
6,342
2,153
0
810
18,675
9,212
0
1,968
16,427
0
75,108
W
Apollo
WaterGost
Apollo
9,777
7,783
0
4,378
18,313
6,308
1,491
1,788
16,034
0
63,924
L
Cu Chulainn
Yasumori98
Cu Chulainn
15,297
4,572
0
3,419
19,612
14,906
298
2,258
16,776
2,347
68,208
L
Amaterasu
kasjos
Amaterasu
5,957
3,437
0
6,207
17,326
8,308
91
6,528
10,674
0
32,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,287
Gold Earned
67,482
572
Minions Killed
604
0
Camps Cleared
0
1,930,036
Distance Traveled
2,265,409
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,651
550
179
8
0
380,090
1
W
Guan Yu
12,836
558
87
4
0
400,248
0
L
Hel
10,375
451
123
5
0
384,229
2
W
Scylla
14,057
611
149
6
0
470,335
5
W
Mercury
17,023
740
203
9
0
561,388
2
W
Cthulhu
11,744
511
31
1
0
428,372
7
L
Awilix
10,126
440
112
5
0
444,100
5
W
Apollo
11,822
514
134
6
0
405,066
1
L
Cu Chulainn
11,674
508
116
5
0
389,989
0
L
Amaterasu
8,461
368
42
2
0
331,628
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role