Player Matchup

Raijin
Raijin
Masters
DisgustingShrimp
Raijin
Masters
Level 156
God Stats
7W - 2L
1,808 SR
Queue Stats
281W - 97L
2,351 MMR
Party 1
Terra
Terra
Platinum IV
OpperSatan
Terra
Platinum IV
Level 147
God Stats
18W - 2L
1,990 SR
Queue Stats
162W - 85L
1,728 MMR
Party 1
Da Ji
Da Ji
Diamond I
SolRaKhep
Da Ji
Diamond I
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 21L
2,423 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 120
1,766 SR
2,167 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 89
1,533 SR
2,019 MMR
Ullr
Ullr
Platinum V
 
Ullr
Platinum V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Masters
HIV2U
Gilgamesh
Masters
Level 68
God Stats
2W - 1L
1,778 SR
Queue Stats
64W - 40L
2,369 MMR
Solo
Ah Puch
Ah Puch
Diamond III
ΞZZZzzzzz
Ah Puch
Diamond III
Level 63
God Stats
0W - 2L
1,321 SR
Queue Stats
5W - 8L
2,188 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
7,258
660
5,496
4,711
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
12
0 / 0 / 4
8,083
735
2,743
3,425
2,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Da Ji
SolRaKhep
Da Ji
13
3 / 0 / 0
8,108
737
4,801
4,970
2,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Bans
Guan YuPersephoneAphroditeThothAres

VS

Bans
TiamatArtioAnhurAthenaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
1 / 1 / 0
7,193
654
2,209
4,272
1,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
HIV2U
Gilgamesh
11
0 / 1 / 1
7,636
694
2,394
8,022
4,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
ΞZZZzzzzz
Ah Puch
10
0 / 2 / 1
6,872
625
4,936
4,107
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
4
Kills
1
1
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
1
0
1
W
1
1
2
2
L
Gilgamesh
HIV2U
Gilgamesh
0
1
1
0.5
W
Terra
0
0
4
2
W
Da Ji
SolRaKhep
Da Ji
3
0
0
3
L
Ah Puch
ΞZZZzzzzz
Ah Puch
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,040
Damage
9,539
13,106
Taken
16,401
7,232
Mitigated
7,433
3,464
Healing
4,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,209
259
0
1,062
4,272
1,391
0
1,288
2,890
0
27,926
W
5,496
200
0
1,392
4,711
1,686
138
1,624
3,087
42,217
0
L
Gilgamesh
HIV2U
Gilgamesh
2,394
229
0
1,933
8,022
4,763
0
4,532
3,255
0
11,591
W
Terra
2,743
60
975
1,035
3,425
2,819
0
1,629
1,796
10,825
0
W
Da Ji
SolRaKhep
Da Ji
4,801
2,084
0
62
4,970
2,727
0
1,683
3,287
0
23,348
L
Ah Puch
ΞZZZzzzzz
Ah Puch
4,936
59
0
1,131
4,107
1,279
87
1,989
2,017
27,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,449
Gold Earned
21,701
150
Minions Killed
133
0
Camps Cleared
0
658,124
Distance Traveled
640,048
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,193
654
67
6
0
240,042
1
W
Raijin
7,258
660
92
8
0
184,169
6
L
Gilgamesh
7,636
694
15
1
0
194,374
1
W
Terra
8,083
735
20
2
0
240,703
3
W
Da Ji
8,108
737
38
3
0
233,252
3
L
Ah Puch
6,872
625
51
5
0
205,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role