Player Matchup

Achilles
Achilles
Silver II
Jesuus457_Uchiha
Achilles
Silver II
Level 81
God Stats
0W - 2L
1,115 SR
Queue Stats
42W - 65L
1,126 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum IV
Jeteclateasec
Zhong Kui
Platinum IV
Level 67
God Stats
5W - 3L
1,580 SR
Queue Stats
117W - 123L
1,682 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
pecholoboproo457
Gilgamesh
Gold III
Level 101
God Stats
1W - 3L
1,373 SR
Queue Stats
48W - 68L
1,415 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 83
1,356 SR
1,408 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,485 SR
1,310 MMR
Ymir
Ymir
Platinum V
 
Ymir
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
GuMeRLH
Neith
Silver I
Level 116
God Stats
120W - 146L
1,457 SR
Queue Stats
579W - 711L
1,152 MMR
Solo
Anubis
Anubis
Bronze III
Marv420
Anubis
Bronze III
Level 68
God Stats
1W - 0L
1,497 SR
Queue Stats
3W - 6L
1,276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 6
10,913
682
6,363
16,588
14,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
Jeteclateasec
Zhong Kui
15
5 / 9 / 5
12,561
785
18,813
32,099
19,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
14
7 / 10 / 4
12,659
791
14,069
20,946
17,834
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AthenaAphroditeFenrirPersephoneTiamat

VS

Bans
CabrakanHerculesCthulhuTyrHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
4 / 4 / 17
12,746
797
14,474
20,282
24,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
GuMeRLH
Neith
17
15 / 4 / 10
13,524
845
27,693
15,034
7,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Marv420
Anubis
16
7 / 7 / 15
12,455
778
14,160
13,990
10,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
15
Kills
26
26
Deaths
15
15
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
4
17
3.13
W
Neith
GuMeRLH
Neith
15
4
10
5
L
3
7
6
0.86
L
Zhong Kui
Jeteclateasec
Zhong Kui
5
9
5
0.83
W
Anubis
Marv420
Anubis
7
7
15
2.07
L
Gilgamesh
7
10
4
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,245
Damage
56,327
69,633
Taken
49,306
51,631
Mitigated
42,489
10,754
Healing
13,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
14,474
3,759
1,910
3,417
20,282
24,876
55
7,357
12,925
32,677
0
W
Neith
GuMeRLH
Neith
27,693
14,896
0
4,978
15,034
7,310
2,703
5,607
9,427
0
51,267
L
6,363
1,525
0
1,349
16,588
14,445
0
7,050
9,234
0
20,722
L
Zhong Kui
Jeteclateasec
Zhong Kui
18,813
1,619
162
9,037
32,099
19,352
0
12,840
18,809
51,420
0
W
Anubis
Marv420
Anubis
14,160
985
614
2,331
13,990
10,303
905
5,849
8,141
43,239
0
L
Gilgamesh
14,069
2,520
0
206
20,946
17,834
0
7,696
12,956
0
26,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,133
Gold Earned
38,725
118
Minions Killed
146
0
Camps Cleared
0
742,659
Distance Traveled
781,924
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,746
797
28
2
0
258,663
0
W
Neith
13,524
845
56
4
0
282,025
2
L
Achilles
10,913
682
25
2
0
267,043
0
L
Zhong Kui
12,561
785
75
5
0
234,491
0
W
Anubis
12,455
778
62
4
0
241,236
2
L
Gilgamesh
12,659
791
18
1
0
241,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role