Player Matchup

Camazotz
Camazotz
Blackdynamo
Camazotz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,808 Elo+
Party 1
Nemesis
Nemesis
DeersKami
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,808 Elo+
Party 1
Hera
Hera
FutaFreak
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,808 Elo+
Party 1
Neith
Neith
Knockdownpoem74
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,757 Elo+
Party 1
Yemoja
Yemoja
Yezy
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,685 Elo+
Party 1
Team Averages
Level 15
1,500 SR
1,773 Elo+

VS

Team Averages
Level 14
1,598 SR
1,478 Elo+
Ymir
Ymir
BoGaN666_NZ
Ymir
Level 15
God Stats
53W - 56L
1,539 SR
Queue Stats
69W - 84L
1,302 Elo+
Solo
Guan Yu
Guan Yu
NdrewG
Guan Yu
Level 17
God Stats
0W - 1L
1,584 SR
Queue Stats
4W - 4L
1,491 Elo+
Solo
Merlin
Merlin
SHADOWNARA408
Merlin
Level 27
God Stats
7W - 11L
1,628 SR
Queue Stats
109W - 113L
1,481 Elo+
Solo
Nemesis
Nemesis
filipistefan
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,616 Elo+
Solo
Hachiman
Hachiman
pepeluchillon09
Hachiman
Level 7
God Stats
0W - 1L
1,737 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Blackdynamo
Camazotz
16
5 / 1 / 5
10,818
515
6,409
12,031
5,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
DeersKami
Nemesis
17
4 / 4 / 6
11,219
534
13,339
13,174
7,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
16
4 / 3 / 5
10,698
509
12,582
9,345
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 4
9,458
450
11,290
9,049
3,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Yezy
Yemoja
13
1 / 1 / 10
8,371
399
5,585
8,139
5,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 5
8,024
382
3,052
17,087
14,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
NdrewG
Guan Yu
16
6 / 2 / 2
9,946
474
10,250
18,642
20,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 4 / 2
10,394
495
11,595
16,498
5,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
filipistefan
Nemesis
5
0 / 6 / 2
6,186
295
252
5,895
1,297
Boots

Boots

+6%
Movement Speed

Hachiman
5
0 / 4 / 0
6,048
288
1,353
3,452
965
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
18
Kills
12
12
Deaths
20
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Blackdynamo
Camazotz
5
1
5
7.5
L
0
4
5
0.63
W
Nemesis
DeersKami
Nemesis
4
4
6
1.75
W
Hera
4
3
5
2.17
W
4
3
4
2
L
Guan Yu
NdrewG
Guan Yu
6
2
2
3.5
L
6
4
2
1.75
W
Yemoja
Yezy
Yemoja
1
1
10
6
L
Nemesis
filipistefan
Nemesis
0
6
2
0.17
L
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,205
Damage
26,502
51,738
Taken
61,574
26,036
Mitigated
43,106
17,511
Healing
14,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Blackdynamo
Camazotz
6,409
1,542
0
5,610
12,031
5,244
712
439
11,502
0
70,336
L
3,052
300
123
2,094
17,087
14,422
0
6,960
9,960
19,702
0
W
Nemesis
DeersKami
Nemesis
13,339
5,971
0
2,968
13,174
7,644
908
987
11,737
0
62,410
W
Hera
12,582
4,606
0
2,203
9,345
3,811
1,335
5,749
3,566
63,722
0
W
11,290
6,352
0
1,588
9,049
3,419
4,286
3,106
5,823
0
43,206
L
Guan Yu
NdrewG
Guan Yu
10,250
1,617
733
6,115
18,642
20,449
695
3,570
14,978
0
47,857
L
11,595
874
269
5,341
16,498
5,973
134
5,751
10,521
72,272
0
W
Yemoja
Yezy
Yemoja
5,585
1,634
4,066
1,076
8,139
5,918
955
4,366
3,743
17,575
0
L
Nemesis
filipistefan
Nemesis
252
252
0
0
5,895
1,297
0
476
5,375
0
2,307
L
Hachiman
1,353
798
0
0
3,452
965
0
833
2,573
0
11,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,564
Gold Earned
40,598
473
Minions Killed
264
0
Camps Cleared
0
1,724,853
Distance Traveled
1,345,946
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,818
515
109
5
0
326,515
0
L
Ymir
8,024
382
28
1
0
289,012
4
W
Nemesis
11,219
534
122
6
0
407,443
0
W
Hera
10,698
509
136
6
0
359,727
0
W
Neith
9,458
450
83
4
0
316,243
0
L
Guan Yu
9,946
474
91
4
0
422,898
5
L
Merlin
10,394
495
122
6
0
317,972
4
W
Yemoja
8,371
399
23
1
0
314,925
0
L
Nemesis
6,186
295
5
0
0
187,214
2
L
Hachiman
6,048
288
18
1
0
128,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role