Player Matchup

Ymir
Ymir
 
Ymir
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Crashlandin
Hercules
Level 66
God Stats
3W - 6L
1,453 SR
Queue Stats
35W - 36L
1,513 Elo+
Party 1
Artemis
Artemis
SiemaTuWiadro
Artemis
Level 69
God Stats
0W - 3L
1,626 SR
Queue Stats
150W - 149L
1,522 Elo+
Solo
Erlang Shen
Erlang Shen
Steelixxx
Erlang Shen
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 119L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WarlocksAreCrap
Morgan Le Fay
Level 34
God Stats
1W - 7L
1,205 SR
Queue Stats
77W - 75L
1,462 Elo+
Party 1
Team Averages
Level 59
1,457 SR
1,503 Elo+

VS

Team Averages
Level 64
1,543 SR
1,468 Elo+
Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
bjellbog
Athena
Level 83
God Stats
33W - 22L
1,660 SR
Queue Stats
322W - 324L
1,516 Elo+
Solo
Arachne
Arachne
cas0609
Arachne
Level 17
God Stats
7W - 4L
1,650 SR
Queue Stats
26W - 18L
1,490 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
feiedebaksteen
Morgan Le Fay
Level 103
God Stats
20W - 15L
1,457 SR
Queue Stats
124W - 109L
1,415 Elo+
Party 2
Scylla
Scylla
yeetmsster44
Scylla
Level 30
God Stats
21W - 25L
1,450 SR
Queue Stats
79W - 88L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 3 / 0
6,357
489
5,107
11,881
5,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
Crashlandin
Hercules
12
0 / 4 / 0
6,469
498
1,911
11,546
5,397
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Artemis
8
1 / 1 / 3
5,648
434
3,691
3,923
1,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
Steelixxx
Erlang Shen
12
7 / 2 / 0
7,790
599
5,847
12,280
6,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
WarlocksAreCrap
Morgan Le Fay
13
2 / 3 / 2
7,425
571
6,992
7,668
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 4 / 0
6,958
535
7,727
8,326
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
bjellbog
Athena
11
1 / 3 / 3
7,268
559
4,700
11,539
5,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
cas0609
Arachne
13
5 / 2 / 1
7,755
597
7,018
7,869
3,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
feiedebaksteen
Morgan Le Fay
14
3 / 0 / 3
8,688
668
12,406
6,448
3,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
11
0 / 3 / 3
6,641
511
2,501
4,726
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
12
Kills
13
13
Deaths
12
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
3
0
0.67
W
Medusa
 
Medusa
4
4
0
1
L
Hercules
Crashlandin
Hercules
0
4
0
0
L
Artemis
1
1
3
2.5
L
Erlang Shen
Steelixxx
Erlang Shen
7
2
0
3.5
L
Morgan Le Fay
WarlocksAreCrap
Morgan Le Fay
2
3
2
1
W
Athena
bjellbog
Athena
1
3
3
0.83
W
Arachne
cas0609
Arachne
5
2
1
2.75
W
Morgan Le Fay
feiedebaksteen
Morgan Le Fay
3
0
3
4.5
W
Scylla
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,548
Damage
34,352
47,298
Taken
38,908
21,297
Mitigated
15,568
11,486
Healing
11,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,107
1,664
0
2,787
11,881
5,704
0
3,496
8,345
21,892
0
W
Medusa
 
Medusa
7,727
3,460
0
1,498
8,326
2,574
0
3,664
4,662
0
37,765
L
Hercules
Crashlandin
Hercules
1,911
511
0
4,302
11,546
5,397
0
5,944
5,602
0
37,660
L
Artemis
3,691
2,185
0
1,537
3,923
1,101
0
823
3,100
0
16,942
L
Erlang Shen
Steelixxx
Erlang Shen
5,847
3,048
0
1,867
12,280
6,230
0
6,072
6,120
0
41,923
L
Morgan Le Fay
WarlocksAreCrap
Morgan Le Fay
6,992
1,008
0
993
7,668
2,865
432
3,046
4,524
49,314
0
W
Athena
bjellbog
Athena
4,700
1,587
0
2,085
11,539
5,304
405
3,360
8,179
22,735
0
W
Arachne
cas0609
Arachne
7,018
4,284
0
3,991
7,869
3,235
780
2,329
5,540
0
50,267
W
Morgan Le Fay
feiedebaksteen
Morgan Le Fay
12,406
1,196
0
3,690
6,448
3,136
819
382
6,066
59,599
0
W
Scylla
2,501
43
0
320
4,726
1,319
360
2,364
2,362
23,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,689
Gold Earned
37,310
332
Minions Killed
376
0
Camps Cleared
0
1,130,356
Distance Traveled
1,269,672
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,357
489
36
3
0
222,884
4
W
Medusa
6,958
535
59
5
0
226,639
2
L
Hercules
6,469
498
90
7
0
251,373
5
L
Artemis
5,648
434
31
2
0
147,737
2
L
Erlang Shen
7,790
599
75
6
0
282,404
6
L
Morgan Le Fay
7,425
571
100
8
0
225,958
0
W
Athena
7,268
559
46
4
0
262,621
5
W
Arachne
7,755
597
96
7
0
286,852
2
W
Morgan Le Fay
8,688
668
114
9
0
246,794
2
W
Scylla
6,641
511
61
5
0
246,766
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role