Player Matchup

Ratatoskr
Ratatoskr
ALJM18
Ratatoskr
Level 82
God Stats
3W - 2L
1,621 SR
Queue Stats
260W - 268L
1,501 Elo+
Party 1
Khepri
Khepri
RyanADV
Khepri
Level 67
God Stats
43W - 39L
1,568 SR
Queue Stats
108W - 118L
1,438 Elo+
Party 1
Fenrir
Fenrir
SuperSibbers
Fenrir
Level 102
God Stats
2W - 2L
1,881 SR
Queue Stats
288W - 287L
1,572 Elo+
Party 1
Scylla
Scylla
TheColtrainn
Scylla
Level 88
God Stats
8W - 10L
1,538 SR
Queue Stats
219W - 245L
1,437 Elo+
Party 1
Neith
Neith
WMShooter
Neith
Level 64
God Stats
7W - 2L
1,820 SR
Queue Stats
161W - 194L
1,545 Elo+
Party 1
Team Averages
Level 81
1,686 SR
1,499 Elo+

VS

Team Averages
Level 88
1,448 SR
1,354 Elo+
Persephone
Persephone
Frenchgurl
Persephone
Level 66
God Stats
1W - 1L
1,680 SR
Queue Stats
67W - 74L
1,375 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hurtado-08______
Morgan Le Fay
Level 69
God Stats
1W - 4L
1,337 SR
Queue Stats
151W - 259L
1,267 Elo+
Solo
Gilgamesh
Gilgamesh
NotHIUGS
Gilgamesh
Level 86
God Stats
3W - 5L
1,682 SR
Queue Stats
246W - 275L
1,343 Elo+
Solo
Izanami
Izanami
Z0mb1e_Wolf_TV
Izanami
Level 146
God Stats
22W - 29L
1,057 SR
Queue Stats
935W - 891L
1,394 Elo+
Solo
Ymir
Ymir
oXMittzyXo
Ymir
Level 71
God Stats
12W - 9L
1,482 SR
Queue Stats
592W - 739L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ALJM18
Ratatoskr
20
1 / 1 / 8
12,621
526
8,768
17,892
17,190
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
RyanADV
Khepri
18
2 / 3 / 9
11,128
464
4,844
15,288
12,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
19
9 / 3 / 7
12,355
515
14,283
15,903
7,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
20
5 / 0 / 3
12,093
504
11,273
5,486
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
WMShooter
Neith
20
7 / 1 / 6
12,169
507
15,135
17,746
7,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Frenchgurl
Persephone
19
2 / 1 / 1
12,614
526
6,733
8,613
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Hurtado-08______
Morgan Le Fay
16
0 / 8 / 4
10,022
418
11,761
16,288
5,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
NotHIUGS
Gilgamesh
18
4 / 5 / 4
11,551
481
14,120
18,282
14,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 6 / 1
12,136
506
8,841
14,145
4,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 4
10,136
422
7,723
20,007
16,161
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
24
Kills
8
8
Deaths
24
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
ALJM18
Ratatoskr
1
1
8
5
L
Persephone
Frenchgurl
Persephone
2
1
1
2.5
L
Morgan Le Fay
Hurtado-08______
Morgan Le Fay
0
8
4
0.25
L
Gilgamesh
NotHIUGS
Gilgamesh
4
5
4
1.2
W
Khepri
RyanADV
Khepri
2
3
9
2.17
W
Fenrir
9
3
7
4.17
W
Scylla
5
0
3
6.5
W
Neith
WMShooter
Neith
7
1
6
10
L
1
6
1
0.25
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,303
Damage
49,178
72,315
Taken
77,335
46,520
Mitigated
43,865
23,912
Healing
19,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
ALJM18
Ratatoskr
8,768
2,245
0
4,913
17,892
17,190
58
2,886
14,926
0
91,112
L
Persephone
Frenchgurl
Persephone
6,733
750
0
4,290
8,613
3,447
314
1,285
7,205
88,264
0
L
Morgan Le Fay
Hurtado-08______
Morgan Le Fay
11,761
664
0
4,597
16,288
5,213
38
1,903
14,363
73,228
0
L
Gilgamesh
NotHIUGS
Gilgamesh
14,120
5,532
0
860
18,282
14,110
0
3,254
14,873
0
95,405
W
Khepri
RyanADV
Khepri
4,844
70
0
3,226
15,288
12,270
39
5,732
9,056
31,976
0
W
Fenrir
14,283
1,774
0
1,724
15,903
7,376
0
4,958
10,817
0
88,149
W
Scylla
11,273
918
0
2,129
5,486
2,186
960
2,258
3,228
77,980
0
W
Neith
WMShooter
Neith
15,135
10,266
0
11,920
17,746
7,498
562
9,147
8,071
0
93,879
L
8,841
6,022
0
3,040
14,145
4,934
2,146
1,812
12,299
0
89,852
L
7,723
989
132
6,289
20,007
16,161
0
7,329
12,477
31,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,366
Gold Earned
56,459
683
Minions Killed
659
0
Camps Cleared
0
2,305,285
Distance Traveled
2,178,208
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,621
526
192
8
0
498,781
12
L
Persephone
12,614
526
177
7
0
450,939
6
L
Morgan Le Fay
10,022
418
121
5
0
402,169
4
L
Gilgamesh
11,551
481
130
5
0
488,341
4
W
Khepri
11,128
464
41
2
0
463,206
5
W
Fenrir
12,355
515
134
6
0
489,858
8
W
Scylla
12,093
504
174
7
0
457,922
7
W
Neith
12,169
507
142
6
0
395,518
0
L
Izanami
12,136
506
192
8
0
386,711
4
L
Ymir
10,136
422
39
2
0
450,048
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role