Player Matchup

Hercules
Hercules
Ciphyn
Hercules
Level 149
God Stats
19W - 19L
1,607 SR
Queue Stats
1,559W - 916L
1,686 Elo+
Party 1
Cthulhu
Cthulhu
HotQueenSol
Cthulhu
Level 154
God Stats
25W - 22L
1,663 SR
Queue Stats
865W - 324L
1,778 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kunyaro
Cu Chulainn
Level 160
God Stats
41W - 16L
1,710 SR
Queue Stats
2,544W - 1,290L
1,723 Elo+
Party 1
Discordia
Discordia
papercastles
Discordia
Level 35
God Stats
13W - 11L
1,576 SR
Queue Stats
148W - 154L
1,417 Elo+
Solo
Da Ji
Da Ji
temp-753324
Da Ji
Level 26
God Stats
3W - 0L
1,905 SR
Queue Stats
72W - 46L
1,528 Elo+
Party 1
Team Averages
Level 105
1,692 SR
1,626 Elo+

VS

Team Averages
Level 98
1,412 SR
1,470 Elo+
Danzaburou
Danzaburou
IIII SUPERLEON
Danzaburou
Level 159
God Stats
15W - 19L
1,355 SR
Queue Stats
456W - 458L
1,509 Elo+
Solo
Kukulkan
Kukulkan
KawaiiGreenMage
Kukulkan
Level 85
God Stats
45W - 39L
1,489 SR
Queue Stats
533W - 586L
1,462 Elo+
Party 2
Chang'e
Chang'e
MajinGideon
Chang'e
Level 83
God Stats
2W - 5L
1,265 SR
Queue Stats
570W - 627L
1,459 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ZedsDead01
Morgan Le Fay
Level 40
God Stats
3W - 6L
1,426 SR
Queue Stats
339W - 333L
1,470 Elo+
Solo
Guan Yu
Guan Yu
mayu6321
Guan Yu
Level 122
God Stats
2W - 7L
1,524 SR
Queue Stats
180W - 195L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ciphyn
Hercules
19
9 / 2 / 20
13,468
1,122
28,666
26,459
31,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
HotQueenSol
Cthulhu
19
6 / 5 / 17
12,832
1,069
19,074
19,319
8,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Kunyaro
Cu Chulainn
20
8 / 4 / 17
13,994
1,166
20,135
18,384
8,558
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
papercastles
Discordia
20
8 / 2 / 19
13,996
1,166
17,940
8,011
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
11 / 2 / 13
12,943
1,079
19,281
10,030
4,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IIII SUPERLEON
Danzaburou
17
2 / 5 / 9
11,505
959
18,876
15,495
6,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
18
6 / 8 / 6
13,054
1,088
10,313
21,331
9,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
MajinGideon
Chang'e
17
0 / 7 / 11
10,764
897
10,999
17,520
6,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
ZedsDead01
Morgan Le Fay
17
4 / 10 / 8
11,923
994
14,786
25,096
18,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
mayu6321
Guan Yu
17
3 / 12 / 9
11,671
973
17,124
31,470
34,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
58
42
Kills
15
15
Deaths
42
86
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hercules
Ciphyn
Hercules
9
2
20
9.5
W
Cthulhu
HotQueenSol
Cthulhu
6
5
17
2.9
L
Danzaburou
IIII SUPERLEON
Danzaburou
2
5
9
1.3
L
Kukulkan
6
8
6
1.13
W
Cu Chulainn
Kunyaro
Cu Chulainn
8
4
17
4.13
L
Chang'e
MajinGideon
Chang'e
0
7
11
0.79
L
Morgan Le Fay
ZedsDead01
Morgan Le Fay
4
10
8
0.8
L
Guan Yu
mayu6321
Guan Yu
3
12
9
0.63
W
Discordia
papercastles
Discordia
8
2
19
8.75
W
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,096
Damage
72,098
82,203
Taken
110,912
56,074
Mitigated
75,101
20,854
Healing
13,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Ciphyn
Hercules
28,666
13,619
0
13,038
26,459
31,100
0
12,467
13,630
0
43,962
W
Cthulhu
HotQueenSol
Cthulhu
19,074
6,025
0
2,168
19,319
8,498
0
7,044
12,099
34,723
0
L
Danzaburou
IIII SUPERLEON
Danzaburou
18,876
9,005
0
1,094
15,495
6,672
0
5,465
9,880
0
36,516
L
Kukulkan
10,313
1,261
660
500
21,331
9,165
0
3,511
17,730
41,274
0
W
Cu Chulainn
Kunyaro
Cu Chulainn
20,135
6,254
0
3,184
18,384
8,558
0
9,493
8,765
0
57,261
L
Chang'e
MajinGideon
Chang'e
10,999
1,189
2,155
1,845
17,520
6,720
0
3,708
13,602
25,431
0
L
Morgan Le Fay
ZedsDead01
Morgan Le Fay
14,786
2,209
124
2,304
25,096
18,114
0
11,801
12,965
27,153
0
L
Guan Yu
mayu6321
Guan Yu
17,124
3,258
1,525
3,297
31,470
34,430
0
12,529
18,461
693
27,652
W
Discordia
papercastles
Discordia
17,940
1,482
186
2,153
8,011
3,286
0
3,294
4,569
45,208
0
W
19,281
5,572
0
125
10,030
4,632
0
3,513
6,412
0
21,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,233
Gold Earned
58,917
242
Minions Killed
189
15
Camps Cleared
3
1,148,908
Distance Traveled
1,123,015
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,468
1,122
39
3
4
243,482
0
W
Cthulhu
12,832
1,069
44
4
3
222,713
1
L
Danzaburou
11,505
959
31
3
1
179,406
0
L
Kukulkan
13,054
1,088
72
6
0
224,510
0
W
Cu Chulainn
13,994
1,166
84
7
4
237,183
2
L
Chang'e
10,764
897
40
3
0
229,644
0
L
Morgan Le Fay
11,923
994
29
2
0
230,442
1
L
Guan Yu
11,671
973
17
1
2
259,013
0
W
Discordia
13,996
1,166
71
6
3
237,035
0
W
Da Ji
12,943
1,079
4
0
1
208,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role