Player Matchup

Ganesha
Ganesha
BarsucheZ
Ganesha
Level 154
God Stats
8W - 7L
1,626 SR
Queue Stats
218W - 188L
1,599 Elo+
Party 1
Ao Kuang
Ao Kuang
Goffreth
Ao Kuang
Level 147
God Stats
1W - 3L
1,267 SR
Queue Stats
691W - 690L
1,487 Elo+
Solo
Nu Wa
Nu Wa
Malek_7900
Nu Wa
Level 151
God Stats
5W - 7L
1,354 SR
Queue Stats
802W - 872L
1,472 Elo+
Solo
Kumbhakarna
Kumbhakarna
ShadowKlll
Kumbhakarna
Level 153
God Stats
1W - 1L
1,398 SR
Queue Stats
167W - 136L
1,585 Elo+
Party 1
Khepri
Khepri
bobidobob
Khepri
Level 119
God Stats
2W - 3L
1,663 SR
Queue Stats
705W - 712L
1,597 Elo+
Solo
Team Averages
Level 145
1,462 SR
1,548 Elo+

VS

Team Averages
Level 117
1,402 SR
1,490 Elo+
Hera
Hera
Azarti
Hera
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,145 Elo+
Solo
Bacchus
Bacchus
Danmag256
Bacchus
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
332W - 350L
1,596 Elo+
Solo
Freya
Freya
Flater2001
Freya
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
194W - 178L
1,612 Elo+
Solo
Merlin
Merlin
Nadd7
Merlin
Level 129
God Stats
6W - 8L
1,401 SR
Queue Stats
358W - 329L
1,538 Elo+
Party 2
Agni
Agni
Snailanator123
Agni
Level 127
God Stats
2W - 0L
1,108 SR
Queue Stats
118W - 99L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BarsucheZ
Ganesha
19
0 / 4 / 12
12,666
667
11,890
21,280
31,152
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
Goffreth
Ao Kuang
20
7 / 5 / 6
12,234
644
10,429
19,543
17,637
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
20
6 / 3 / 9
12,950
682
24,068
13,815
7,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
ShadowKlll
Kumbhakarna
17
0 / 4 / 12
10,458
550
9,109
20,806
24,290
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
bobidobob
Khepri
20
6 / 5 / 9
12,510
658
17,018
22,794
32,205
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Azarti
Hera
18
3 / 5 / 13
11,810
622
19,157
12,994
6,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Danmag256
Bacchus
20
2 / 3 / 16
11,895
626
11,933
23,323
35,519
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Freya
17
4 / 6 / 10
11,461
603
13,790
17,387
8,594
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
Nadd7
Merlin
20
4 / 1 / 16
13,561
714
21,152
13,744
6,518
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 4 / 10
13,088
689
16,518
16,140
7,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
86
19
Kills
21
21
Deaths
19
48
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Hera
Azarti
Hera
3
5
13
1.9
L
Ganesha
BarsucheZ
Ganesha
0
4
12
1.5
W
Bacchus
Danmag256
Bacchus
2
3
16
3.33
W
Freya
4
6
10
1.5
L
Ao Kuang
Goffreth
Ao Kuang
7
5
6
2
L
Nu Wa
6
3
9
3.5
W
Merlin
Nadd7
Merlin
4
1
16
12
L
Kumbhakarna
ShadowKlll
Kumbhakarna
0
4
12
1.5
W
8
4
10
3.25
L
Khepri
bobidobob
Khepri
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,514
Damage
82,550
98,238
Taken
83,588
112,330
Mitigated
64,703
39,217
Healing
33,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Azarti
Hera
19,157
4,679
2,700
3,083
12,994
6,716
711
12,507
487
44,259
0
L
Ganesha
BarsucheZ
Ganesha
11,890
114
5,700
6,159
21,280
31,152
351
18,831
2,449
28,079
0
W
Bacchus
Danmag256
Bacchus
11,933
995
6,192
7,970
23,323
35,519
596
18,886
4,437
22,222
0
W
Freya
13,790
4,340
1,096
3,999
17,387
8,594
1,758
15,135
2,051
26,312
0
L
Ao Kuang
Goffreth
Ao Kuang
10,429
1,554
5,619
6,444
19,543
17,637
720
15,432
4,111
18,390
0
L
Nu Wa
24,068
4,914
4,143
2,651
13,815
7,046
3,534
12,551
1,264
72,661
0
W
Merlin
Nadd7
Merlin
21,152
1,597
964
2,081
13,744
6,518
1,317
11,961
1,627
77,468
0
L
Kumbhakarna
ShadowKlll
Kumbhakarna
9,109
475
1,404
3,133
20,806
24,290
176
17,827
2,979
17,805
0
W
16,518
1,073
2,036
3,838
16,140
7,356
852
13,668
2,472
50,783
0
L
Khepri
bobidobob
Khepri
17,018
1,072
2,353
1,611
22,794
32,205
784
17,909
4,885
30,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,818
Gold Earned
61,815
169
Minions Killed
259
0
Camps Cleared
0
1,686,974
Distance Traveled
1,593,147
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,810
622
67
4
0
285,411
0
L
Ganesha
12,666
667
0
0
0
337,462
1
W
Bacchus
11,895
626
14
1
0
354,883
1
W
Freya
11,461
603
22
1
0
288,293
3
L
Ao Kuang
12,234
644
32
2
0
355,727
0
L
Nu Wa
12,950
682
85
4
0
308,819
6
W
Merlin
13,561
714
107
6
0
335,079
4
L
Kumbhakarna
10,458
550
28
1
0
332,519
0
W
Agni
13,088
689
49
3
0
329,481
1
L
Khepri
12,510
658
24
1
0
352,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role