Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Cammy76
Set
Level 43
God Stats
11W - 7L
1,519 SR
Queue Stats
38W - 41L
1,476 Elo+
Party 3
Kukulkan
Kukulkan
LordOdai
Kukulkan
Level 47
God Stats
12W - 15L
1,361 SR
Queue Stats
283W - 306L
1,442 Elo+
Solo
Danzaburou
Danzaburou
Sm0k5
Danzaburou
Level 67
God Stats
66W - 75L
1,486 SR
Queue Stats
348W - 397L
1,407 Elo+
Party 3
Ares
Ares
aldapa79
Ares
Level 85
God Stats
1W - 0L
1,572 SR
Queue Stats
91W - 84L
1,473 Elo+
Solo
Team Averages
Level 65
1,488 SR
1,459 Elo+

VS

Team Averages
Level 65
1,410 SR
1,406 Elo+
Morgan Le Fay
Morgan Le Fay
G6BKOD2BOKSS
Morgan Le Fay
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 22L
1,383 Elo+
Party 2
Jing Wei
Jing Wei
TWICE086
Jing Wei
Level 43
God Stats
2W - 2L
1,563 SR
Queue Stats
75W - 103L
1,409 Elo+
Party 2
Khepri
Khepri
YussuFXd
Khepri
Level 23
God Stats
7W - 7L
1,511 SR
Queue Stats
57W - 65L
1,378 Elo+
Party 1
He Bo
He Bo
totiprogamer
He Bo
Level 117
God Stats
1W - 1L
1,257 SR
Queue Stats
138W - 120L
1,526 Elo+
Solo
Set
Set
visan99
Set
Level 116
God Stats
0W - 4L
1,218 SR
Queue Stats
25W - 34L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
8 / 0 / 4
6,859
686
5,281
6,040
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Set
10
3 / 0 / 3
5,972
597
3,732
4,546
2,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
LordOdai
Kukulkan
11
3 / 2 / 4
6,119
612
4,530
4,703
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Sm0k5
Danzaburou
9
8 / 1 / 1
6,153
615
6,906
4,705
1,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
9
2 / 2 / 7
5,916
592
4,391
8,217
4,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
G6BKOD2BOKSS
Morgan Le Fay
9
1 / 5 / 1
5,274
527
1,880
5,132
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
TWICE086
Jing Wei
7
0 / 6 / 2
4,448
445
2,192
6,221
2,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
YussuFXd
Khepri
6
0 / 4 / 3
4,492
449
2,371
7,901
2,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 5 / 0
4,953
495
4,099
5,845
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Set
9
3 / 4 / 1
5,554
555
4,383
7,232
2,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
24
Kills
4
5
Deaths
24
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
0
4
10
W
Set
3
0
3
4.5
L
Morgan Le Fay
G6BKOD2BOKSS
Morgan Le Fay
1
5
1
0.3
W
Kukulkan
LordOdai
Kukulkan
3
2
4
2.5
W
Danzaburou
Sm0k5
Danzaburou
8
1
1
8.5
L
Jing Wei
TWICE086
Jing Wei
0
6
2
0.17
L
Khepri
YussuFXd
Khepri
0
4
3
0.38
W
Ares
2
2
7
2.75
L
0
5
0
0
L
Set
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,840
Damage
14,925
28,211
Taken
32,331
11,962
Mitigated
10,635
5,985
Healing
4,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,281
1,057
0
1,513
6,040
2,048
0
1,118
4,922
0
28,097
W
Set
3,732
1,136
0
295
4,546
2,147
0
3,357
1,189
88
19,532
L
Morgan Le Fay
G6BKOD2BOKSS
Morgan Le Fay
1,880
339
0
343
5,132
1,827
408
2,817
2,315
18,660
0
W
Kukulkan
LordOdai
Kukulkan
4,530
750
0
0
4,703
1,640
0
2,099
2,604
28,406
0
W
Danzaburou
Sm0k5
Danzaburou
6,906
2,495
0
914
4,705
1,609
934
888
3,817
0
26,345
L
Jing Wei
TWICE086
Jing Wei
2,192
1,342
0
780
6,221
2,075
0
2,002
4,219
0
15,850
L
Khepri
YussuFXd
Khepri
2,371
309
0
2,014
7,901
2,932
0
3,089
4,812
7,755
0
W
Ares
4,391
926
0
3,263
8,217
4,518
67
888
7,329
18,080
0
L
4,099
142
0
1,280
5,845
1,429
0
52
5,793
23,642
0
L
Set
4,383
2,003
0
450
7,232
2,372
0
1,013
6,219
0
27,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,019
Gold Earned
24,721
247
Minions Killed
190
0
Camps Cleared
0
971,201
Distance Traveled
871,618
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,859
686
62
6
0
216,827
0
W
Set
5,972
597
43
4
0
196,152
4
L
Morgan Le Fay
5,274
527
49
5
0
161,347
2
W
Kukulkan
6,119
612
68
7
0
181,887
1
W
Danzaburou
6,153
615
48
5
0
173,784
2
L
Jing Wei
4,448
445
34
3
0
185,191
1
L
Khepri
4,492
449
9
1
0
185,710
3
W
Ares
5,916
592
26
3
0
202,551
4
L
He Bo
4,953
495
49
5
0
166,628
1
L
Set
5,554
555
49
5
0
172,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role