Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Aqueous50
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,564 Elo+
Solo
Bacchus
Bacchus
BroBangMe69
Bacchus
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
330W - 312L
1,253 Elo+
Solo
Bakasura
Bakasura
JTrilla
Bakasura
Level 12
God Stats
0W - 2L
1,317 SR
Queue Stats
60W - 69L
1,388 Elo+
Solo
Cernunnos
Cernunnos
风萧萧兮易水寒乀
Cernunnos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 63L
1,426 Elo+
Solo
Team Averages
Level 18
1,463 SR
1,426 Elo+

VS

Team Averages
Level 24
1,455 SR
1,485 Elo+
Morgan Le Fay
Morgan Le Fay
BussMasterFlex
Morgan Le Fay
Level 26
God Stats
12W - 7L
1,346 SR
Queue Stats
83W - 65L
1,473 Elo+
Solo
Set
Set
CephalonViolet
Set
Level 14
God Stats
12W - 19L
1,400 SR
Queue Stats
23W - 26L
1,383 Elo+
Solo
Xbalanque
Xbalanque
CorruptCore2000
Xbalanque
Level 28
God Stats
2W - 4L
1,326 SR
Queue Stats
90W - 105L
1,532 Elo+
Solo
Jormungandr
Jormungandr
InvisiableKiller
Jormungandr
Level 23
God Stats
15W - 11L
1,704 SR
Queue Stats
81W - 81L
1,441 Elo+
Solo
Persephone
Persephone
KingOfMehMemes
Persephone
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 33L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
8 / 3 / 5
14,045
1,080
22,316
18,165
6,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Aqueous50
Tiamat
19
4 / 7 / 12
12,980
998
21,870
23,537
11,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
BroBangMe69
Bacchus
19
3 / 5 / 12
12,362
951
10,885
18,050
26,841
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
JTrilla
Bakasura
17
0 / 10 / 9
11,432
879
3,440
25,377
9,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 8 / 8
12,639
972
11,452
20,563
7,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BussMasterFlex
Morgan Le Fay
20
5 / 3 / 16
13,630
1,048
22,931
11,626
4,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
7 / 2 / 13
13,597
1,046
15,832
13,800
5,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
CorruptCore2000
Xbalanque
20
12 / 9 / 14
14,700
1,131
27,720
22,090
12,107
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jormungandr
InvisiableKiller
Jormungandr
20
6 / 4 / 19
13,947
1,073
12,868
19,499
20,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
KingOfMehMemes
Persephone
20
3 / 0 / 18
13,509
1,039
18,082
8,696
3,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
113
18
Kills
33
33
Deaths
18
46
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
8
3
5
3.5
L
Tiamat
Aqueous50
Tiamat
4
7
12
1.43
L
Bacchus
BroBangMe69
Bacchus
3
5
12
1.8
W
Morgan Le Fay
BussMasterFlex
Morgan Le Fay
5
3
16
4.33
W
7
2
13
6.75
W
Xbalanque
CorruptCore2000
Xbalanque
12
9
14
2.11
W
Jormungandr
InvisiableKiller
Jormungandr
6
4
19
3.88
L
Bakasura
JTrilla
Bakasura
0
10
9
0.45
W
Persephone
KingOfMehMemes
Persephone
3
0
18
12
L
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,963
Damage
97,433
105,692
Taken
75,711
61,876
Mitigated
46,231
15,330
Healing
8,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
22,316
11,681
0
5,443
18,165
6,831
0
9,462
8,217
0
49,054
L
Tiamat
Aqueous50
Tiamat
21,870
2,824
190
4,786
23,537
11,052
0
15,167
7,841
38,489
0
L
Bacchus
BroBangMe69
Bacchus
10,885
641
395
999
18,050
26,841
0
8,183
9,375
20,201
0
W
Morgan Le Fay
BussMasterFlex
Morgan Le Fay
22,931
1,715
656
2,370
11,626
4,565
0
3,935
7,591
37,892
0
W
15,832
5,810
0
598
13,800
5,805
0
5,856
7,700
0
33,695
W
Xbalanque
CorruptCore2000
Xbalanque
27,720
15,923
0
3,658
22,090
12,107
0
8,433
13,268
304
48,946
W
Jormungandr
InvisiableKiller
Jormungandr
12,868
3,783
0
0
19,499
20,450
0
9,446
9,665
35,976
0
L
Bakasura
JTrilla
Bakasura
3,440
1,325
0
1,105
25,377
9,837
0
12,050
12,655
0
13,999
W
Persephone
KingOfMehMemes
Persephone
18,082
890
188
734
8,696
3,304
0
3,907
4,721
51,623
0
L
11,452
5,803
0
2,412
20,563
7,315
0
8,140
12,011
0
48,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,458
Gold Earned
69,383
237
Minions Killed
257
8
Camps Cleared
7
1,188,646
Distance Traveled
1,297,466
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,045
1,080
68
5
2
241,680
5
L
Tiamat
12,980
998
44
3
1
236,939
0
L
Bacchus
12,362
951
12
1
0
215,651
3
W
Morgan Le Fay
13,630
1,048
42
3
3
272,120
2
W
Set
13,597
1,046
45
3
2
292,137
0
W
Xbalanque
14,700
1,131
45
3
1
235,855
0
W
Jormungandr
13,947
1,073
49
4
1
246,819
0
L
Bakasura
11,432
879
25
2
4
271,460
1
W
Persephone
13,509
1,039
76
6
0
250,535
0
L
Cernunnos
12,639
972
88
7
1
222,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role