Player Matchup

Chaac
Chaac
Silver V
ASMR_Zogi
Chaac
Silver V
Level 64
God Stats
2W - 7L
1,407 SR
Queue Stats
181W - 191L
1,284 MMR
Party 1
Hou Yi
Hou Yi
Silver II
ASMR_z1g2ar
Hou Yi
Silver II
Level 66
God Stats
1W - 4L
1,454 SR
Queue Stats
216W - 226L
1,421 MMR
Party 1
Set
Set
Silver I
GGianka
Set
Silver I
Level 76
God Stats
4W - 5L
1,529 SR
Queue Stats
209W - 222L
1,235 MMR
Solo
Geb
Geb
Silver II
IonisedAtom22
Geb
Silver II
Level 86
God Stats
10W - 7L
1,422 SR
Queue Stats
44W - 42L
1,334 MMR
Solo
Thoth
Thoth
Gold V
MaaGiiiK_BaasTos
Thoth
Gold V
Level 157
God Stats
6W - 7L
1,510 SR
Queue Stats
501W - 492L
1,311 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,464 SR
1,317 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,452 SR
1,339 MMR
Ra
Ra
Gold III
 
Ra
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold V
InjuredMuffin6
Cernunnos
Gold V
Level 110
God Stats
23W - 20L
1,585 SR
Queue Stats
368W - 378L
1,286 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
SkyXenQu_047
Zhong Kui
Gold IV
Level 105
God Stats
1W - 1L
1,589 SR
Queue Stats
133W - 125L
1,393 MMR
Solo
Cerberus
Cerberus
Silver I
TheOldMonkey22
Cerberus
Silver I
Level 151
God Stats
3W - 3L
1,497 SR
Queue Stats
486W - 495L
1,120 MMR
Solo
Awilix
Awilix
Gold III
iTs DOOSHiE zX
Awilix
Gold III
Level 122
God Stats
15W - 15L
1,089 SR
Queue Stats
395W - 394L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ASMR_Zogi
Chaac
14
0 / 7 / 1
8,095
368
11,008
22,812
13,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
14
2 / 7 / 2
9,021
410
4,846
14,050
4,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Set
14
3 / 5 / 1
9,691
441
5,509
15,705
7,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 7 / 4
10,261
466
8,693
22,209
22,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 7 / 4
10,615
483
11,393
16,233
6,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArachneAthenaLokiTiamatCabrakan

VS

Bans
GilgameshScyllaIzanamiSun WukongCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
8 / 2 / 5
13,389
609
16,257
12,967
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
InjuredMuffin6
Cernunnos
20
8 / 1 / 8
14,039
638
13,898
13,312
5,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
SkyXenQu_047
Zhong Kui
20
6 / 1 / 7
13,759
625
21,454
21,221
18,924
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
16
2 / 3 / 12
11,296
513
12,119
15,280
11,945
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
9 / 2 / 10
13,549
616
10,037
14,288
5,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
75
9
Kills
33
33
Deaths
9
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
2
5
5.25
L
Chaac
ASMR_Zogi
Chaac
0
7
1
0.07
L
Hou Yi
2
7
2
0.43
L
Set
3
5
1
0.7
W
Cernunnos
InjuredMuffin6
Cernunnos
8
1
8
12
L
1
7
4
0.43
L
3
7
4
0.71
W
Zhong Kui
SkyXenQu_047
Zhong Kui
6
1
7
9.5
W
Cerberus
2
3
12
2.67
W
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,449
Damage
73,765
91,009
Taken
77,068
53,933
Mitigated
47,873
13,200
Healing
30,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
16,257
1,371
3,010
6,283
12,967
5,436
2,413
5,019
7,656
107,395
0
L
Chaac
ASMR_Zogi
Chaac
11,008
3,372
0
8,117
22,812
13,180
120
15,060
7,752
0
45,551
L
Hou Yi
4,846
2,360
0
1,517
14,050
4,865
0
4,987
9,063
0
41,864
L
Set
5,509
2,058
0
1,774
15,705
7,331
0
7,563
8,142
0
48,123
W
Cernunnos
InjuredMuffin6
Cernunnos
13,898
4,883
0
4,448
13,312
5,751
5,734
1,532
11,750
0
119,643
L
8,693
695
0
262
22,209
22,543
0
11,657
10,552
32,887
0
L
11,393
621
0
1,530
16,233
6,014
0
10,563
5,670
65,867
0
W
Zhong Kui
SkyXenQu_047
Zhong Kui
21,454
3,601
298
13,176
21,221
18,924
3,203
2,895
16,992
98,807
0
W
Cerberus
12,119
743
0
2,546
15,280
11,945
273
4,524
10,516
32,202
0
W
10,037
3,210
0
1,007
14,288
5,817
2,891
6,834
7,228
0
101,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,683
Gold Earned
66,032
430
Minions Killed
724
0
Camps Cleared
0
1,803,195
Distance Traveled
2,017,520
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,389
609
169
8
0
397,698
1
L
Chaac
8,095
368
76
3
0
370,941
2
L
Hou Yi
9,021
410
73
3
0
353,966
3
L
Set
9,691
441
93
4
0
352,619
1
W
Cernunnos
14,039
638
168
8
0
376,545
1
L
Geb
10,261
466
46
2
0
357,032
4
L
Thoth
10,615
483
142
6
0
368,637
5
W
Zhong Kui
13,759
625
187
9
0
373,116
3
W
Cerberus
11,296
513
44
2
0
381,519
3
W
Awilix
13,549
616
156
7
0
488,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role