Player Matchup

Arachne
Arachne
BEARZCLAWZ
Arachne
Level 27
God Stats
19W - 11L
1,586 SR
Queue Stats
46W - 35L
1,510 Elo+
Solo
Medusa
Medusa
Mothubus
Medusa
Level 66
God Stats
7W - 7L
1,523 SR
Queue Stats
213W - 200L
1,442 Elo+
Party 1
Hun Batz
Hun Batz
SirDiamonds
Hun Batz
Level 29
God Stats
6W - 4L
1,469 SR
Queue Stats
160W - 152L
1,424 Elo+
Solo
Merlin
Merlin
albert2496
Merlin
Level 17
God Stats
7W - 7L
1,521 SR
Queue Stats
10W - 16L
1,340 Elo+
Solo
Cthulhu
Cthulhu
nyashigga
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 45L
1,417 Elo+
Party 1
Team Averages
Level 29
1,520 SR
1,427 Elo+

VS

Team Averages
Level 21
1,500 SR
1,379 Elo+
Kukulkan
Kukulkan
Blüdred
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,301 Elo+
Party 2
Anhur
Anhur
FlamaBlanca43
Anhur
Level 28
God Stats
3W - 8L
1,265 SR
Queue Stats
218W - 200L
1,548 Elo+
Solo
Achilles
Achilles
Grimlyn3351
Achilles
Level 9
God Stats
4W - 6L
1,500 SR
Queue Stats
574W - 738L
1,243 Elo+
Party 3
Loki
Loki
SemiroundFrog
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
299W - 410L
1,274 Elo+
Party 3
Mercury
Mercury
SwagJesus420
Mercury
Level 45
God Stats
5W - 2L
1,734 SR
Queue Stats
25W - 17L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BEARZCLAWZ
Arachne
20
22 / 6 / 8
14,501
580
27,338
30,929
15,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Mothubus
Medusa
20
15 / 1 / 3
13,883
555
19,086
10,953
5,112
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Hun Batz
SirDiamonds
Hun Batz
19
7 / 3 / 14
12,694
508
9,343
16,751
7,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
albert2496
Merlin
20
5 / 1 / 10
13,486
539
19,566
10,794
4,815
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
nyashigga
Cthulhu
17
2 / 2 / 19
12,041
482
12,569
21,298
26,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blüdred
Kukulkan
15
1 / 10 / 3
9,518
381
12,269
17,340
8,561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 9 / 0
11,729
469
12,840
20,055
7,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Grimlyn3351
Achilles
15
4 / 11 / 4
10,822
433
5,426
21,395
27,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 10 / 3
8,995
360
3,164
20,333
14,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
SwagJesus420
Mercury
17
4 / 11 / 4
11,310
452
17,923
25,878
10,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
27
51
Kills
13
13
Deaths
51
54
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
BEARZCLAWZ
Arachne
22
6
8
4.33
L
Kukulkan
Blüdred
Kukulkan
1
10
3
0.25
L
4
9
0
0.44
L
Achilles
Grimlyn3351
Achilles
4
11
4
0.55
W
Medusa
Mothubus
Medusa
15
1
3
16.5
L
0
10
3
0.15
W
Hun Batz
SirDiamonds
Hun Batz
7
3
14
4.67
L
Mercury
SwagJesus420
Mercury
4
11
4
0.55
W
Merlin
albert2496
Merlin
5
1
10
10
W
Cthulhu
nyashigga
Cthulhu
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,902
Damage
51,622
90,725
Taken
105,001
58,880
Mitigated
69,248
25,460
Healing
10,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BEARZCLAWZ
Arachne
27,338
22,773
972
9,204
30,929
15,500
3,042
4,952
25,977
0
71,244
L
Kukulkan
Blüdred
Kukulkan
12,269
1,909
0
2,382
17,340
8,561
250
4,924
12,416
50,505
0
L
12,840
5,349
0
3,224
20,055
7,554
0
3,997
16,058
0
65,456
L
Achilles
Grimlyn3351
Achilles
5,426
1,239
0
526
21,395
27,558
468
5,775
15,620
0
30,540
W
Medusa
Mothubus
Medusa
19,086
7,702
0
5,692
10,953
5,112
1,157
313
10,640
0
106,379
L
3,164
759
0
511
20,333
14,751
804
8,506
11,827
0
33,601
W
Hun Batz
SirDiamonds
Hun Batz
9,343
1,994
813
1,922
16,751
7,207
2,957
3,516
13,235
0
81,153
L
Mercury
SwagJesus420
Mercury
17,923
10,518
202
3,656
25,878
10,824
0
8,933
16,945
0
87,333
W
Merlin
albert2496
Merlin
19,566
658
416
3,715
10,794
4,815
3,769
1,211
9,583
92,253
0
W
Cthulhu
nyashigga
Cthulhu
12,569
1,286
561
2,165
21,298
26,246
211
2,277
19,021
35,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,605
Gold Earned
52,374
551
Minions Killed
418
0
Camps Cleared
0
2,044,635
Distance Traveled
1,979,671
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,501
580
100
4
0
472,473
4
L
Kukulkan
9,518
381
99
4
0
375,778
0
L
Anhur
11,729
469
119
5
0
339,475
3
L
Achilles
10,822
433
36
1
0
407,441
0
W
Medusa
13,883
555
143
6
0
365,985
1
L
Loki
8,995
360
47
2
0
389,365
1
W
Hun Batz
12,694
508
109
4
0
424,925
4
L
Mercury
11,310
452
117
5
0
467,612
2
W
Merlin
13,486
539
155
6
0
399,007
0
W
Cthulhu
12,041
482
44
2
0
382,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role