Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DoOpY LlAmAzZ
Izanami
Level 136
God Stats
3W - 4L
1,388 SR
Queue Stats
102W - 110L
1,444 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GoldenStreaker
Morgan Le Fay
Level 115
God Stats
8W - 9L
1,428 SR
Queue Stats
148W - 153L
1,453 Elo+
Party 2
Ah Puch
Ah Puch
Kadentine
Ah Puch
Level 48
God Stats
10W - 6L
1,571 SR
Queue Stats
49W - 42L
1,564 Elo+
Party 1
Team Averages
Level 115
1,477 SR
1,492 Elo+

VS

Team Averages
Level 65
1,488 SR
1,479 Elo+
Artemis
Artemis
 
Artemis
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
 
Cerberus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
MadxXchainzXx
Da Ji
Level 47
God Stats
5W - 5L
1,653 SR
Queue Stats
229W - 251L
1,414 Elo+
Party 4
Poseidon
Poseidon
NeoMonsterr
Poseidon
Level 157
God Stats
3W - 8L
1,277 SR
Queue Stats
386W - 395L
1,580 Elo+
Solo
Izanami
Izanami
Pequisha
Izanami
Level 29
God Stats
58W - 53L
1,510 SR
Queue Stats
178W - 185L
1,399 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
4 / 0 / 6
8,534
1,067
7,600
3,601
3,718
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
 
Vamana
13
0 / 1 / 10
7,651
956
4,106
8,966
5,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
13
2 / 4 / 6
8,087
1,011
7,389
6,539
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
GoldenStreaker
Morgan Le Fay
14
4 / 2 / 7
8,612
1,077
8,210
5,373
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
Kadentine
Ah Puch
13
2 / 0 / 5
7,505
938
6,405
2,174
638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

331

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
2 / 0 / 5
8,417
1,052
8,481
6,290
2,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
 
Cerberus
14
2 / 4 / 4
8,013
1,002
3,870
11,440
9,396
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
2 / 4 / 1
7,695
962
6,162
7,929
3,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
NeoMonsterr
Poseidon
10
0 / 0 / 0
4,830
604
0
0
0
Izanami
Pequisha
Izanami
14
1 / 4 / 3
7,705
963
6,431
13,717
4,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
12
Kills
7
7
Deaths
12
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
6
7
W
Vamana
 
Vamana
0
1
10
5
L
Artemis
 
Artemis
2
0
5
4.5
L
Cerberus
 
Cerberus
2
4
4
1
W
Izanami
2
4
6
1.25
W
Morgan Le Fay
GoldenStreaker
Morgan Le Fay
4
2
7
3.75
W
Ah Puch
Kadentine
Ah Puch
2
0
5
4.5
L
2
4
1
0.63
L
Poseidon
NeoMonsterr
Poseidon
0
0
0
0
L
Izanami
Pequisha
Izanami
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,710
Damage
24,944
26,653
Taken
39,376
13,198
Mitigated
19,362
3,190
Healing
2,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,600
324
0
0
3,601
3,718
0
378
3,223
10,943
0
W
Vamana
 
Vamana
4,106
1,232
0
2,298
8,966
5,405
0
1,215
7,751
93
15,529
L
Artemis
 
Artemis
8,481
1,837
0
0
6,290
2,206
0
2,883
3,407
0
27,458
L
Cerberus
 
Cerberus
3,870
0
488
1,128
11,440
9,396
0
6,003
5,437
21,340
0
W
Izanami
7,389
5,044
0
729
6,539
1,706
0
1,290
5,249
0
26,341
W
Morgan Le Fay
GoldenStreaker
Morgan Le Fay
8,210
1,311
0
59
5,373
1,731
0
886
4,487
20,266
0
W
Ah Puch
Kadentine
Ah Puch
6,405
87
0
104
2,174
638
0
101
2,073
17,866
0
L
6,162
1,291
0
548
7,929
3,039
0
4,934
2,995
0
15,027
L
Poseidon
NeoMonsterr
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
Pequisha
Izanami
6,431
3,907
0
433
13,717
4,721
0
8,488
5,229
0
11,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,389
Gold Earned
36,660
147
Minions Killed
137
7
Camps Cleared
3
749,094
Distance Traveled
545,369
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,534
1,067
7
1
1
164,302
2
W
Vamana
7,651
956
24
3
1
169,523
3
L
Artemis
8,417
1,052
61
8
0
143,845
0
L
Cerberus
8,013
1,002
35
4
0
130,197
0
W
Izanami
8,087
1,011
57
7
4
113,421
0
W
Morgan Le Fay
8,612
1,077
34
4
1
137,806
0
W
Ah Puch
7,505
938
25
3
0
164,042
1
L
Da Ji
7,695
962
21
3
2
126,635
0
L
Poseidon
4,830
604
0
0
0
0
0
L
Izanami
7,705
963
20
3
1
144,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role