Player Matchup

Hera
Hera
Freemandr
Hera
Level 14
God Stats
22W - 19L
1,497 SR
Queue Stats
91W - 76L
1,431 Elo+
Solo
Chang'e
Chang'e
MissiRainbow
Chang'e
Level 26
God Stats
43W - 40L
1,516 SR
Queue Stats
78W - 72L
1,485 Elo+
Solo
Chernobog
Chernobog
Schteir
Chernobog
Level 14
God Stats
3W - 3L
1,626 SR
Queue Stats
8W - 5L
1,473 Elo+
Solo
Sylvanus
Sylvanus
ShadowOwner1
Sylvanus
Level 12
God Stats
10W - 10L
1,608 SR
Queue Stats
37W - 47L
1,396 Elo+
Solo
Bacchus
Bacchus
nukypuky
Bacchus
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 83L
1,388 Elo+
Solo
Team Averages
Level 18
1,549 SR
1,435 Elo+

VS

Team Averages
Level 21
1,515 SR
1,465 Elo+
Eset
Eset
Bibo22
Eset
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 249L
1,379 Elo+
Solo
Yemoja
Yemoja
Myshu212
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,395 Elo+
Solo
Fenrir
Fenrir
SOVOCHEK
Fenrir
Level 25
God Stats
15W - 17L
1,504 SR
Queue Stats
71W - 70L
1,477 Elo+
Solo
Scylla
Scylla
kolgrima
Scylla
Level 13
God Stats
5W - 2L
1,796 SR
Queue Stats
74W - 83L
1,295 Elo+
Solo
Rama
Rama
sergiu888
Rama
Level 28
God Stats
0W - 1L
1,275 SR
Queue Stats
5W - 4L
1,778 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
11 / 0 / 13
12,499
1,136
19,184
5,950
2,569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
MissiRainbow
Chang'e
17
3 / 1 / 15
10,486
953
9,053
7,711
3,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Schteir
Chernobog
15
3 / 2 / 7
9,833
894
5,930
6,190
2,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
ShadowOwner1
Sylvanus
17
1 / 0 / 15
11,475
1,043
5,179
5,554
6,522
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
nukypuky
Bacchus
19
8 / 1 / 16
11,830
1,075
19,246
14,868
19,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

275

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Bibo22
Eset
15
0 / 9 / 2
9,132
830
7,280
18,066
6,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Myshu212
Yemoja
16
0 / 6 / 3
10,664
969
10,863
18,332
15,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
SOVOCHEK
Fenrir
14
3 / 2 / 0
9,541
867
3,840
4,480
2,941
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
kolgrima
Scylla
15
1 / 4 / 0
9,245
840
4,416
8,372
2,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
15
0 / 5 / 2
9,435
858
10,349
15,337
4,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
11
26
Kills
4
4
Deaths
26
66
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Eset
Bibo22
Eset
0
9
2
0.11
W
Hera
11
0
13
17.5
W
Chang'e
MissiRainbow
Chang'e
3
1
15
10.5
L
Yemoja
Myshu212
Yemoja
0
6
3
0.25
L
Fenrir
SOVOCHEK
Fenrir
3
2
0
1.5
W
Chernobog
Schteir
Chernobog
3
2
7
3.25
W
Sylvanus
ShadowOwner1
Sylvanus
1
0
15
8.5
L
Scylla
kolgrima
Scylla
1
4
0
0.25
W
Bacchus
nukypuky
Bacchus
8
1
16
16
L
Rama
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,592
Damage
36,748
40,273
Taken
64,587
34,903
Mitigated
32,729
18,238
Healing
3,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Bibo22
Eset
7,280
1,124
582
323
18,066
6,637
0
14,791
3,275
23,071
0
W
Hera
19,184
4,147
263
990
5,950
2,569
0
4,005
1,945
45,872
0
W
Chang'e
MissiRainbow
Chang'e
9,053
368
7,747
2,847
7,711
3,203
0
4,147
3,564
25,488
0
L
Yemoja
Myshu212
Yemoja
10,863
1,606
962
932
18,332
15,380
0
13,994
4,338
35,877
0
L
Fenrir
SOVOCHEK
Fenrir
3,840
544
438
0
4,480
2,941
0
3,548
932
0
5,838
W
Chernobog
Schteir
Chernobog
5,930
4,028
0
558
6,190
2,695
0
3,970
2,220
0
14,014
W
Sylvanus
ShadowOwner1
Sylvanus
5,179
1,921
3,420
2,413
5,554
6,522
0
3,217
2,337
35,451
0
L
Scylla
kolgrima
Scylla
4,416
767
0
0
8,372
2,793
0
7,089
1,283
19,858
0
W
Bacchus
nukypuky
Bacchus
19,246
2,619
0
0
14,868
19,914
0
7,220
7,648
23,771
0
L
Rama
10,349
6,549
0
0
15,337
4,978
0
13,240
2,097
0
45,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,123
Gold Earned
48,017
209
Minions Killed
194
7
Camps Cleared
4
963,562
Distance Traveled
813,504
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,132
830
34
3
1
158,423
0
W
Hera
12,499
1,136
65
6
2
218,549
2
W
Chang'e
10,486
953
51
5
2
223,619
0
L
Yemoja
10,664
969
39
4
0
174,939
3
L
Fenrir
9,541
867
2
0
0
156,783
1
W
Chernobog
9,833
894
20
2
3
122,193
1
W
Sylvanus
11,475
1,043
59
5
0
175,672
3
L
Scylla
9,245
840
46
4
2
161,032
0
W
Bacchus
11,830
1,075
14
1
0
223,529
2
L
Rama
9,435
858
73
7
1
162,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role