Player Matchup

Kukulkan
Kukulkan
Carlos_9295
Kukulkan
Level 10
God Stats
5W - 2L
1,733 SR
Queue Stats
11W - 15L
1,413 Elo+
Solo
Hachiman
Hachiman
Efrain20044
Hachiman
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 12L
1,460 Elo+
Solo
Artemis
Artemis
MrFahQ2U
Artemis
Level 32
God Stats
64W - 36L
1,677 SR
Queue Stats
203W - 176L
1,531 Elo+
Party 1
Ganesha
Ganesha
joeramirez3
Ganesha
Level 15
God Stats
9W - 3L
1,782 SR
Queue Stats
37W - 26L
1,512 Elo+
Party 1
Vulcan
Vulcan
warriorvolley
Vulcan
Level 29
God Stats
2W - 2L
1,411 SR
Queue Stats
72W - 80L
1,417 Elo+
Solo
Team Averages
Level 23
1,621 SR
1,467 Elo+

VS

Team Averages
Level 19
1,337 SR
1,364 Elo+
Neith
Neith
FireLordNicolita
Neith
Level 5
God Stats
0W - 4L
1,177 SR
Queue Stats
0W - 4L
1,175 Elo+
Solo
Thor
Thor
SmurfJoyless
Thor
Level 25
God Stats
2W - 7L
1,191 SR
Queue Stats
42W - 46L
1,330 Elo+
Party 2
Hera
Hera
WinterHao
Hera
Level 16
God Stats
0W - 3L
1,602 SR
Queue Stats
23W - 31L
1,476 Elo+
Solo
Ratatoskr
Ratatoskr
obama_killed_me
Ratatoskr
Level 25
God Stats
0W - 3L
1,153 SR
Queue Stats
52W - 51L
1,359 Elo+
Party 2
Fenrir
Fenrir
tuuu_jefe20
Fenrir
Level 26
God Stats
16W - 18L
1,561 SR
Queue Stats
80W - 62L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Carlos_9295
Kukulkan
17
6 / 3 / 9
11,785
982
11,646
7,770
3,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Efrain20044
Hachiman
19
12 / 2 / 15
12,896
1,075
7,815
7,979
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
MrFahQ2U
Artemis
20
11 / 1 / 20
13,923
1,160
21,513
10,448
4,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
joeramirez3
Ganesha
20
0 / 3 / 34
13,567
1,131
14,903
14,951
20,154
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
12 / 4 / 12
13,284
1,107
23,283
10,718
4,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 4
10,238
853
5,631
13,458
4,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 9 / 6
10,409
867
6,564
18,770
6,556
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
17
1 / 7 / 5
11,203
934
5,253
13,566
4,537
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
obama_killed_me
Ratatoskr
18
11 / 11 / 2
14,160
1,180
19,244
20,890
6,973
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
18
1 / 9 / 6
11,389
949
11,395
23,299
9,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
36
41
Kills
13
13
Deaths
41
90
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Carlos_9295
Kukulkan
6
3
9
3.5
W
Hachiman
Efrain20044
Hachiman
12
2
15
9.75
L
0
5
4
0.4
W
Artemis
MrFahQ2U
Artemis
11
1
20
21
L
0
9
6
0.33
L
Hera
1
7
5
0.5
W
Ganesha
joeramirez3
Ganesha
0
3
34
5.67
L
Ratatoskr
obama_killed_me
Ratatoskr
11
11
2
1.09
L
Fenrir
1
9
6
0.44
W
12
4
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,160
Damage
48,087
51,866
Taken
89,983
35,805
Mitigated
31,865
6,055
Healing
2,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Carlos_9295
Kukulkan
11,646
432
0
128
7,770
3,021
0
1,050
6,720
30,163
0
W
Hachiman
Efrain20044
Hachiman
7,815
4,962
0
1,184
7,979
3,820
0
760
7,219
0
18,522
L
5,631
3,327
0
905
13,458
4,336
0
9,230
4,228
0
28,541
W
Artemis
MrFahQ2U
Artemis
21,513
15,070
0
1,976
10,448
4,793
0
1,546
8,902
0
46,877
L
6,564
1,649
0
0
18,770
6,556
0
9,128
9,642
0
14,568
L
Hera
5,253
1,540
0
20
13,566
4,537
0
7,040
6,526
34,169
0
W
Ganesha
joeramirez3
Ganesha
14,903
382
0
1,535
14,951
20,154
0
1,316
13,635
28,561
0
L
Ratatoskr
obama_killed_me
Ratatoskr
19,244
3,688
0
370
20,890
6,973
0
11,479
9,411
0
34,422
L
Fenrir
11,395
2,501
0
1,343
23,299
9,463
0
12,955
10,344
0
28,393
W
23,283
4,974
59
1,173
10,718
4,017
0
581
10,137
37,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,455
Gold Earned
57,399
185
Minions Killed
196
4
Camps Cleared
5
928,692
Distance Traveled
1,020,256
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,785
982
49
4
2
177,396
0
W
Hachiman
12,896
1,075
34
3
0
152,314
0
L
Neith
10,238
853
49
4
1
178,735
0
W
Artemis
13,923
1,160
57
5
1
197,074
1
L
Thor
10,409
867
17
1
1
200,747
0
L
Hera
11,203
934
68
6
0
189,765
1
W
Ganesha
13,567
1,131
0
0
0
205,683
0
L
Ratatoskr
14,160
1,180
32
3
1
225,284
0
L
Fenrir
11,389
949
30
3
2
225,725
0
W
Vulcan
13,284
1,107
45
4
1
196,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role