Player Matchup

Anhur
Anhur
 
Anhur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Deit77
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 56L
1,694 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IMCHELIOS
Morgan Le Fay
Level 18
God Stats
29W - 25L
1,585 SR
Queue Stats
47W - 48L
1,562 Elo+
Solo
Horus
Horus
SimplifyDesire
Horus
Level 15
God Stats
4W - 3L
1,504 SR
Queue Stats
20W - 17L
1,450 Elo+
Party 1
Mercury
Mercury
ewsdafeadf
Mercury
Level 20
God Stats
3W - 0L
1,785 SR
Queue Stats
59W - 19L
1,829 Elo+
Solo
Team Averages
Level 21
1,575 SR
1,607 Elo+

VS

Team Averages
Level 19
1,445 SR
1,621 Elo+
Ganesha
Ganesha
ElBicho972
Ganesha
Level 28
God Stats
1W - 3L
1,365 SR
Queue Stats
75W - 88L
1,545 Elo+
Solo
Anhur
Anhur
GetClappedLuL
Anhur
Level 28
God Stats
40W - 24L
1,672 SR
Queue Stats
594W - 384L
1,699 Elo+
Solo
Tyr
Tyr
OgAaAz
Tyr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 95L
1,540 Elo+
Solo
Bakasura
Bakasura
Skemol
Bakasura
Level 6
God Stats
0W - 1L
1,188 SR
Queue Stats
2W - 2L
1,698 Elo+
Solo
Anubis
Anubis
shov4lfight4r
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
3 / 0 / 3
6,149
769
5,035
5,614
1,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
Deit77
Chernobog
9
1 / 2 / 2
4,836
605
3,080
5,404
903
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
IMCHELIOS
Morgan Le Fay
11
4 / 0 / 4
6,260
783
4,946
5,455
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 1 / 0
4,809
601
1,984
5,346
1,771
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
ewsdafeadf
Mercury
11
8 / 0 / 2
6,501
813
4,422
4,187
1,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ElBicho972
Ganesha
6
0 / 3 / 2
4,320
540
1,596
5,458
1,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 1 / 0
5,186
648
4,506
4,889
1,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
OgAaAz
Tyr
8
0 / 4 / 0
4,539
567
2,376
7,447
2,488
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
Skemol
Bakasura
6
0 / 5 / 1
4,069
509
1,320
5,254
1,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 5 / 0
3,808
476
917
3,958
1,867
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
17
Kills
3
3
Deaths
18
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
3
4.5
W
Chernobog
Deit77
Chernobog
1
2
2
1
L
Ganesha
ElBicho972
Ganesha
0
3
2
0.33
L
3
1
0
3
W
Morgan Le Fay
IMCHELIOS
Morgan Le Fay
4
0
4
6
L
Tyr
OgAaAz
Tyr
0
4
0
0
W
1
1
0
1
L
Bakasura
Skemol
Bakasura
0
5
1
0.1
W
Mercury
ewsdafeadf
Mercury
8
0
2
9
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,467
Damage
10,715
26,006
Taken
27,006
7,171
Mitigated
8,563
8,665
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,035
3,247
0
3,247
5,614
1,639
494
109
5,505
0
31,855
W
Chernobog
Deit77
Chernobog
3,080
1,569
0
1,129
5,404
903
0
589
4,759
0
23,586
L
Ganesha
ElBicho972
Ganesha
1,596
370
0
704
5,458
1,779
0
524
4,934
7,314
0
L
4,506
2,509
0
1,884
4,889
1,079
34
0
4,889
0
27,157
W
Morgan Le Fay
IMCHELIOS
Morgan Le Fay
4,946
578
0
1,626
5,455
1,598
180
1,014
4,281
35,075
0
L
Tyr
OgAaAz
Tyr
2,376
456
0
2,062
7,447
2,488
0
0
7,447
0
19,215
W
1,984
855
310
2,253
5,346
1,771
0
531
4,815
0
9,664
L
Bakasura
Skemol
Bakasura
1,320
807
0
250
5,254
1,350
0
1,237
4,017
0
13,361
W
Mercury
ewsdafeadf
Mercury
4,422
3,011
0
100
4,187
1,260
49
270
3,887
0
29,123
L
917
0
0
581
3,958
1,867
0
3,185
773
10,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,555
Gold Earned
21,922
263
Minions Killed
170
0
Camps Cleared
0
870,013
Distance Traveled
758,200
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,149
769
66
8
0
155,422
1
W
Chernobog
4,836
605
44
6
0
152,487
0
L
Ganesha
4,320
540
4
1
0
151,210
0
L
Anhur
5,186
648
62
8
0
149,222
1
W
Morgan Le Fay
6,260
783
66
8
0
175,730
1
L
Tyr
4,539
567
45
6
0
182,115
2
W
Horus
4,809
601
15
2
0
172,281
2
L
Bakasura
4,069
509
33
4
0
161,896
0
W
Mercury
6,501
813
72
9
0
214,093
4
L
Anubis
3,808
476
26
3
0
113,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role