Player Matchup

Bakasura
Bakasura
Fiksaaa
Bakasura
Level 28
God Stats
26W - 34L
1,494 SR
Queue Stats
106W - 136L
1,385 Elo+
Solo
Ares
Ares
GAMEcraftSpaces
Ares
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
40W - 40L
1,500 Elo+
Party 2
Janus
Janus
ZerreZiete7
Janus
Level 16
God Stats
12W - 12L
1,725 SR
Queue Stats
63W - 68L
1,684 Elo+
Solo
Tyr
Tyr
frostenerionibag
Tyr
Level 23
God Stats
11W - 22L
1,411 SR
Queue Stats
116W - 115L
1,514 Elo+
Solo
Izanami
Izanami
жопамирби
Izanami
Level 29
God Stats
2W - 3L
1,662 SR
Queue Stats
16W - 27L
1,500 Elo+
Party 2
Team Averages
Level 22
1,558 SR
1,516 Elo+

VS

Team Averages
Level 18
1,616 SR
1,519 Elo+
Guan Yu
Guan Yu
Ebranour
Guan Yu
Level 26
God Stats
24W - 16L
1,595 SR
Queue Stats
59W - 50L
1,542 Elo+
Party 1
Janus
Janus
EzGameArti
Janus
Level 10
God Stats
5W - 3L
1,860 SR
Queue Stats
36W - 40L
1,639 Elo+
Solo
Thor
Thor
NinjaCatSif
Thor
Level 28
God Stats
1W - 0L
1,461 SR
Queue Stats
97W - 79L
1,543 Elo+
Solo
Ymir
Ymir
OG-Hisoka
Ymir
Level 21
God Stats
28W - 16L
1,576 SR
Queue Stats
255W - 253L
1,442 Elo+
Party 1
Neith
Neith
Phoenix99s
Neith
Level 7
God Stats
3W - 1L
1,587 SR
Queue Stats
4W - 3L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fiksaaa
Bakasura
11
0 / 6 / 0
7,258
403
4,703
13,270
4,628
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 9 / 1
7,578
421
3,738
20,106
18,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
0 / 5 / 0
9,703
539
7,526
9,758
3,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 0
8,156
453
5,829
16,299
8,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 8 / 1
7,006
389
5,073
13,769
5,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ebranour
Guan Yu
18
6 / 1 / 1
11,050
614
11,767
12,962
13,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
19
13 / 0 / 4
12,183
677
14,781
10,752
3,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 0 / 6
9,434
524
4,931
11,822
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
14
1 / 2 / 13
10,153
564
2,772
13,733
12,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
17
13 / 1 / 8
11,263
626
21,881
12,737
5,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
66
4
Kills
34
34
Deaths
4
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Ebranour
Guan Yu
6
1
1
6.5
W
Janus
13
0
4
15
L
Bakasura
Fiksaaa
Bakasura
0
6
0
0
L
2
9
1
0.28
W
1
0
6
4
W
Ymir
1
2
13
3.75
W
Neith
13
1
8
17
L
0
5
0
0
L
1
6
0
0.17
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,869
Damage
56,132
73,202
Taken
62,006
40,900
Mitigated
40,008
9,903
Healing
24,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Ebranour
Guan Yu
11,767
2,073
716
6,410
12,962
13,691
1,623
541
11,576
255
70,765
W
Janus
14,781
1,938
120
3,193
10,752
3,972
225
3,901
6,595
93,255
0
L
Bakasura
Fiksaaa
Bakasura
4,703
3,479
0
2,532
13,270
4,628
336
3,653
9,499
0
32,674
L
3,738
520
0
1,390
20,106
18,501
0
4,450
15,574
10,022
0
W
4,931
1,083
0
5,207
11,822
4,442
139
1,283
10,489
0
57,009
W
Ymir
2,772
752
0
1,680
13,733
12,354
566
2,111
11,526
22,785
0
W
Neith
21,881
12,817
354
6,559
12,737
5,549
5,302
3,166
9,547
0
81,364
L
7,526
137
0
1,525
9,758
3,730
0
4,025
5,511
90,304
0
L
5,829
864
0
3,498
16,299
8,953
0
1,794
14,451
0
27,105
L
5,073
3,040
0
958
13,769
5,088
106
3,276
10,395
0
44,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,701
Gold Earned
54,083
390
Minions Killed
571
0
Camps Cleared
0
1,539,536
Distance Traveled
1,834,939
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,050
614
134
7
0
388,245
0
W
Janus
12,183
677
171
10
0
382,147
4
L
Bakasura
7,258
403
84
5
0
296,090
1
L
Ares
7,578
421
6
0
0
284,400
4
W
Thor
9,434
524
99
6
0
367,348
2
W
Ymir
10,153
564
41
2
0
369,391
3
W
Neith
11,263
626
126
7
0
327,808
2
L
Janus
9,703
539
178
10
0
325,593
6
L
Tyr
8,156
453
41
2
0
320,133
2
L
Izanami
7,006
389
81
5
0
313,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role