Player Matchup

Gilgamesh
Gilgamesh
DannIsFRAGGING
Gilgamesh
Level 26
God Stats
16W - 15L
1,453 SR
Queue Stats
149W - 101L
1,650 Elo+
Party 2
Achilles
Achilles
Imacreamypie
Achilles
Level 11
God Stats
3W - 2L
1,684 SR
Queue Stats
29W - 17L
1,595 Elo+
Party 2
Ah Puch
Ah Puch
Littletrigg
Ah Puch
Level 23
God Stats
1W - 1L
1,832 SR
Queue Stats
85W - 90L
1,483 Elo+
Solo
Artemis
Artemis
Vastayara
Artemis
Level 5
God Stats
3W - 2L
1,886 SR
Queue Stats
3W - 3L
1,823 Elo+
Solo
Thor
Thor
thafakebigD69
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,579 Elo+
Solo
Team Averages
Level 14
1,671 SR
1,626 Elo+

VS

Team Averages
Level 20
1,595 SR
1,560 Elo+
Scylla
Scylla
Ecriptic
Scylla
Level 18
God Stats
35W - 20L
1,607 SR
Queue Stats
111W - 96L
1,542 Elo+
Party 1
Nemesis
Nemesis
HumbleWarriorJ
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,475 Elo+
Solo
Bacchus
Bacchus
TachyonSpeedACE
Bacchus
Level 17
God Stats
28W - 23L
1,644 SR
Queue Stats
82W - 70L
1,582 Elo+
Party 1
Neith
Neith
fergyhotcake
Neith
Level 29
God Stats
11W - 17L
1,481 SR
Queue Stats
94W - 112L
1,489 Elo+
Solo
King Arthur
King Arthur
sempa69
King Arthur
Level 29
God Stats
27W - 12L
1,743 SR
Queue Stats
59W - 29L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DannIsFRAGGING
Gilgamesh
15
7 / 8 / 0
9,823
517
12,503
16,296
8,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Imacreamypie
Achilles
13
1 / 4 / 3
8,318
438
7,287
11,964
4,683
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Littletrigg
Ah Puch
14
2 / 4 / 2
9,020
475
5,173
10,430
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
Vastayara
Artemis
16
2 / 4 / 3
9,714
511
10,311
11,618
4,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 8 / 0
7,186
378
1,357
10,564
4,509
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ecriptic
Scylla
19
5 / 1 / 4
11,542
607
8,581
8,628
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 6 / 9
10,075
530
5,445
12,887
6,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 1 / 4
10,282
541
5,448
11,924
12,271
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 3 / 3
9,095
479
4,084
9,333
4,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
sempa69
King Arthur
19
12 / 1 / 4
12,039
634
19,669
18,843
18,079
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
12
Kills
26
28
Deaths
12
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DannIsFRAGGING
Gilgamesh
7
8
0
0.88
W
Scylla
Ecriptic
Scylla
5
1
4
7
W
4
6
9
1.42
L
Achilles
Imacreamypie
Achilles
1
4
3
0.63
L
Ah Puch
Littletrigg
Ah Puch
2
4
2
0.75
W
3
1
4
5
L
Artemis
Vastayara
Artemis
2
4
3
0.88
W
2
3
3
1.17
W
King Arthur
sempa69
King Arthur
12
1
4
14
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,631
Damage
43,227
60,872
Taken
61,615
25,238
Mitigated
44,570
8,674
Healing
16,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DannIsFRAGGING
Gilgamesh
12,503
4,229
0
1,805
16,296
8,334
1,585
1,033
15,263
0
64,597
W
Scylla
Ecriptic
Scylla
8,581
1,602
0
2,197
8,628
3,400
1,592
554
8,074
87,773
0
W
5,445
3,062
0
3,094
12,887
6,276
888
626
12,261
0
38,054
L
Achilles
Imacreamypie
Achilles
7,287
2,959
0
2,779
11,964
4,683
1,815
1,914
10,050
0
33,217
L
Ah Puch
Littletrigg
Ah Puch
5,173
634
0
752
10,430
3,688
1,204
3,297
7,133
48,960
0
W
5,448
1,154
0
0
11,924
12,271
0
1,347
10,577
32,078
0
L
Artemis
Vastayara
Artemis
10,311
5,622
0
3,338
11,618
4,024
744
5,402
6,216
0
60,159
W
4,084
1,075
0
2,525
9,333
4,544
3,032
1,333
8,000
0
56,942
W
King Arthur
sempa69
King Arthur
19,669
1,848
0
8,372
18,843
18,079
7
1,491
17,352
0
78,640
L
1,357
578
0
0
10,564
4,509
0
2,888
7,676
0
16,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,061
Gold Earned
53,033
399
Minions Killed
566
0
Camps Cleared
0
1,555,637
Distance Traveled
1,774,877
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,823
517
105
6
0
347,978
1
W
Scylla
11,542
607
175
9
0
357,763
3
W
Nemesis
10,075
530
70
4
0
393,004
0
L
Achilles
8,318
438
62
3
0
301,654
2
L
Ah Puch
9,020
475
94
5
0
304,055
3
W
Bacchus
10,282
541
52
3
0
319,871
7
L
Artemis
9,714
511
106
6
0
316,039
5
W
Neith
9,095
479
116
6
0
309,866
2
W
King Arthur
12,039
634
153
8
0
394,373
2
L
Thor
7,186
378
32
2
0
285,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role