Player Matchup

Erlang Shen
Erlang Shen
Deadkomet
Erlang Shen
Level 63
God Stats
0W - 4L
1,319 SR
Queue Stats
250W - 284L
1,361 Elo+
Solo
Cthulhu
Cthulhu
Gentleman Randy
Cthulhu
Level 128
God Stats
15W - 18L
1,433 SR
Queue Stats
172W - 201L
1,415 Elo+
Solo
Chang'e
Chang'e
Uchiha Edson
Chang'e
Level 103
God Stats
12W - 8L
1,503 SR
Queue Stats
415W - 412L
1,489 Elo+
Solo
Neith
Neith
x-Chacorta006
Neith
Level 46
God Stats
42W - 32L
1,597 SR
Queue Stats
337W - 384L
1,424 Elo+
Party 1
Bakasura
Bakasura
x-Sanity--
Bakasura
Level 82
God Stats
5W - 7L
1,176 SR
Queue Stats
336W - 348L
1,439 Elo+
Party 1
Team Averages
Level 84
1,405 SR
1,426 Elo+

VS

Team Averages
Level 114
1,551 SR
1,436 Elo+
Ymir
Ymir
KidSinn
Ymir
Level 156
God Stats
51W - 48L
1,407 SR
Queue Stats
422W - 396L
1,530 Elo+
Party 2
Cupid
Cupid
RachaelGuest
Cupid
Level 70
God Stats
214W - 255L
1,438 SR
Queue Stats
231W - 282L
1,377 Elo+
Solo
Chiron
Chiron
RythmicRick
Chiron
Level 126
God Stats
2W - 0L
1,732 SR
Queue Stats
27W - 38L
1,338 Elo+
Solo
Nemesis
Nemesis
tazman1916
Nemesis
Level 103
God Stats
8W - 3L
1,635 SR
Queue Stats
212W - 231L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
workojoe
Gilgamesh
Level 117
God Stats
75W - 50L
1,542 SR
Queue Stats
1,076W - 1,103L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Deadkomet
Erlang Shen
17
4 / 7 / 9
11,536
444
11,934
24,001
13,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 13 / 7
10,705
412
11,971
28,330
28,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Uchiha Edson
Chang'e
19
7 / 7 / 10
12,639
486
20,143
23,526
9,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 7 / 8
12,440
478
17,449
17,569
6,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
x-Sanity--
Bakasura
20
10 / 6 / 6
13,802
531
19,821
21,184
11,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
KidSinn
Ymir
19
10 / 4 / 11
13,819
532
13,581
29,277
31,304
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 6 / 13
13,036
501
13,541
22,293
8,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
20
12 / 6 / 13
14,180
545
26,804
27,680
11,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
tazman1916
Nemesis
20
2 / 5 / 7
14,015
539
9,347
23,900
11,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
workojoe
Gilgamesh
20
8 / 7 / 6
14,373
553
16,493
22,259
25,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
88
26
Kills
38
40
Deaths
28
40
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Deadkomet
Erlang Shen
4
7
9
1.21
L
1
13
7
0.35
W
Ymir
KidSinn
Ymir
10
4
11
3.88
W
6
6
13
2.08
W
Chiron
12
6
13
3.08
L
Chang'e
Uchiha Edson
Chang'e
7
7
10
1.71
W
Nemesis
tazman1916
Nemesis
2
5
7
1.1
W
Gilgamesh
workojoe
Gilgamesh
8
7
6
1.57
L
4
7
8
1.14
L
Bakasura
x-Sanity--
Bakasura
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,318
Damage
79,766
114,610
Taken
125,409
70,669
Mitigated
88,372
31,187
Healing
43,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Deadkomet
Erlang Shen
11,934
6,615
0
5,316
24,001
13,960
0
2,458
21,543
0
76,752
L
11,971
1,066
504
5,714
28,330
28,636
265
5,876
22,454
46,458
0
W
Ymir
KidSinn
Ymir
13,581
2,600
1,235
8,572
29,277
31,304
1,236
8,589
19,801
51,417
0
W
13,541
7,598
1,832
8,455
22,293
8,450
1,537
5,508
15,902
0
78,131
W
Chiron
26,804
14,048
1,082
13,681
27,680
11,539
6,083
8,551
18,202
0
86,264
L
Chang'e
Uchiha Edson
Chang'e
20,143
2,150
3,256
7,042
23,526
9,747
1,870
3,228
20,298
63,161
0
W
Nemesis
tazman1916
Nemesis
9,347
3,662
0
3,019
23,900
11,800
0
5,760
17,256
0
130,089
W
Gilgamesh
workojoe
Gilgamesh
16,493
4,416
0
5,267
22,259
25,279
1,490
3,940
17,539
0
92,606
L
17,449
10,419
532
6,003
17,569
6,942
1,726
3,192
14,377
0
62,715
L
Bakasura
x-Sanity--
Bakasura
19,821
14,426
0
2,820
21,184
11,384
0
3,215
17,969
0
98,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,122
Gold Earned
69,423
502
Minions Killed
618
0
Camps Cleared
0
2,284,696
Distance Traveled
2,376,852
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,536
444
84
3
0
459,526
0
L
Cthulhu
10,705
412
60
2
0
425,254
4
W
Ymir
13,819
532
75
3
0
454,833
0
W
Cupid
13,036
501
96
4
0
449,197
2
W
Chiron
14,180
545
127
5
0
445,923
0
L
Chang'e
12,639
486
89
3
0
428,892
3
W
Nemesis
14,015
539
179
7
0
519,154
3
W
Gilgamesh
14,373
553
141
5
0
507,745
3
L
Neith
12,440
478
107
4
0
429,645
0
L
Bakasura
13,802
531
162
6
0
541,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role