Player Matchup

Ymir
Ymir
SapphireJaguar_
Ymir
Level 28
God Stats
69W - 61L
1,558 SR
Queue Stats
174W - 175L
1,389 Elo+
Solo
Discordia
Discordia
Solaire709
Discordia
Level 7
God Stats
1W - 2L
1,275 SR
Queue Stats
9W - 8L
1,454 Elo+
Solo
Awilix
Awilix
andAkuno
Awilix
Level 28
God Stats
26W - 22L
1,544 SR
Queue Stats
61W - 60L
1,499 Elo+
Solo
Sol
Sol
doduteten27
Sol
Level 29
God Stats
23W - 28L
1,477 SR
Queue Stats
141W - 147L
1,469 Elo+
Solo
Scylla
Scylla
zNERFED
Scylla
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 71L
1,537 Elo+
Solo
Team Averages
Level 23
1,471 SR
1,470 Elo+

VS

Team Averages
Level 14
1,614 SR
1,400 Elo+
Morgan Le Fay
Morgan Le Fay
Cortiscor07
Morgan Le Fay
Level 14
God Stats
5W - 2L
1,915 SR
Queue Stats
20W - 16L
1,488 Elo+
Solo
Cthulhu
Cthulhu
Stimkitten
Cthulhu
Level 18
God Stats
3W - 9L
1,423 SR
Queue Stats
22W - 37L
1,301 Elo+
Party 1
Arachne
Arachne
kitrro
Arachne
Level 7
God Stats
2W - 2L
1,646 SR
Queue Stats
9W - 8L
1,515 Elo+
Solo
Bellona
Bellona
oFleX KaThArSis
Bellona
Level 27
God Stats
14W - 8L
1,603 SR
Queue Stats
34W - 35L
1,449 Elo+
Solo
Susano
Susano
tyke-ee_
Susano
Level 3
God Stats
0W - 2L
1,484 SR
Queue Stats
1W - 2L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 11
7,572
582
2,957
9,835
8,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Solaire709
Discordia
14
2 / 1 / 2
7,946
611
3,781
2,081
606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
andAkuno
Awilix
13
6 / 0 / 4
7,885
607
8,910
8,909
3,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
15 / 1 / 5
9,284
714
14,892
10,313
3,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
zNERFED
Scylla
12
7 / 4 / 4
7,721
594
6,020
6,383
2,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cortiscor07
Morgan Le Fay
12
5 / 6 / 1
7,200
554
8,835
10,763
3,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Stimkitten
Cthulhu
9
1 / 10 / 1
5,750
442
5,170
12,880
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
kitrro
Arachne
11
1 / 5 / 0
6,803
523
3,120
11,002
4,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 1
5,659
435
2,986
7,144
4,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
tyke-ee_
Susano
8
0 / 11 / 1
4,935
380
2,708
10,035
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
33
Kills
8
9
Deaths
34
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Cortiscor07
Morgan Le Fay
5
6
1
0.92
W
3
3
11
2.83
W
Discordia
Solaire709
Discordia
2
1
2
3
L
Cthulhu
Stimkitten
Cthulhu
1
10
1
0.15
W
Awilix
andAkuno
Awilix
6
0
4
8
W
15
1
5
17.5
L
Arachne
kitrro
Arachne
1
5
0
0.2
L
1
2
1
0.75
L
Susano
tyke-ee_
Susano
0
11
1
0.05
W
Scylla
zNERFED
Scylla
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,560
Damage
22,819
37,521
Taken
51,824
18,243
Mitigated
19,824
12,098
Healing
7,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Cortiscor07
Morgan Le Fay
8,835
256
0
1,741
10,763
3,859
0
6,438
4,101
38,037
0
W
2,957
1,224
0
1,268
9,835
8,706
300
2,649
7,080
14,481
0
W
Discordia
Solaire709
Discordia
3,781
0
0
381
2,081
606
0
0
2,081
45,609
0
L
Cthulhu
Stimkitten
Cthulhu
5,170
352
57
1,848
12,880
4,017
407
7,937
4,887
27,137
0
W
Awilix
andAkuno
Awilix
8,910
3,085
0
2,541
8,909
3,241
0
2,272
6,557
0
48,502
W
14,892
5,548
0
6,821
10,313
3,595
4,131
4,386
5,855
54,218
0
L
Arachne
kitrro
Arachne
3,120
2,081
0
2,235
11,002
4,247
352
3,977
7,009
0
37,433
L
2,986
761
0
1,892
7,144
4,819
0
3,499
3,645
0
19,132
L
Susano
tyke-ee_
Susano
2,708
805
0
211
10,035
2,882
473
5,427
4,532
0
10,499
W
Scylla
zNERFED
Scylla
6,020
581
0
1,087
6,383
2,095
89
4,078
1,943
33,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,408
Gold Earned
30,347
373
Minions Killed
262
0
Camps Cleared
0
1,230,154
Distance Traveled
1,131,289
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,200
554
66
5
0
234,681
1
W
Ymir
7,572
582
31
2
0
210,781
0
W
Discordia
7,946
611
93
7
0
245,503
3
L
Cthulhu
5,750
442
48
4
0
239,369
0
W
Awilix
7,885
607
93
7
0
292,778
3
W
Sol
9,284
714
104
8
0
242,124
3
L
Arachne
6,803
523
88
7
0
221,390
1
L
Bellona
5,659
435
45
3
0
206,147
0
L
Susano
4,935
380
15
1
0
229,702
0
W
Scylla
7,721
594
52
4
0
238,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role