Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
CapperNickel
Hades
Level 69
God Stats
8W - 5L
1,635 SR
Queue Stats
231W - 226L
1,559 Elo+
Solo
Hachiman
Hachiman
SlimMoneyKD35
Hachiman
Level 85
God Stats
7W - 17L
1,423 SR
Queue Stats
443W - 440L
1,533 Elo+
Solo
Erlang Shen
Erlang Shen
Ujxl
Erlang Shen
Level 57
God Stats
5W - 9L
1,713 SR
Queue Stats
261W - 261L
1,442 Elo+
Solo
Tiamat
Tiamat
dsquath1
Tiamat
Level 105
God Stats
6W - 4L
1,542 SR
Queue Stats
18W - 28L
1,386 Elo+
Party 3
Team Averages
Level 89
1,562 SR
1,484 Elo+

VS

Team Averages
Level 94
1,580 SR
1,591 Elo+
Eset
Eset
Dieginski_10
Eset
Level 89
God Stats
4W - 5L
1,600 SR
Queue Stats
333W - 300L
1,458 Elo+
Party 1
Amaterasu
Amaterasu
IsPePSiOkurrr
Amaterasu
Level 128
God Stats
2W - 0L
2,032 SR
Queue Stats
45W - 34L
1,591 Elo+
Party 2
Mercury
Mercury
Itachi_uchihaQ
Mercury
Level 85
God Stats
2W - 3L
1,301 SR
Queue Stats
298W - 270L
1,510 Elo+
Party 1
Ares
Ares
Lord Glonk
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 6L
1,796 Elo+
Party 2
Apollo
Apollo
iRochis
Apollo
Level 138
God Stats
6W - 8L
1,464 SR
Queue Stats
114W - 105L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
4 / 4 / 4
8,625
507
9,898
12,062
4,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 3 / 3
8,941
526
14,339
14,952
8,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
SlimMoneyKD35
Hachiman
13
2 / 6 / 1
7,852
462
8,501
12,875
3,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Ujxl
Erlang Shen
8
1 / 5 / 0
5,924
348
3,508
8,519
3,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
dsquath1
Tiamat
14
2 / 4 / 1
8,331
490
5,800
9,978
5,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 6
9,373
551
7,462
9,628
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
IsPePSiOkurrr
Amaterasu
15
3 / 3 / 4
9,057
533
11,228
17,888
14,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 0
8,235
484
2,834
11,398
3,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
7 / 2 / 8
9,259
545
9,029
13,638
11,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
iRochis
Apollo
17
8 / 1 / 8
10,774
634
12,925
13,959
5,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
12
Kills
21
22
Deaths
13
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
4
4
1.5
L
3
3
3
1.5
W
2
2
6
2.5
W
Amaterasu
IsPePSiOkurrr
Amaterasu
3
3
4
1.67
W
1
5
0
0.2
W
7
2
8
5.5
L
Hachiman
SlimMoneyKD35
Hachiman
2
6
1
0.42
L
Erlang Shen
Ujxl
Erlang Shen
1
5
0
0.2
L
Tiamat
dsquath1
Tiamat
2
4
1
0.63
W
Apollo
iRochis
Apollo
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,046
Damage
43,478
58,386
Taken
66,511
26,539
Mitigated
39,004
18,476
Healing
22,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
9,898
4,349
0
1,116
12,062
4,913
350
3,780
8,162
0
51,752
L
14,339
2,000
556
9,053
14,952
8,038
422
1,540
12,869
56,036
0
W
7,462
397
646
3,251
9,628
3,656
630
2,588
6,849
64,520
0
W
Amaterasu
IsPePSiOkurrr
Amaterasu
11,228
4,330
0
7,746
17,888
14,447
538
11,119
6,706
0
49,338
W
2,834
1,098
0
500
11,398
3,825
509
1,939
9,304
0
59,767
W
9,029
488
0
2,068
13,638
11,221
213
2,654
10,644
22,589
0
L
Hachiman
SlimMoneyKD35
Hachiman
8,501
4,280
0
3,219
12,875
3,895
0
3,888
8,957
0
46,758
L
Erlang Shen
Ujxl
Erlang Shen
3,508
1,073
0
1,320
8,519
3,970
0
2,686
5,833
0
15,007
L
Tiamat
dsquath1
Tiamat
5,800
429
0
3,212
9,978
5,723
0
4,597
5,344
48,324
0
W
Apollo
iRochis
Apollo
12,925
8,404
0
7,938
13,959
5,855
5,198
1,236
12,449
0
75,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,673
Gold Earned
46,698
400
Minions Killed
482
0
Camps Cleared
0
1,441,297
Distance Traveled
1,653,802
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,625
507
94
6
0
352,062
6
L
Hades
8,941
526
106
6
0
283,910
2
W
Eset
9,373
551
127
7
0
330,543
0
W
Amaterasu
9,057
533
95
6
0
326,169
0
W
Mercury
8,235
484
103
6
0
339,941
7
W
Ares
9,259
545
19
1
0
344,239
1
L
Hachiman
7,852
462
75
4
0
300,956
2
L
Erlang Shen
5,924
348
25
1
0
190,186
3
L
Tiamat
8,331
490
100
6
0
314,183
5
W
Apollo
10,774
634
138
8
0
312,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role