Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GELIUSsss
Artemis
Level 54
God Stats
4W - 2L
1,710 SR
Queue Stats
369W - 359L
1,518 Elo+
Solo
Cthulhu
Cthulhu
Galopaaa
Cthulhu
Level 86
God Stats
0W - 2L
1,325 SR
Queue Stats
17W - 19L
1,519 Elo+
Solo
Ravana
Ravana
Rougziel
Ravana
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 69L
1,580 Elo+
Solo
Team Averages
Level 105
1,507 SR
1,523 Elo+

VS

Team Averages
Level 104
1,477 SR
1,499 Elo+
Discordia
Discordia
 
Discordia
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Gasolyn
Yemoja
Level 121
God Stats
31W - 22L
1,581 SR
Queue Stats
950W - 989L
1,475 Elo+
Solo
Janus
Janus
Gero141
Janus
Level 149
God Stats
7W - 7L
1,306 SR
Queue Stats
371W - 382L
1,552 Elo+
Solo
Osiris
Osiris
JesusIsInTheHood
Osiris
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
3 / 2 / 3
10,673
1,186
11,606
9,068
4,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
 
Hades
16
5 / 6 / 2
10,468
1,163
15,927
15,140
11,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
GELIUSsss
Artemis
12
0 / 1 / 0
7,615
846
300
1,976
678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Galopaaa
Cthulhu
15
1 / 4 / 4
9,084
1,009
10,371
13,900
12,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
Rougziel
Ravana
14
0 / 4 / 5
8,523
947
3,687
7,389
3,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

203

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
4 / 0 / 10
10,419
1,158
13,899
6,186
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
 
Medusa
15
4 / 3 / 8
9,800
1,089
9,085
10,484
4,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Gasolyn
Yemoja
15
0 / 2 / 13
8,810
979
2,541
9,753
5,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
Gero141
Janus
16
1 / 1 / 13
9,617
1,069
7,515
9,422
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 3 / 6
10,586
1,176
11,210
11,094
7,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
9
Kills
17
17
Deaths
9
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
2
3
2.25
L
Hades
 
Hades
5
6
2
1
W
Discordia
 
Discordia
4
0
10
9
W
Medusa
 
Medusa
4
3
8
2.67
L
Artemis
GELIUSsss
Artemis
0
1
0
0
L
Cthulhu
Galopaaa
Cthulhu
1
4
4
0.75
W
Yemoja
Gasolyn
Yemoja
0
2
13
3.25
W
Janus
Gero141
Janus
1
1
13
7.5
W
8
3
6
3.67
L
Ravana
Rougziel
Ravana
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,891
Damage
44,250
47,473
Taken
46,939
32,782
Mitigated
23,641
6,305
Healing
13,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
11,606
312
114
1,515
9,068
4,406
0
4,907
4,161
50,848
0
L
Hades
 
Hades
15,927
303
50
3,900
15,140
11,074
0
6,887
8,253
31,884
0
W
Discordia
 
Discordia
13,899
1,669
0
769
6,186
2,495
0
4,713
1,473
37,245
0
W
Medusa
 
Medusa
9,085
5,112
0
1,251
10,484
4,134
0
9,561
923
0
34,487
L
Artemis
GELIUSsss
Artemis
300
170
0
0
1,976
678
0
1,901
75
0
2,261
L
Cthulhu
Galopaaa
Cthulhu
10,371
812
189
0
13,900
12,746
0
7,105
6,795
24,111
0
W
Yemoja
Gasolyn
Yemoja
2,541
550
7,617
2,927
9,753
5,958
0
7,578
2,175
7,204
0
W
Janus
Gero141
Janus
7,515
421
302
999
9,422
4,036
0
8,728
694
23,707
0
W
11,210
4,661
0
0
11,094
7,018
0
7,324
3,770
0
23,518
L
Ravana
Rougziel
Ravana
3,687
894
0
537
7,389
3,878
0
3,155
4,234
0
9,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,363
Gold Earned
49,232
178
Minions Killed
194
5
Camps Cleared
9
816,664
Distance Traveled
928,643
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,673
1,186
79
9
0
215,452
1
L
Hades
10,468
1,163
43
5
1
191,403
0
W
Discordia
10,419
1,158
51
6
3
200,963
3
W
Medusa
9,800
1,089
64
7
4
158,167
0
L
Artemis
7,615
846
4
0
3
32,926
0
L
Cthulhu
9,084
1,009
43
5
1
202,710
1
W
Yemoja
8,810
979
11
1
0
171,498
0
W
Janus
9,617
1,069
42
5
1
211,585
3
W
Osiris
10,586
1,176
26
3
1
186,430
0
L
Ravana
8,523
947
9
1
0
174,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role