Player Matchup

Janus
Janus
Platinum I
 
Janus
Platinum I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
Floppy2
Bacchus
Gold III
Level 152
God Stats
22W - 19L
1,717 SR
Queue Stats
82W - 87L
1,416 MMR
Solo
Danzaburou
Danzaburou
Silver II
JACH1314
Danzaburou
Silver II
Level 117
God Stats
4W - 7L
1,439 SR
Queue Stats
13W - 32L
1,421 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,552 SR
1,446 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 44
1,606 SR
1,400 MMR
Kukulkan
Kukulkan
Bronze III
FazeLilLee
Kukulkan
Bronze III
Level 38
God Stats
0W - 2L
1,529 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Ymir
Ymir
Bronze III
MilkLord420
Ymir
Bronze III
Level 31
God Stats
0W - 2L
1,632 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
SPTombstone
Xbalanque
Bronze III
Level 63
God Stats
0W - 2L
1,656 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
8 / 2 / 6
8,540
854
12,571
6,850
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Floppy2
Bacchus
12
4 / 0 / 10
8,788
879
5,718
9,187
10,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
JACH1314
Danzaburou
12
3 / 1 / 11
8,161
816
4,808
7,059
2,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AphroditeHou YiThothRaijinTiamat

VS

Bans
ScyllaNoxCthulhuDiscordiaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FazeLilLee
Kukulkan
9
0 / 5 / 1
6,114
611
4,848
6,193
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 5 / 1
7,520
752
2,397
10,608
7,721
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
SPTombstone
Xbalanque
11
1 / 5 / 2
7,305
731
6,155
11,308
3,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
2
3
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
2
6
5.5
L
Kukulkan
FazeLilLee
Kukulkan
0
5
1
0.1
W
Bacchus
Floppy2
Bacchus
4
0
10
9
W
Danzaburou
JACH1314
Danzaburou
3
1
11
8.5
L
1
5
1
0.3
L
Xbalanque
SPTombstone
Xbalanque
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,097
Damage
13,400
23,096
Taken
28,109
15,249
Mitigated
13,829
7,381
Healing
1,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,571
1,791
0
1,879
6,850
2,337
262
2,102
4,584
34,809
0
L
Kukulkan
FazeLilLee
Kukulkan
4,848
0
0
0
6,193
2,328
0
5,042
978
18,240
0
W
Bacchus
Floppy2
Bacchus
5,718
835
0
3,240
9,187
10,196
120
2,361
6,658
12,546
0
W
Danzaburou
JACH1314
Danzaburou
4,808
2,521
0
2,262
7,059
2,716
2,199
2,238
4,609
0
32,811
L
2,397
320
0
0
10,608
7,721
0
5,665
4,586
10,671
0
L
Xbalanque
SPTombstone
Xbalanque
6,155
1,466
0
1,206
11,308
3,780
0
6,783
4,256
0
22,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,489
Gold Earned
20,939
131
Minions Killed
80
0
Camps Cleared
0
596,392
Distance Traveled
514,478
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,540
854
59
6
0
199,403
2
L
Kukulkan
6,114
611
34
3
0
156,453
1
W
Bacchus
8,788
879
9
1
0
221,108
3
W
Danzaburou
8,161
816
63
6
0
175,881
2
L
Ymir
7,520
752
17
2
0
171,345
0
L
Xbalanque
7,305
731
29
3
0
186,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role