Player Matchup

Sol
Sol
Silver III
 
Sol
Silver III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
MessyMatt
Arachne
Silver I
Level 71
God Stats
40W - 33L
1,627 SR
Queue Stats
378W - 392L
1,222 MMR
Solo
Cerberus
Cerberus
Silver IV
Ronvöril
Cerberus
Silver IV
Level 91
God Stats
10W - 8L
1,502 SR
Queue Stats
153W - 159L
816 MMR
Solo
Chronos
Chronos
Silver V
SLATTSLATTSLATT
Chronos
Silver V
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 13L
1,500 MMR
Solo
Ullr
Ullr
Silver III
XxZarre
Ullr
Silver III
Level 160
God Stats
25W - 29L
1,386 SR
Queue Stats
711W - 746L
832 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,503 SR
1,174 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,515 SR
899 MMR
Apollo
Apollo
Gold V
LSDweeb
Apollo
Gold V
Level 137
God Stats
17W - 22L
1,470 SR
Queue Stats
294W - 304L
1,128 MMR
Solo
Nox
Nox
Silver V
ROCKK12
Nox
Silver V
Level 108
God Stats
1W - 1L
1,674 SR
Queue Stats
16W - 53L
733 MMR
Solo
Hercules
Hercules
Silver II
Sstreight
Hercules
Silver II
Level 135
God Stats
7W - 15L
1,410 SR
Queue Stats
56W - 69L
887 MMR
Party 1
Susano
Susano
Silver IV
StayFrostyBraj
Susano
Silver IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 86L
711 MMR
Party 1
Merlin
Merlin
Silver II
hif5ve
Merlin
Silver II
Level 107
God Stats
4W - 4L
1,521 SR
Queue Stats
85W - 102L
1,036 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
6 / 5 / 6
13,362
581
11,508
16,545
6,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
MessyMatt
Arachne
20
9 / 2 / 10
14,394
626
18,262
20,142
11,246
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Ronvöril
Cerberus
18
4 / 4 / 18
13,871
603
12,417
26,870
31,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 0 / 10
12,252
533
12,701
9,290
4,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ullr
XxZarre
Ullr
19
11 / 3 / 6
13,934
606
10,569
12,703
5,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetGilgameshAthenaScyllaTsukuyomi

VS

Bans
TiamatSobekLokiCu ChulainnThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LSDweeb
Apollo
18
10 / 9 / 2
12,375
538
11,833
21,552
7,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
14
1 / 7 / 6
9,194
400
5,147
11,954
5,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Sstreight
Hercules
17
0 / 4 / 4
10,972
477
8,942
18,702
19,219
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
2 / 10 / 1
10,491
456
7,343
18,927
8,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
hif5ve
Merlin
18
1 / 7 / 4
10,835
471
15,060
12,759
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
31
36
Kills
14
14
Deaths
37
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
5
6
1.8
L
Apollo
LSDweeb
Apollo
10
9
2
1.22
W
Arachne
MessyMatt
Arachne
9
2
10
7
L
Nox
1
7
6
0.57
W
Cerberus
Ronvöril
Cerberus
4
4
18
3.25
W
6
0
10
11
L
Hercules
Sstreight
Hercules
0
4
4
0.5
L
2
10
1
0.25
W
Ullr
XxZarre
Ullr
11
3
6
4.67
L
Merlin
hif5ve
Merlin
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,457
Damage
48,325
85,550
Taken
83,894
59,252
Mitigated
44,897
29,433
Healing
15,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,508
4,943
0
5,625
16,545
6,194
1,957
3,359
13,186
108,322
0
L
Apollo
LSDweeb
Apollo
11,833
7,785
0
4,761
21,552
7,145
2,092
14,913
6,379
0
64,752
W
Arachne
MessyMatt
Arachne
18,262
11,749
0
9,295
20,142
11,246
3,137
5,791
14,351
0
131,816
L
Nox
5,147
541
0
2,284
11,954
5,182
355
5,179
6,595
30,465
0
W
Cerberus
Ronvöril
Cerberus
12,417
278
0
8,447
26,870
31,997
590
8,650
18,220
41,300
0
W
12,701
5,116
0
4,287
9,290
4,474
2,399
3,150
6,140
64,489
0
L
Hercules
Sstreight
Hercules
8,942
1,417
0
4,781
18,702
19,219
362
6,361
12,311
0
69,350
L
7,343
1,555
0
863
18,927
8,516
814
6,988
11,905
0
58,878
W
Ullr
XxZarre
Ullr
10,569
4,542
0
1,779
12,703
5,341
4,232
3,008
9,695
0
82,506
L
Merlin
hif5ve
Merlin
15,060
881
134
3,015
12,759
4,835
263
2,681
10,078
85,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,813
Gold Earned
53,867
626
Minions Killed
581
0
Camps Cleared
0
2,206,930
Distance Traveled
2,055,367
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,362
581
150
7
0
378,680
5
L
Apollo
12,375
538
113
5
0
384,050
9
W
Arachne
14,394
626
178
8
0
505,108
4
L
Nox
9,194
400
45
2
0
433,926
6
W
Cerberus
13,871
603
60
3
0
424,629
4
W
Chronos
12,252
533
85
4
0
477,974
3
L
Hercules
10,972
477
160
7
0
440,208
1
L
Susano
10,491
456
103
4
0
403,257
3
W
Ullr
13,934
606
153
7
0
420,539
1
L
Merlin
10,835
471
160
7
0
393,926
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role