Player Matchup

Ah Puch
Ah Puch
Akuma_porkbun
Ah Puch
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 66L
1,326 Elo+
Party 1
Heimdallr
Heimdallr
IJBDIRTYSAMURAI
Heimdallr
Level 11
God Stats
10W - 5L
1,570 SR
Queue Stats
399W - 464L
1,376 Elo+
Solo
Merlin
Merlin
SempaiDreiko
Merlin
Level 18
God Stats
44W - 44L
1,524 SR
Queue Stats
343W - 382L
1,402 Elo+
Solo
Loki
Loki
fabymoon98
Loki
Level 8
God Stats
13W - 35L
1,333 SR
Queue Stats
168W - 187L
1,264 Elo+
Party 1
Yemoja
Yemoja
flukekyjamaica
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 25
1,485 SR
1,374 Elo+

VS

Team Averages
Level 26
1,568 SR
1,407 Elo+
Tiamat
Tiamat
GigaWhales
Tiamat
Level 31
God Stats
48W - 59L
1,461 SR
Queue Stats
73W - 103L
1,485 Elo+
Party 2
Danzaburou
Danzaburou
KillerCaughell
Danzaburou
Level 14
God Stats
8W - 3L
1,500 SR
Queue Stats
12W - 9L
1,145 Elo+
Party 3
Kukulkan
Kukulkan
TheLonelyOmega
Kukulkan
Level 40
God Stats
25W - 19L
1,594 SR
Queue Stats
69W - 83L
1,504 Elo+
Party 2
Khepri
Khepri
UhmwhyamIhere19
Khepri
Level 23
God Stats
5W - 7L
1,785 SR
Queue Stats
163W - 177L
1,613 Elo+
Party 2
Ravana
Ravana
samjones2120
Ravana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,287 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
3 / 5 / 1
10,063
915
16,230
10,981
3,515
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
IJBDIRTYSAMURAI
Heimdallr
16
0 / 10 / 6
9,592
872
3,626
18,156
6,434
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
15
2 / 7 / 3
9,862
897
9,076
12,559
8,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
1 / 8 / 4
9,485
862
6,231
13,969
4,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 3 / 4
10,135
921
4,754
13,125
10,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GigaWhales
Tiamat
18
8 / 1 / 18
11,829
1,075
16,911
10,211
8,213
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
KillerCaughell
Danzaburou
17
2 / 2 / 20
11,029
1,003
10,914
11,155
6,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
18
10 / 0 / 15
11,674
1,061
14,576
5,492
2,903
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 0 / 19
10,873
988
7,097
7,906
9,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
17
10 / 3 / 13
11,594
1,054
13,639
9,097
5,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
118
6
Kills
33
33
Deaths
6
18
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
3
5
1
0.7
W
Tiamat
GigaWhales
Tiamat
8
1
18
17
L
Heimdallr
IJBDIRTYSAMURAI
Heimdallr
0
10
6
0.3
W
Danzaburou
KillerCaughell
Danzaburou
2
2
20
6
L
Merlin
2
7
3
0.5
W
Kukulkan
10
0
15
17.5
W
3
0
19
12.5
L
1
8
4
0.38
L
0
3
4
0.67
W
Ravana
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,917
Damage
63,137
68,790
Taken
43,861
34,012
Mitigated
32,075
5,245
Healing
4,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
16,230
110
0
623
10,981
3,515
0
4,100
6,881
33,050
0
W
Tiamat
GigaWhales
Tiamat
16,911
1,038
0
2,198
10,211
8,213
0
7,292
2,919
42,255
0
L
Heimdallr
IJBDIRTYSAMURAI
Heimdallr
3,626
2,220
0
331
18,156
6,434
0
8,793
9,363
0
24,254
W
Danzaburou
KillerCaughell
Danzaburou
10,914
4,931
0
2,419
11,155
6,158
0
7,616
3,539
0
30,523
L
Merlin
9,076
474
432
438
12,559
8,502
0
8,371
4,188
23,532
0
W
Kukulkan
14,576
1,034
0
0
5,492
2,903
0
4,576
916
36,133
0
W
7,097
930
0
0
7,906
9,409
0
5,939
1,967
15,109
0
L
6,231
2,564
0
96
13,969
4,578
0
9,647
4,322
0
11,374
L
4,754
143
2,082
1,243
13,125
10,983
0
7,673
5,452
18,450
0
W
Ravana
13,639
5,201
0
229
9,097
5,392
0
4,637
4,460
0
21,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,137
Gold Earned
56,999
152
Minions Killed
214
3
Camps Cleared
3
716,373
Distance Traveled
1,110,220
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,063
915
46
4
1
119,570
0
W
Tiamat
11,829
1,075
54
5
1
206,120
0
L
Heimdallr
9,592
872
41
4
1
149,182
1
W
Danzaburou
11,029
1,003
54
5
0
174,707
0
L
Merlin
9,862
897
31
3
0
116,442
0
W
Kukulkan
11,674
1,061
75
7
0
229,671
0
W
Khepri
10,873
988
14
1
1
254,453
0
L
Loki
9,485
862
6
1
0
142,791
1
L
Yemoja
10,135
921
28
3
1
188,388
2
W
Ravana
11,594
1,054
17
2
1
245,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role