Player Matchup

Thanatos
Thanatos
BlackSmith1421
Thanatos
Level 29
God Stats
4W - 4L
1,486 SR
Queue Stats
12W - 9L
1,591 Elo+
Solo
Olorun
Olorun
DarreIIII
Olorun
Level 28
God Stats
11W - 2L
1,868 SR
Queue Stats
61W - 43L
1,631 Elo+
Solo
Ymir
Ymir
Gaura4
Ymir
Level 29
God Stats
8W - 7L
1,508 SR
Queue Stats
132W - 141L
1,445 Elo+
Solo
Heimdallr
Heimdallr
Hushira
Heimdallr
Level 25
God Stats
1W - 1L
1,306 SR
Queue Stats
49W - 38L
1,580 Elo+
Solo
Gilgamesh
Gilgamesh
TJK7
Gilgamesh
Level 17
God Stats
5W - 5L
1,500 SR
Queue Stats
258W - 249L
1,340 Elo+
Solo
Team Averages
Level 26
1,534 SR
1,517 Elo+

VS

Team Averages
Level 8
1,439 SR
1,392 Elo+
Hel
Hel
CellTheBug
Hel
Level 4
God Stats
0W - 3L
1,187 SR
Queue Stats
4W - 5L
1,317 Elo+
Party 1
Ares
Ares
ItsSupportLife
Ares
Level 25
God Stats
21W - 17L
1,718 SR
Queue Stats
105W - 82L
1,691 Elo+
Solo
Jing Wei
Jing Wei
JimmyG789
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,317 Elo+
Party 1
Thanatos
Thanatos
glowingwanderer
Thanatos
Level 4
God Stats
2W - 4L
1,289 SR
Queue Stats
15W - 15L
1,317 Elo+
Party 1
Horus
Horus
nihilishim
Horus
Level 3
God Stats
2W - 5L
1,500 SR
Queue Stats
12W - 15L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
4 / 1 / 1
6,865
624
3,122
7,984
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
DarreIIII
Olorun
11
6 / 1 / 4
7,333
667
6,616
5,420
1,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
Gaura4
Ymir
10
1 / 0 / 5
6,385
580
1,634
4,070
1,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Hushira
Heimdallr
10
4 / 2 / 2
6,248
568
4,864
6,811
2,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
TJK7
Gilgamesh
12
6 / 0 / 1
7,140
649
3,096
4,486
1,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
5,100
464
2,706
6,802
2,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
3 / 3 / 0
6,470
588
6,141
8,809
4,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
JimmyG789
Jing Wei
9
0 / 5 / 1
5,067
461
2,534
5,447
2,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
8
0 / 1 / 0
5,106
464
415
6,630
1,829
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
8
1 / 4 / 0
5,071
461
1,351
4,411
2,954
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
21
Kills
4
4
Deaths
21
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
4
1
1
4.5
L
0
8
0
0
W
Olorun
DarreIIII
Olorun
6
1
4
8
W
Ymir
Gaura4
Ymir
1
0
5
3.5
W
Heimdallr
Hushira
Heimdallr
4
2
2
2.5
L
3
3
0
1
L
Jing Wei
JimmyG789
Jing Wei
0
5
1
0.1
W
Gilgamesh
TJK7
Gilgamesh
6
0
1
6.5
L
Thanatos
0
1
0
0
L
Horus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,332
Damage
13,147
28,771
Taken
32,099
10,236
Mitigated
13,778
14,359
Healing
7,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
3,122
750
0
8,526
7,984
2,454
0
476
7,508
0
37,241
L
2,706
927
66
740
6,802
2,163
746
4,679
2,123
22,587
0
W
Olorun
DarreIIII
Olorun
6,616
4,621
0
2,409
5,420
1,933
2,390
2,869
2,551
39,122
0
W
Ymir
Gaura4
Ymir
1,634
453
222
722
4,070
1,852
0
1,511
2,559
13,820
0
W
Heimdallr
Hushira
Heimdallr
4,864
2,819
0
1,607
6,811
2,193
546
2,769
4,042
0
27,869
L
6,141
452
0
1,878
8,809
4,826
0
2,254
6,555
17,005
0
L
Jing Wei
JimmyG789
Jing Wei
2,534
1,610
0
30
5,447
2,006
0
835
4,612
0
19,201
W
Gilgamesh
TJK7
Gilgamesh
3,096
715
0
873
4,486
1,804
586
1,222
3,264
874
28,131
L
Thanatos
415
115
0
4,162
6,630
1,829
0
487
6,143
0
26,657
L
Horus
1,351
1,036
0
168
4,411
2,954
301
169
4,242
0
12,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,971
Gold Earned
26,814
316
Minions Killed
194
0
Camps Cleared
0
1,036,917
Distance Traveled
1,039,852
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,865
624
87
8
0
225,295
0
L
Hel
5,100
464
53
5
0
201,667
0
W
Olorun
7,333
667
71
6
0
195,964
0
W
Ymir
6,385
580
34
3
0
201,112
2
W
Heimdallr
6,248
568
45
4
0
204,776
0
L
Ares
6,470
588
21
2
0
251,003
3
L
Jing Wei
5,067
461
41
4
0
229,761
1
W
Gilgamesh
7,140
649
79
7
0
209,770
4
L
Thanatos
5,106
464
58
5
0
188,146
0
L
Horus
5,071
461
21
2
0
169,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role