Player Matchup

Bastet
Bastet
JustOneBlood
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,760 Elo+
Party 2
Jing Wei
Jing Wei
Klaymor30
Jing Wei
Level 23
God Stats
3W - 3L
1,862 SR
Queue Stats
163W - 155L
1,479 Elo+
Solo
Anubis
Anubis
SethMc
Anubis
Level 28
God Stats
21W - 9L
1,854 SR
Queue Stats
149W - 138L
1,586 Elo+
Solo
Nox
Nox
lofiego_BR
Nox
Level 153
God Stats
7W - 8L
1,693 SR
Queue Stats
301W - 279L
1,590 Elo+
Party 2
Mulan
Mulan
xuyourong
Mulan
Level 17
God Stats
0W - 1L
1,258 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 45
1,633 SR
1,583 Elo+

VS

Team Averages
Level 17
1,577 SR
1,525 Elo+
Ao Kuang
Ao Kuang
Fel73
Ao Kuang
Level 17
God Stats
10W - 6L
1,623 SR
Queue Stats
44W - 38L
1,514 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GMPepe
Morgan Le Fay
Level 24
God Stats
8W - 4L
1,500 SR
Queue Stats
82W - 54L
1,685 Elo+
Solo
Raijin
Raijin
Kagesendox
Raijin
Level 7
God Stats
7W - 3L
1,625 SR
Queue Stats
13W - 6L
1,481 Elo+
Party 1
Ymir
Ymir
Kleptastic
Ymir
Level 8
God Stats
12W - 9L
1,503 SR
Queue Stats
17W - 12L
1,481 Elo+
Party 1
Bellona
Bellona
ovarieacting
Bellona
Level 28
God Stats
6W - 5L
1,635 SR
Queue Stats
76W - 69L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
1 / 3 / 1
5,957
458
3,858
7,766
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Klaymor30
Jing Wei
10
1 / 3 / 0
5,794
446
2,632
6,302
1,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
SethMc
Anubis
11
5 / 2 / 1
7,027
541
4,239
4,858
2,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 3 / 2
6,123
471
2,640
5,413
2,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
xuyourong
Mulan
10
1 / 5 / 2
5,923
456
2,882
8,958
5,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fel73
Ao Kuang
14
5 / 1 / 2
8,142
626
4,024
6,218
1,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
GMPepe
Morgan Le Fay
15
7 / 0 / 1
8,728
671
8,401
5,419
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
Kagesendox
Raijin
13
2 / 3 / 0
7,760
597
3,267
6,271
1,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 4
7,390
568
1,907
9,048
4,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
ovarieacting
Bellona
13
1 / 2 / 2
7,505
577
4,409
8,921
5,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
8
Kills
16
16
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Fel73
Ao Kuang
5
1
2
6
W
Morgan Le Fay
GMPepe
Morgan Le Fay
7
0
1
7.5
L
Bastet
1
3
1
0.5
W
Raijin
Kagesendox
Raijin
2
3
0
0.67
L
Jing Wei
Klaymor30
Jing Wei
1
3
0
0.33
W
1
2
4
1.5
L
Anubis
SethMc
Anubis
5
2
1
2.75
L
0
3
2
0.33
W
Bellona
ovarieacting
Bellona
1
2
2
1
L
Mulan
xuyourong
Mulan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,251
Damage
22,008
33,297
Taken
35,877
14,065
Mitigated
16,373
7,623
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Fel73
Ao Kuang
4,024
912
0
2,278
6,218
1,845
57
1,358
4,860
56,418
0
W
Morgan Le Fay
GMPepe
Morgan Le Fay
8,401
786
0
1,736
5,419
1,911
460
993
4,426
66,362
0
L
Bastet
3,858
1,341
0
2,928
7,766
2,207
0
4,189
3,577
0
25,920
W
Raijin
Kagesendox
Raijin
3,267
314
0
285
6,271
1,784
1,075
1,732
4,539
41,962
0
L
Jing Wei
Klaymor30
Jing Wei
2,632
1,850
0
1,429
6,302
1,859
0
4,510
1,792
0
28,369
W
1,907
537
0
0
9,048
4,931
552
1,360
7,688
18,093
0
L
Anubis
SethMc
Anubis
4,239
340
0
1,886
4,858
2,132
258
2,238
2,620
34,655
0
L
2,640
102
0
170
5,413
2,835
0
4,036
1,377
16,042
0
W
Bellona
ovarieacting
Bellona
4,409
1,544
0
3,562
8,921
5,902
3,087
1,436
7,485
0
33,672
L
Mulan
xuyourong
Mulan
2,882
869
0
1,210
8,958
5,032
0
2,626
6,332
0
20,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,824
Gold Earned
39,525
262
Minions Killed
426
0
Camps Cleared
0
1,089,011
Distance Traveled
1,307,148
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,142
626
102
8
0
280,468
5
W
Morgan Le Fay
8,728
671
116
9
0
266,618
2
L
Bastet
5,957
458
58
4
0
256,209
0
W
Raijin
7,760
597
103
8
0
261,480
2
L
Jing Wei
5,794
446
53
4
0
191,065
2
W
Ymir
7,390
568
28
2
0
273,395
0
L
Anubis
7,027
541
77
6
0
162,799
0
L
Nox
6,123
471
31
2
0
224,587
0
W
Bellona
7,505
577
77
6
0
225,187
4
L
Mulan
5,923
456
43
3
0
254,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role