Player Matchup

Eset
Eset
Helana96
Eset
Level 28
God Stats
2W - 9L
1,291 SR
Queue Stats
59W - 118L
1,189 Elo+
Party 2
Ymir
Ymir
ShaunMarcus
Ymir
Level 37
God Stats
3W - 4L
1,354 SR
Queue Stats
88W - 131L
1,322 Elo+
Party 2
Merlin
Merlin
Trini Iz Me
Merlin
Level 42
God Stats
58W - 42L
1,410 SR
Queue Stats
191W - 202L
1,340 Elo+
Party 3
King Arthur
King Arthur
Umbraa7
King Arthur
Level 22
God Stats
4W - 16L
1,307 SR
Queue Stats
36W - 50L
1,383 Elo+
Party 3
Pele
Pele
harjot5ingh22
Pele
Level 45
God Stats
109W - 117L
1,371 SR
Queue Stats
127W - 161L
1,350 Elo+
Party 3
Team Averages
Level 35
1,347 SR
1,317 Elo+

VS

Team Averages
Level 59
1,531 SR
1,361 Elo+
Amaterasu
Amaterasu
BiGcAmHD
Amaterasu
Level 157
God Stats
2W - 0L
1,755 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
Itzshowwtiime
Cthulhu
Level 13
God Stats
7W - 2L
1,500 SR
Queue Stats
76W - 61L
1,315 Elo+
Party 4
Discordia
Discordia
The F Bomb 1
Discordia
Level 49
God Stats
15W - 29L
1,362 SR
Queue Stats
221W - 271L
1,305 Elo+
Party 1
Skadi
Skadi
bndavidsen
Skadi
Level 45
God Stats
27W - 29L
1,487 SR
Queue Stats
193W - 214L
1,311 Elo+
Party 1
Fenrir
Fenrir
slayer_of_puss44
Fenrir
Level 29
God Stats
23W - 13L
1,548 SR
Queue Stats
174W - 204L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
7
1 / 6 / 0
4,437
403
797
5,183
995
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 7 / 1
4,892
445
1,909
8,607
5,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
10
1 / 6 / 1
5,600
509
1,772
5,092
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Umbraa7
King Arthur
8
0 / 3 / 0
4,885
444
2,422
7,574
2,778
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
2 / 3 / 0
5,408
492
3,930
7,726
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BiGcAmHD
Amaterasu
13
4 / 0 / 0
7,805
710
5,456
6,694
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
10
3 / 1 / 7
6,210
565
4,509
5,623
3,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
The F Bomb 1
Discordia
11
4 / 2 / 2
6,971
634
3,493
5,430
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Skadi
11
9 / 1 / 2
7,075
643
5,914
3,503
989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
5 / 0 / 2
6,518
593
3,335
6,101
1,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
25
25
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BiGcAmHD
Amaterasu
4
0
0
4
L
Eset
1
6
0
0.17
W
Cthulhu
3
1
7
6.5
L
0
7
1
0.07
W
Discordia
The F Bomb 1
Discordia
4
2
2
2.5
L
Merlin
1
6
1
0.25
L
King Arthur
Umbraa7
King Arthur
0
3
0
0
W
Skadi
9
1
2
10
L
2
3
0
0.67
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,830
Damage
22,707
34,182
Taken
27,351
12,670
Mitigated
10,758
5,410
Healing
9,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BiGcAmHD
Amaterasu
5,456
3,017
0
5,044
6,694
3,021
264
0
6,694
0
48,014
L
Eset
797
377
0
183
5,183
995
29
1,650
3,383
8,619
0
W
Cthulhu
4,509
456
111
976
5,623
3,405
730
1,753
3,870
17,551
0
L
1,909
417
0
535
8,607
5,095
0
2,131
6,166
16,612
0
W
Discordia
The F Bomb 1
Discordia
3,493
129
0
1,360
5,430
1,403
31
1,136
3,954
31,351
0
L
Merlin
1,772
0
0
372
5,092
1,626
0
3,050
2,042
23,188
0
L
King Arthur
Umbraa7
King Arthur
2,422
211
0
1,746
7,574
2,778
0
0
7,574
0
24,420
W
Skadi
5,914
2,185
0
885
3,503
989
2,551
807
2,696
0
34,475
L
3,930
982
0
2,574
7,726
2,176
0
681
7,015
0
24,142
W
3,335
896
0
1,004
6,101
1,940
0
392
5,659
0
34,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,222
Gold Earned
34,579
208
Minions Killed
313
0
Camps Cleared
0
935,765
Distance Traveled
992,414
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,805
710
108
10
0
192,160
2
L
Eset
4,437
403
17
2
0
166,209
1
W
Cthulhu
6,210
565
29
3
0
214,416
0
L
Ymir
4,892
445
27
2
0
163,624
0
W
Discordia
6,971
634
49
4
0
193,141
3
L
Merlin
5,600
509
54
5
0
202,929
4
L
King Arthur
4,885
444
57
5
0
209,229
2
W
Skadi
7,075
643
64
6
0
173,785
0
L
Pele
5,408
492
53
5
0
193,774
3
W
Fenrir
6,518
593
63
6
0
218,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role