Player Matchup

Da Ji
Da Ji
GtUaJada
Da Ji
Level 21
God Stats
23W - 48L
1,309 SR
Queue Stats
56W - 93L
1,292 Elo+
Solo
Janus
Janus
ParsSarp
Janus
Level 16
God Stats
0W - 1L
1,269 SR
Queue Stats
24W - 42L
1,303 Elo+
Solo
Zeus
Zeus
SquadkillaYGLT
Zeus
Level 28
God Stats
28W - 27L
1,406 SR
Queue Stats
129W - 166L
1,363 Elo+
Party 1
Pele
Pele
YaBoiDezzy_YT
Pele
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
140W - 131L
1,320 Elo+
Solo
Medusa
Medusa
godlymal
Medusa
Level 4
God Stats
6W - 6L
1,484 SR
Queue Stats
10W - 8L
1,495 Elo+
Party 1
Team Averages
Level 18
1,394 SR
1,354 Elo+

VS

Team Averages
Level 15
1,438 SR
1,327 Elo+
Freya
Freya
BB655321
Freya
Level 26
God Stats
16W - 18L
1,387 SR
Queue Stats
22W - 31L
1,252 Elo+
Party 2
Nemesis
Nemesis
ChandlerBeau
Nemesis
Level 8
God Stats
2W - 3L
1,505 SR
Queue Stats
8W - 11L
1,340 Elo+
Solo
Geb
Geb
KILLEDYAB-TCH327
Geb
Level 18
God Stats
1W - 1L
1,292 SR
Queue Stats
92W - 103L
1,346 Elo+
Party 2
Nu Wa
Nu Wa
TheQuestion
Nu Wa
Level 14
God Stats
14W - 16L
1,503 SR
Queue Stats
35W - 45L
1,419 Elo+
Solo
Jing Wei
Jing Wei
ballbadger69
Jing Wei
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GtUaJada
Da Ji
19
4 / 12 / 16
12,675
1,056
12,188
24,124
8,867
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
ParsSarp
Janus
16
0 / 3 / 8
10,398
867
1,338
7,832
2,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
18 / 10 / 15
16,820
1,402
28,841
24,235
8,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
4 / 7 / 20
13,041
1,087
17,083
20,276
7,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
godlymal
Medusa
20
12 / 7 / 19
15,114
1,260
22,986
22,361
9,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BB655321
Freya
20
12 / 10 / 17
15,322
1,277
25,265
28,335
11,848
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
ChandlerBeau
Nemesis
20
5 / 10 / 17
13,535
1,128
12,398
17,905
17,794
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
2 / 8 / 24
13,749
1,146
13,443
21,614
22,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 0 / 18
14,326
1,194
18,896
5,135
1,663
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
ballbadger69
Jing Wei
19
10 / 10 / 14
14,256
1,188
20,412
18,711
7,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
127
38
Kills
37
39
Deaths
38
78
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Freya
BB655321
Freya
12
10
17
2.05
W
Nemesis
ChandlerBeau
Nemesis
5
10
17
1.35
L
Da Ji
GtUaJada
Da Ji
4
12
16
1
W
2
8
24
1.75
L
Janus
ParsSarp
Janus
0
3
8
1.33
L
18
10
15
2.55
W
8
0
18
17
L
4
7
20
2
W
Jing Wei
ballbadger69
Jing Wei
10
10
14
1.7
L
Medusa
godlymal
Medusa
12
7
19
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,436
Damage
90,414
98,828
Taken
91,700
37,436
Mitigated
62,035
11,041
Healing
13,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
BB655321
Freya
25,265
11,330
0
9,307
28,335
11,848
0
8,833
19,502
46,319
0
W
Nemesis
ChandlerBeau
Nemesis
12,398
4,744
0
2,325
17,905
17,794
0
4,549
13,356
0
30,728
L
Da Ji
GtUaJada
Da Ji
12,188
2,497
0
186
24,124
8,867
0
14,732
9,392
0
22,522
W
13,443
2,020
0
966
21,614
22,866
0
9,108
12,244
32,154
0
L
Janus
ParsSarp
Janus
1,338
424
0
0
7,832
2,749
0
4,520
3,312
7,902
0
L
28,841
10,222
0
6,671
24,235
8,889
0
15,963
8,272
63,896
0
W
18,896
7,455
0
567
5,135
1,663
0
1,105
4,030
55,399
0
L
17,083
5,190
444
2,168
20,276
7,536
0
10,814
9,462
0
42,829
W
Jing Wei
ballbadger69
Jing Wei
20,412
15,917
0
0
18,711
7,864
0
6,584
12,127
0
37,826
L
Medusa
godlymal
Medusa
22,986
11,394
0
1,572
22,361
9,395
0
11,575
10,786
0
45,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,048
Gold Earned
71,188
204
Minions Killed
227
4
Camps Cleared
12
950,009
Distance Traveled
1,108,749
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
15,322
1,277
30
3
8
223,884
1
W
Nemesis
13,535
1,128
37
3
1
211,743
1
L
Da Ji
12,675
1,056
10
1
0
181,420
0
W
Geb
13,749
1,146
19
2
1
237,185
2
L
Janus
10,398
867
8
1
0
139,664
0
L
Zeus
16,820
1,402
74
6
3
159,403
2
W
Nu Wa
14,326
1,194
90
8
2
211,542
2
L
Pele
13,041
1,087
62
5
0
225,321
3
W
Jing Wei
14,256
1,188
51
4
0
224,395
0
L
Medusa
15,114
1,260
50
4
1
244,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role