Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CoachKavik
Cupid
Level 68
God Stats
4W - 2L
1,636 SR
Queue Stats
48W - 34L
1,556 Elo+
Party 1
Tyr
Tyr
CrazyDelirious
Tyr
Level 66
God Stats
1W - 3L
1,201 SR
Queue Stats
127W - 149L
1,511 Elo+
Solo
Chang'e
Chang'e
Seifer2468
Chang'e
Level 102
God Stats
207W - 215L
1,522 SR
Queue Stats
231W - 242L
1,543 Elo+
Solo
Vulcan
Vulcan
ºlema
Vulcan
Level 105
God Stats
5W - 2L
1,796 SR
Queue Stats
264W - 239L
1,547 Elo+
Party 1
Team Averages
Level 99
1,531 SR
1,531 Elo+

VS

Team Averages
Level 102
1,552 SR
1,519 Elo+
Tiamat
Tiamat
 
Tiamat
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
OceanickHalo98
Ne Zha
Level 100
God Stats
21W - 20L
1,584 SR
Queue Stats
94W - 83L
1,550 Elo+
Solo
Sol
Sol
temitte
Sol
Level 139
God Stats
1W - 1L
1,707 SR
Queue Stats
27W - 24L
1,580 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
yFavarini_G
Ah Muzen Cab
Level 69
God Stats
4W - 7L
1,471 SR
Queue Stats
527W - 511L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
18
3 / 1 / 13
11,260
1,024
9,466
12,912
11,297
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
17
5 / 4 / 10
11,266
1,024
9,836
15,205
5,598
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
5 / 6 / 13
11,536
1,049
7,951
17,274
13,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Seifer2468
Chang'e
18
7 / 4 / 13
12,144
1,104
23,734
16,964
11,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
ºlema
Vulcan
18
4 / 2 / 12
11,393
1,036
19,498
8,512
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

216

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
3 / 2 / 14
11,490
1,045
22,554
10,290
6,677
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
 
Nemesis
16
3 / 7 / 7
10,276
934
10,134
16,663
7,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
3 / 6 / 8
10,864
988
8,974
21,807
15,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
17
7 / 6 / 6
11,776
1,071
18,995
18,664
6,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
yFavarini_G
Ah Muzen Cab
16
1 / 3 / 8
9,870
897
4,813
8,871
3,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
60
24
Kills
17
17
Deaths
24
61
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
3
1
13
9.5
L
Tiamat
 
Tiamat
3
2
14
5
L
Nemesis
 
Nemesis
3
7
7
0.93
W
Cupid
5
4
10
2.5
W
5
6
13
1.92
L
3
6
8
1.17
W
Chang'e
Seifer2468
Chang'e
7
4
13
3.38
L
Sol
7
6
6
1.67
L
Ah Muzen Cab
yFavarini_G
Ah Muzen Cab
1
3
8
1.67
W
Vulcan
ºlema
Vulcan
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,485
Damage
65,470
70,867
Taken
76,295
45,344
Mitigated
38,780
19,731
Healing
15,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
9,466
412
0
1,961
12,912
11,297
0
7,676
5,236
0
18,500
L
Tiamat
 
Tiamat
22,554
1,395
0
4,873
10,290
6,677
0
4,693
5,408
42,306
0
L
Nemesis
 
Nemesis
10,134
4,395
0
1,181
16,663
7,034
0
9,130
7,143
0
14,059
W
Cupid
9,836
7,432
362
3,778
15,205
5,598
0
9,664
5,541
0
30,587
W
7,951
462
0
1,366
17,274
13,614
0
9,251
8,023
0
18,120
L
8,974
1,158
0
1,603
21,807
15,013
0
11,012
10,111
0
32,546
W
Chang'e
Seifer2468
Chang'e
23,734
263
4,881
5,507
16,964
11,241
0
9,633
7,331
50,546
0
L
Sol
18,995
6,418
0
5,455
18,664
6,701
0
11,833
6,425
38,907
0
L
Ah Muzen Cab
yFavarini_G
Ah Muzen Cab
4,813
1,791
621
1,364
8,871
3,355
0
4,653
3,976
0
17,985
W
Vulcan
ºlema
Vulcan
19,498
3,878
1,065
811
8,512
3,594
0
5,325
3,187
37,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,599
Gold Earned
54,276
229
Minions Killed
184
8
Camps Cleared
4
1,208,604
Distance Traveled
1,075,055
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,260
1,024
16
1
3
269,469
1
L
Tiamat
11,490
1,045
54
5
2
242,868
0
L
Nemesis
10,276
934
16
1
0
242,614
2
W
Cupid
11,266
1,024
57
5
3
207,769
1
W
Tyr
11,536
1,049
24
2
1
234,443
1
L
Ne Zha
10,864
988
38
3
0
230,364
0
W
Chang'e
12,144
1,104
74
7
0
238,751
1
L
Sol
11,776
1,071
50
5
2
192,185
0
L
Ah Muzen Cab
9,870
897
26
2
0
167,024
0
W
Vulcan
11,393
1,036
58
5
1
258,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role