Player Matchup

Izanami
Izanami
CitizenShane132
Izanami
Level 12
God Stats
31W - 28L
1,726 SR
Queue Stats
265W - 289L
1,492 Elo+
Party 1
Loki
Loki
Puckz34
Loki
Level 23
God Stats
23W - 18L
1,853 SR
Queue Stats
376W - 389L
1,398 Elo+
Party 1
Sylvanus
Sylvanus
Reign God2061
Sylvanus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,738 Elo+
Party 1
Cthulhu
Cthulhu
ReignDrinker
Cthulhu
Level 18
God Stats
33W - 27L
1,480 SR
Queue Stats
132W - 136L
1,398 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xexilia
Morgan Le Fay
Level 27
God Stats
2W - 3L
1,294 SR
Queue Stats
66W - 102L
1,299 Elo+
Solo
Team Averages
Level 16
1,571 SR
1,465 Elo+

VS

Team Averages
Level 20
1,567 SR
1,547 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Oblivion1113
Arachne
Level 29
God Stats
5W - 2L
1,286 SR
Queue Stats
339W - 344L
1,479 Elo+
Solo
Anubis
Anubis
OracularDerp
Anubis
Level 5
God Stats
2W - 0L
1,780 SR
Queue Stats
4W - 2L
1,531 Elo+
Solo
Bellona
Bellona
SapphireJaguar_
Bellona
Level 28
God Stats
17W - 18L
1,474 SR
Queue Stats
174W - 175L
1,386 Elo+
Solo
Cerberus
Cerberus
xXTronysXx
Cerberus
Level 13
God Stats
10W - 8L
1,792 SR
Queue Stats
46W - 37L
1,838 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,819
455
4,063
7,202
2,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
Puckz34
Loki
13
4 / 2 / 3
7,800
520
3,994
11,899
4,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Reign God2061
Sylvanus
14
8 / 3 / 4
8,887
592
10,759
10,693
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ReignDrinker
Cthulhu
9
1 / 5 / 2
5,962
397
5,781
11,353
7,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
Xexilia
Morgan Le Fay
14
2 / 5 / 2
7,986
532
6,168
8,074
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
8 / 1 / 2
9,002
600
13,516
12,624
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Oblivion1113
Arachne
13
3 / 2 / 2
7,947
530
5,536
10,378
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
9
0 / 9 / 1
5,779
385
2,843
8,808
3,029
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
5 / 2 / 0
7,590
506
4,842
12,449
7,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cerberus
xXTronysXx
Cerberus
11
3 / 3 / 5
6,871
458
5,401
9,193
2,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
17
Kills
19
20
Deaths
17
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
1
2
9
L
2
5
1
0.5
W
Arachne
Oblivion1113
Arachne
3
2
2
2
W
Anubis
0
9
1
0.06
L
Loki
Puckz34
Loki
4
2
3
2.75
L
Sylvanus
Reign God2061
Sylvanus
8
3
4
3.33
L
Cthulhu
ReignDrinker
Cthulhu
1
5
2
0.4
W
5
2
0
2.5
L
Morgan Le Fay
Xexilia
Morgan Le Fay
2
5
2
0.6
W
Cerberus
xXTronysXx
Cerberus
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,765
Damage
32,138
49,221
Taken
53,452
21,176
Mitigated
21,454
12,814
Healing
18,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,516
7,671
0
8,206
12,624
4,420
0
4,131
8,133
0
67,728
L
4,063
2,726
0
0
7,202
2,014
1,144
1,356
5,846
0
29,000
W
Arachne
Oblivion1113
Arachne
5,536
3,871
0
3,066
10,378
3,218
0
4,591
5,787
0
50,111
W
Anubis
2,843
259
0
456
8,808
3,029
560
4,255
4,553
17,969
0
L
Loki
Puckz34
Loki
3,994
1,574
0
4,569
11,899
4,286
0
301
11,598
0
43,601
L
Sylvanus
Reign God2061
Sylvanus
10,759
2,676
435
4,461
10,693
4,486
761
1,755
8,938
46,382
0
L
Cthulhu
ReignDrinker
Cthulhu
5,781
766
0
2,736
11,353
7,240
160
4,129
7,224
21,243
0
W
4,842
1,091
0
3,654
12,449
7,823
0
4,994
7,455
0
34,315
L
Morgan Le Fay
Xexilia
Morgan Le Fay
6,168
561
0
613
8,074
3,150
1,289
703
7,371
42,261
0
W
Cerberus
xXTronysXx
Cerberus
5,401
399
0
2,751
9,193
2,964
88
4,017
4,816
23,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,454
Gold Earned
37,189
342
Minions Killed
340
0
Camps Cleared
0
1,347,543
Distance Traveled
1,312,666
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,002
600
100
7
0
241,101
6
L
Izanami
6,819
455
76
5
0
272,184
1
W
Arachne
7,947
530
90
6
0
272,612
3
W
Anubis
5,779
385
29
2
0
218,939
1
L
Loki
7,800
520
93
6
0
289,734
0
L
Sylvanus
8,887
592
68
5
0
246,890
0
L
Cthulhu
5,962
397
29
2
0
282,111
0
W
Bellona
7,590
506
62
4
0
281,946
1
L
Morgan Le Fay
7,986
532
76
5
0
256,624
4
W
Cerberus
6,871
458
59
4
0
298,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role