Player Matchup

Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GlazersOut
Anhur
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
21W - 14L
1,625 Elo+
Solo
Thanatos
Thanatos
NersessPrime
Thanatos
Level 28
God Stats
3W - 2L
1,306 SR
Queue Stats
14W - 11L
1,379 Elo+
Solo
Kukulkan
Kukulkan
ДвеЖизни
Kukulkan
Level 4
God Stats
1W - 2L
1,195 SR
Queue Stats
2W - 4L
1,290 Elo+
Solo
Ares
Ares
陌城孤影
Ares
Level 22
God Stats
7W - 7L
1,275 SR
Queue Stats
54W - 69L
1,311 Elo+
Solo
Team Averages
Level 22
1,355 SR
1,421 Elo+

VS

Team Averages
Level 10
1,589 SR
1,560 Elo+
Scylla
Scylla
BramOnPC
Scylla
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
213W - 176L
1,719 Elo+
Solo
Loki
Loki
LaSaline
Loki
Level 15
God Stats
4W - 7L
1,728 SR
Queue Stats
147W - 157L
1,472 Elo+
Solo
Anhur
Anhur
SimplifyDesire
Anhur
Level 15
God Stats
2W - 2L
1,717 SR
Queue Stats
20W - 17L
1,485 Elo+
Solo
Bellona
Bellona
Slothy2021
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
artheraven
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
7 / 1 / 2
8,036
731
8,130
5,853
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
12
2 / 0 / 3
7,097
645
4,708
6,195
1,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
NersessPrime
Thanatos
11
4 / 1 / 1
6,818
620
2,479
7,269
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
3 / 7 / 1
5,908
537
2,638
6,904
2,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 3
5,942
540
2,360
6,520
2,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BramOnPC
Scylla
10
5 / 2 / 4
6,580
598
7,171
4,971
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
12
5 / 2 / 2
6,915
629
4,026
7,057
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 2
5,260
478
2,816
4,977
1,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Slothy2021
Bellona
7
2 / 7 / 0
4,894
445
2,431
7,703
3,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
artheraven
Yemoja
8
0 / 4 / 3
4,946
450
3,024
7,385
3,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
17
Kills
13
13
Deaths
17
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
1
2
8
L
Scylla
BramOnPC
Scylla
5
2
4
3.5
W
Anhur
2
0
3
3.5
L
Loki
5
2
2
3
W
Thanatos
NersessPrime
Thanatos
4
1
1
4.5
L
1
2
2
1
L
Bellona
Slothy2021
Bellona
2
7
0
0.29
L
Yemoja
artheraven
Yemoja
0
4
3
0.38
W
3
7
1
0.5
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,315
Damage
19,468
32,741
Taken
32,093
11,147
Mitigated
11,074
15,374
Healing
7,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,130
786
511
3,090
5,853
2,206
92
2,149
3,704
49,410
0
L
Scylla
BramOnPC
Scylla
7,171
1,110
0
1,212
4,971
1,255
400
1,581
3,348
26,347
0
W
Anhur
4,708
2,119
0
3,637
6,195
1,918
360
1,172
5,023
0
50,079
L
Loki
4,026
1,276
0
2,282
7,057
1,925
0
2,198
4,769
0
32,238
W
Thanatos
NersessPrime
Thanatos
2,479
780
0
8,094
7,269
2,493
0
1,489
5,780
0
31,110
L
2,816
1,487
0
1,935
4,977
1,055
0
1,730
3,247
0
14,902
L
Bellona
Slothy2021
Bellona
2,431
1,187
0
265
7,703
3,561
251
3,150
4,487
0
13,349
L
Yemoja
artheraven
Yemoja
3,024
468
245
1,579
7,385
3,278
0
4,023
3,114
11,352
0
W
2,638
769
0
0
6,904
2,306
782
3,859
3,045
20,209
0
W
2,360
0
0
42
6,520
2,224
0
1,526
4,994
5,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,801
Gold Earned
28,595
355
Minions Killed
190
0
Camps Cleared
0
1,036,862
Distance Traveled
1,030,689
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,036
731
116
11
0
239,736
3
L
Scylla
6,580
598
44
4
0
197,377
1
W
Anhur
7,097
645
108
10
0
174,733
2
L
Loki
6,915
629
73
7
0
227,203
0
W
Thanatos
6,818
620
79
7
0
191,625
0
L
Anhur
5,260
478
35
3
0
198,292
3
L
Bellona
4,894
445
20
2
0
209,357
1
L
Yemoja
4,946
450
18
2
0
198,460
3
W
Kukulkan
5,908
537
45
4
0
199,197
0
W
Ares
5,942
540
7
1
0
231,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role