Player Matchup

Janus
Janus
AquilaOptimus
Janus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 120L
1,591 Elo+
Party 2
Medusa
Medusa
BMPixy
Medusa
Level 26
God Stats
48W - 42L
1,690 SR
Queue Stats
49W - 51L
1,596 Elo+
Party 2
Athena
Athena
BreakingArrows
Athena
Level 44
God Stats
44W - 39L
1,663 SR
Queue Stats
64W - 67L
1,572 Elo+
Party 2
Bellona
Bellona
Chupey
Bellona
Level 129
God Stats
1W - 2L
1,529 SR
Queue Stats
135W - 138L
1,581 Elo+
Party 2
Gilgamesh
Gilgamesh
Shavikarus
Gilgamesh
Level 44
God Stats
7W - 8L
1,520 SR
Queue Stats
81W - 81L
1,585 Elo+
Party 2
Team Averages
Level 61
1,580 SR
1,585 Elo+

VS

Team Averages
Level 101
1,593 SR
1,569 Elo+
Tyr
Tyr
BrokenKings
Tyr
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 123L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
JuPlaysSolo
Gilgamesh
Level 43
God Stats
7W - 13L
1,505 SR
Queue Stats
80W - 97L
1,472 Elo+
Solo
Heimdallr
Heimdallr
TengoHambreCR
Heimdallr
Level 143
God Stats
2W - 5L
1,572 SR
Queue Stats
107W - 85L
1,615 Elo+
Party 1
Ymir
Ymir
TheBaironHide
Ymir
Level 84
God Stats
12W - 2L
1,887 SR
Queue Stats
67W - 47L
1,569 Elo+
Party 1
Nu Wa
Nu Wa
XxDєŇysXx
Nu Wa
Level 147
God Stats
4W - 0L
1,500 SR
Queue Stats
99W - 71L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
5,923
538
5,308
5,516
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
BMPixy
Medusa
10
0 / 1 / 1
5,587
508
1,728
3,621
1,192
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 0
5,470
497
2,767
7,851
3,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Chupey
Bellona
11
0 / 1 / 1
6,135
558
3,027
10,164
5,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Shavikarus
Gilgamesh
9
4 / 1 / 1
5,796
527
4,130
5,467
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,329
575
6,603
7,899
4,675
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
JuPlaysSolo
Gilgamesh
10
4 / 1 / 2
6,210
565
3,025
6,396
2,164
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
TengoHambreCR
Heimdallr
12
2 / 1 / 2
6,587
599
3,291
4,569
1,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 0 / 5
5,599
509
2,071
6,281
2,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 3 / 5
7,190
654
6,516
6,015
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
10
10
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Medusa
BMPixy
Medusa
0
1
1
0.5
L
1
2
0
0.5
W
1
1
0
1
L
Bellona
Chupey
Bellona
0
1
1
0.5
W
Gilgamesh
JuPlaysSolo
Gilgamesh
4
1
2
5
L
Gilgamesh
Shavikarus
Gilgamesh
4
1
1
4.5
W
Heimdallr
TengoHambreCR
Heimdallr
2
1
2
3
W
0
0
5
2.5
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,960
Damage
21,506
32,619
Taken
31,160
13,294
Mitigated
12,893
9,023
Healing
8,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,308
145
0
528
5,516
1,523
0
3,130
2,386
33,391
0
L
Medusa
BMPixy
Medusa
1,728
678
0
711
3,621
1,192
0
498
3,123
0
36,282
L
2,767
958
0
1,599
7,851
3,164
0
2,840
5,011
22,106
0
W
6,603
1,902
0
4,411
7,899
4,675
0
0
7,899
0
36,129
L
Bellona
Chupey
Bellona
3,027
872
0
4,753
10,164
5,423
0
426
9,738
0
34,625
W
Gilgamesh
JuPlaysSolo
Gilgamesh
3,025
610
0
1,650
6,396
2,164
0
1,622
4,608
0
30,326
L
Gilgamesh
Shavikarus
Gilgamesh
4,130
1,331
0
1,432
5,467
1,992
611
1,693
3,774
0
23,899
W
Heimdallr
TengoHambreCR
Heimdallr
3,291
1,416
0
243
4,569
1,527
0
1,757
2,765
0
43,308
W
2,071
194
0
1,149
6,281
2,831
0
2,188
4,043
15,572
0
W
6,516
1,316
54
1,315
6,015
1,696
0
2,043
3,770
43,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,911
Gold Earned
31,915
336
Minions Killed
350
0
Camps Cleared
0
1,095,640
Distance Traveled
1,094,594
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,923
538
81
7
0
207,064
1
L
Medusa
5,587
508
75
7
0
205,734
2
L
Athena
5,470
497
49
4
0
220,730
4
W
Tyr
6,329
575
72
7
0
232,648
4
L
Bellona
6,135
558
86
8
0
230,762
3
W
Gilgamesh
6,210
565
64
6
0
217,459
1
L
Gilgamesh
5,796
527
45
4
0
231,350
3
W
Heimdallr
6,587
599
95
9
0
219,315
2
W
Ymir
5,599
509
30
3
0
215,264
11
W
Nu Wa
7,190
654
89
8
0
209,908
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role